game_sync/protocol/server/transmit.proto

13 lines
336 B
Protocol Buffer

syntax = "proto3";
package server;
option go_package = "mongo.games.com/game/protocol/server";
//任务消息id
enum TransmitPacketID {
PACKET_Transmit_ZERO = 0; // 弃用消息号
PACKET_SS_PACKET_TRANSMIT = 1003;
}
//PACKET_SS_PACKET_TRANSMIT
message SSTransmit {
int64 SessionId = 1;
bytes PacketData = 2;
}