package main import ( "time" "mongo.games.com/goserver/core" _ "mongo.games.com/goserver/core/builtin/action" _ "mongo.games.com/goserver/core/builtin/filter" "mongo.games.com/goserver/core/module" "mongo.games.com/goserver/core/netlib" ) var ( Config = Configuration{} PressureModule = &PressureTest{} StartCnt = 0 ) type Configuration struct { Count int Connects netlib.SessionConfig } func (this *Configuration) Name() string { return "pressure" } func (this *Configuration) Init() error { this.Connects.Init() return nil } func (this *Configuration) Close() error { return nil } type PressureTest struct { } func (this PressureTest) ModuleName() string { return "pressure-module" } func (this *PressureTest) Init() { cfg := Config.Connects for i := 0; i < Config.Count; i++ { cfg.Id += i netlib.Connect(&cfg) } } func (this *PressureTest) Update() { return } func (this *PressureTest) Shutdown() { module.UnregisteModule(this) } func init() { core.RegistePackage(&Config) module.RegisteModule(PressureModule, time.Second*30, 50) }