game_sync/protocol/clawdoll/clawdoll.pb.go

1095 lines
37 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: clawdoll.proto
package clawdoll
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//娃娃机
type CLAWDOLLPacketID int32
const (
CLAWDOLLPacketID_PACKET_CLAWDOLL_ZERO CLAWDOLLPacketID = 0 //弃用消息号
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_ROOMINFO CLAWDOLLPacketID = 5601 //房间信息
CLAWDOLLPacketID_PACKET_CS_CLAWDOLL_PLAYEROP CLAWDOLLPacketID = 5602 //玩家操作(客户->服务)
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PLAYEROP CLAWDOLLPacketID = 5603 //玩家操作(服务->客户)
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_ROOMSTATE CLAWDOLLPacketID = 5604 //房间状态
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_GAMEBILLED CLAWDOLLPacketID = 5605 //游戏结算
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PlayerEnter CLAWDOLLPacketID = 5606 // 玩家进入
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PlayerLeave CLAWDOLLPacketID = 5607 // 玩家离开
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PLAYERINFO CLAWDOLLPacketID = 5608 // 玩家状态信息变化
)
// Enum value maps for CLAWDOLLPacketID.
var (
CLAWDOLLPacketID_name = map[int32]string{
0: "PACKET_CLAWDOLL_ZERO",
5601: "PACKET_SC_CLAWDOLL_ROOMINFO",
5602: "PACKET_CS_CLAWDOLL_PLAYEROP",
5603: "PACKET_SC_CLAWDOLL_PLAYEROP",
5604: "PACKET_SC_CLAWDOLL_ROOMSTATE",
5605: "PACKET_SC_CLAWDOLL_GAMEBILLED",
5606: "PACKET_SC_CLAWDOLL_PlayerEnter",
5607: "PACKET_SC_CLAWDOLL_PlayerLeave",
5608: "PACKET_SC_CLAWDOLL_PLAYERINFO",
}
CLAWDOLLPacketID_value = map[string]int32{
"PACKET_CLAWDOLL_ZERO": 0,
"PACKET_SC_CLAWDOLL_ROOMINFO": 5601,
"PACKET_CS_CLAWDOLL_PLAYEROP": 5602,
"PACKET_SC_CLAWDOLL_PLAYEROP": 5603,
"PACKET_SC_CLAWDOLL_ROOMSTATE": 5604,
"PACKET_SC_CLAWDOLL_GAMEBILLED": 5605,
"PACKET_SC_CLAWDOLL_PlayerEnter": 5606,
"PACKET_SC_CLAWDOLL_PlayerLeave": 5607,
"PACKET_SC_CLAWDOLL_PLAYERINFO": 5608,
}
)
func (x CLAWDOLLPacketID) Enum() *CLAWDOLLPacketID {
p := new(CLAWDOLLPacketID)
*p = x
return p
}
func (x CLAWDOLLPacketID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (CLAWDOLLPacketID) Descriptor() protoreflect.EnumDescriptor {
return file_clawdoll_proto_enumTypes[0].Descriptor()
}
func (CLAWDOLLPacketID) Type() protoreflect.EnumType {
return &file_clawdoll_proto_enumTypes[0]
}
func (x CLAWDOLLPacketID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use CLAWDOLLPacketID.Descriptor instead.
func (CLAWDOLLPacketID) EnumDescriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{0}
}
//操作结果
type OpResultCode int32
const (
OpResultCode_OPRC_Success OpResultCode = 0 //成功
OpResultCode_OPRC_Error OpResultCode = 1 //失败
OpResultCode_OPRC_CoinNotEnough OpResultCode = 2 //钱不够
OpResultCode_OPRC_PosAlReadyPlaying OpResultCode = 3 //本局位置已存在玩家
)
// Enum value maps for OpResultCode.
var (
OpResultCode_name = map[int32]string{
0: "OPRC_Success",
1: "OPRC_Error",
2: "OPRC_CoinNotEnough",
3: "OPRC_PosAlReadyPlaying",
}
OpResultCode_value = map[string]int32{
"OPRC_Success": 0,
"OPRC_Error": 1,
"OPRC_CoinNotEnough": 2,
"OPRC_PosAlReadyPlaying": 3,
}
)
func (x OpResultCode) Enum() *OpResultCode {
p := new(OpResultCode)
*p = x
return p
}
func (x OpResultCode) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (OpResultCode) Descriptor() protoreflect.EnumDescriptor {
return file_clawdoll_proto_enumTypes[1].Descriptor()
}
func (OpResultCode) Type() protoreflect.EnumType {
return &file_clawdoll_proto_enumTypes[1]
}
func (x OpResultCode) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use OpResultCode.Descriptor instead.
func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{1}
}
type CLAWDOLLPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
HeadOutLine int32 `protobuf:"varint,6,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
VIP int32 `protobuf:"varint,7,opt,name=VIP,proto3" json:"VIP,omitempty"`
Flag int32 `protobuf:"varint,8,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记 第一位:是否掉线(0:在线 1:掉线) 第二位:是否准备(0:未准备 1:已准备)
WinCoin int64 `protobuf:"varint,9,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` // 本局赢分
}
func (x *CLAWDOLLPlayerData) Reset() {
*x = CLAWDOLLPlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CLAWDOLLPlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CLAWDOLLPlayerData) ProtoMessage() {}
func (x *CLAWDOLLPlayerData) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CLAWDOLLPlayerData.ProtoReflect.Descriptor instead.
func (*CLAWDOLLPlayerData) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{0}
}
func (x *CLAWDOLLPlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *CLAWDOLLPlayerData) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *CLAWDOLLPlayerData) GetHead() int32 {
if x != nil {
return x.Head
}
return 0
}
func (x *CLAWDOLLPlayerData) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *CLAWDOLLPlayerData) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
func (x *CLAWDOLLPlayerData) GetHeadOutLine() int32 {
if x != nil {
return x.HeadOutLine
}
return 0
}
func (x *CLAWDOLLPlayerData) GetVIP() int32 {
if x != nil {
return x.VIP
}
return 0
}
func (x *CLAWDOLLPlayerData) GetFlag() int32 {
if x != nil {
return x.Flag
}
return 0
}
func (x *CLAWDOLLPlayerData) GetWinCoin() int64 {
if x != nil {
return x.WinCoin
}
return 0
}
//房间信息
type SCCLAWDOLLRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
RoomMode int32 `protobuf:"varint,3,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
Params []int32 `protobuf:"varint,4,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
State int32 `protobuf:"varint,5,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
TimeOut int32 `protobuf:"varint,6,opt,name=TimeOut,proto3" json:"TimeOut,omitempty"` //该状态已经历时间 单位:秒
Players []*CLAWDOLLPlayerData `protobuf:"bytes,7,rep,name=Players,proto3" json:"Players,omitempty"` //房间内的玩家信息
TotalPlayer int32 `protobuf:"varint,8,opt,name=TotalPlayer,proto3" json:"TotalPlayer,omitempty"` //房间总人数
RoundId int32 `protobuf:"varint,9,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //当前局数ID
ParamsEx []int32 `protobuf:"varint,10,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
GameFreeId int32 `protobuf:"varint,15,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
BaseScore int32 `protobuf:"varint,16,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //基础分
}
func (x *SCCLAWDOLLRoomInfo) Reset() {
*x = SCCLAWDOLLRoomInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLRoomInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLRoomInfo) ProtoMessage() {}
func (x *SCCLAWDOLLRoomInfo) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLRoomInfo.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLRoomInfo) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{1}
}
func (x *SCCLAWDOLLRoomInfo) GetRoomId() int32 {
if x != nil {
return x.RoomId
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetRoomMode() int32 {
if x != nil {
return x.RoomMode
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCCLAWDOLLRoomInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetTimeOut() int32 {
if x != nil {
return x.TimeOut
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetPlayers() []*CLAWDOLLPlayerData {
if x != nil {
return x.Players
}
return nil
}
func (x *SCCLAWDOLLRoomInfo) GetTotalPlayer() int32 {
if x != nil {
return x.TotalPlayer
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetParamsEx() []int32 {
if x != nil {
return x.ParamsEx
}
return nil
}
func (x *SCCLAWDOLLRoomInfo) GetGameFreeId() int32 {
if x != nil {
return x.GameFreeId
}
return 0
}
func (x *SCCLAWDOLLRoomInfo) GetBaseScore() int32 {
if x != nil {
return x.BaseScore
}
return 0
}
//玩家操作
type CSCLAWDOLLOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"`
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"`
}
func (x *CSCLAWDOLLOp) Reset() {
*x = CSCLAWDOLLOp{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSCLAWDOLLOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSCLAWDOLLOp) ProtoMessage() {}
func (x *CSCLAWDOLLOp) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSCLAWDOLLOp.ProtoReflect.Descriptor instead.
func (*CSCLAWDOLLOp) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{2}
}
func (x *CSCLAWDOLLOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *CSCLAWDOLLOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//玩家操作返回
type SCCLAWDOLLOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家ID
OpCode int32 `protobuf:"varint,2,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 同上 CSCLAWDOLLOp
OpRetCode OpResultCode `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=clawdoll.OpResultCode" json:"OpRetCode,omitempty"` //操作结果
}
func (x *SCCLAWDOLLOp) Reset() {
*x = SCCLAWDOLLOp{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLOp) ProtoMessage() {}
func (x *SCCLAWDOLLOp) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLOp.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLOp) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{3}
}
func (x *SCCLAWDOLLOp) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *SCCLAWDOLLOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *SCCLAWDOLLOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCCLAWDOLLOp) GetOpRetCode() OpResultCode {
if x != nil {
return x.OpRetCode
}
return OpResultCode_OPRC_Success
}
//发送给客户端的数据 单局结算
type SCCLAWDOLLRoundGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局ID
ClowResult int32 `protobuf:"varint,2,opt,name=ClowResult,proto3" json:"ClowResult,omitempty"` //抓取结果
Award int64 `protobuf:"varint,3,opt,name=Award,proto3" json:"Award,omitempty"` //获奖金额
Balance int64 `protobuf:"varint,4,opt,name=Balance,proto3" json:"Balance,omitempty"` //玩家余额
}
func (x *SCCLAWDOLLRoundGameBilled) Reset() {
*x = SCCLAWDOLLRoundGameBilled{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLRoundGameBilled) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLRoundGameBilled) ProtoMessage() {}
func (x *SCCLAWDOLLRoundGameBilled) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLRoundGameBilled.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLRoundGameBilled) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{4}
}
func (x *SCCLAWDOLLRoundGameBilled) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
func (x *SCCLAWDOLLRoundGameBilled) GetClowResult() int32 {
if x != nil {
return x.ClowResult
}
return 0
}
func (x *SCCLAWDOLLRoundGameBilled) GetAward() int64 {
if x != nil {
return x.Award
}
return 0
}
func (x *SCCLAWDOLLRoundGameBilled) GetBalance() int64 {
if x != nil {
return x.Balance
}
return 0
}
//房间状态
type SCCLAWDOLLRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
Params []float32 `protobuf:"fixed32,2,rep,packed,name=Params,proto3" json:"Params,omitempty"`
}
func (x *SCCLAWDOLLRoomState) Reset() {
*x = SCCLAWDOLLRoomState{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLRoomState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLRoomState) ProtoMessage() {}
func (x *SCCLAWDOLLRoomState) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLRoomState.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLRoomState) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{5}
}
func (x *SCCLAWDOLLRoomState) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCCLAWDOLLRoomState) GetParams() []float32 {
if x != nil {
return x.Params
}
return nil
}
//玩家信息
type SCCLAWDOLLPlayerInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家ID
GainCoin int64 `protobuf:"varint,2,opt,name=gainCoin,proto3" json:"gainCoin,omitempty"` //本局赢取
Coin int64 `protobuf:"varint,3,opt,name=Coin,proto3" json:"Coin,omitempty"` // 玩家
}
func (x *SCCLAWDOLLPlayerInfo) Reset() {
*x = SCCLAWDOLLPlayerInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLPlayerInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLPlayerInfo) ProtoMessage() {}
func (x *SCCLAWDOLLPlayerInfo) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLPlayerInfo.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLPlayerInfo) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{6}
}
func (x *SCCLAWDOLLPlayerInfo) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *SCCLAWDOLLPlayerInfo) GetGainCoin() int64 {
if x != nil {
return x.GainCoin
}
return 0
}
func (x *SCCLAWDOLLPlayerInfo) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
//玩家进入
//PACKET_SCCLAWDOLLPlayerEnter
type SCCLAWDOLLPlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Data *CLAWDOLLPlayerData `protobuf:"bytes,1,opt,name=Data,proto3" json:"Data,omitempty"`
}
func (x *SCCLAWDOLLPlayerEnter) Reset() {
*x = SCCLAWDOLLPlayerEnter{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLPlayerEnter) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLPlayerEnter) ProtoMessage() {}
func (x *SCCLAWDOLLPlayerEnter) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLPlayerEnter.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLPlayerEnter) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{7}
}
func (x *SCCLAWDOLLPlayerEnter) GetData() *CLAWDOLLPlayerData {
if x != nil {
return x.Data
}
return nil
}
//玩家离开
//PACKET_SCCLAWDOLLPlayerLeave
type SCCLAWDOLLPlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //玩家位置
}
func (x *SCCLAWDOLLPlayerLeave) Reset() {
*x = SCCLAWDOLLPlayerLeave{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLPlayerLeave) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLPlayerLeave) ProtoMessage() {}
func (x *SCCLAWDOLLPlayerLeave) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLPlayerLeave.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLPlayerLeave) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{8}
}
func (x *SCCLAWDOLLPlayerLeave) GetPos() int32 {
if x != nil {
return x.Pos
}
return 0
}
var File_clawdoll_proto protoreflect.FileDescriptor
var file_clawdoll_proto_rawDesc = []byte{
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}
var (
file_clawdoll_proto_rawDescOnce sync.Once
file_clawdoll_proto_rawDescData = file_clawdoll_proto_rawDesc
)
func file_clawdoll_proto_rawDescGZIP() []byte {
file_clawdoll_proto_rawDescOnce.Do(func() {
file_clawdoll_proto_rawDescData = protoimpl.X.CompressGZIP(file_clawdoll_proto_rawDescData)
})
return file_clawdoll_proto_rawDescData
}
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_clawdoll_proto_goTypes = []interface{}{
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
(OpResultCode)(0), // 1: clawdoll.OpResultCode
(*CLAWDOLLPlayerData)(nil), // 2: clawdoll.CLAWDOLLPlayerData
(*SCCLAWDOLLRoomInfo)(nil), // 3: clawdoll.SCCLAWDOLLRoomInfo
(*CSCLAWDOLLOp)(nil), // 4: clawdoll.CSCLAWDOLLOp
(*SCCLAWDOLLOp)(nil), // 5: clawdoll.SCCLAWDOLLOp
(*SCCLAWDOLLRoundGameBilled)(nil), // 6: clawdoll.SCCLAWDOLLRoundGameBilled
(*SCCLAWDOLLRoomState)(nil), // 7: clawdoll.SCCLAWDOLLRoomState
(*SCCLAWDOLLPlayerInfo)(nil), // 8: clawdoll.SCCLAWDOLLPlayerInfo
(*SCCLAWDOLLPlayerEnter)(nil), // 9: clawdoll.SCCLAWDOLLPlayerEnter
(*SCCLAWDOLLPlayerLeave)(nil), // 10: clawdoll.SCCLAWDOLLPlayerLeave
}
var file_clawdoll_proto_depIdxs = []int32{
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode
2, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerData
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_clawdoll_proto_init() }
func file_clawdoll_proto_init() {
if File_clawdoll_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_clawdoll_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CLAWDOLLPlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLRoomInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSCLAWDOLLOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLRoundGameBilled); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLRoomState); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLPlayerInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLPlayerEnter); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLPlayerLeave); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_clawdoll_proto_rawDesc,
NumEnums: 2,
NumMessages: 9,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_clawdoll_proto_goTypes,
DependencyIndexes: file_clawdoll_proto_depIdxs,
EnumInfos: file_clawdoll_proto_enumTypes,
MessageInfos: file_clawdoll_proto_msgTypes,
}.Build()
File_clawdoll_proto = out.File
file_clawdoll_proto_rawDesc = nil
file_clawdoll_proto_goTypes = nil
file_clawdoll_proto_depIdxs = nil
}