game_sync/proto/wrappers.go

48 lines
1.3 KiB
Go

package proto
import (
"google.golang.org/protobuf/proto"
)
/*
* Helper routines for simplifying the creation of optional fields of basic type.
*/
// Bool is a helper routine that return it self
func Bool(v bool) bool { return v }
// Int32 is a helper routine that return it self
func Int32(v int32) int32 { return v }
// Int is a helper routine that return it self
func Int(v int) int32 { return int32(v) }
// Int64 is a helper routine that return it self
func Int64(v int64) int64 { return v }
// Float32 is a helper routine that return it self
func Float32(v float32) float32 { return v }
// Float64 is a helper routine that return it self
func Float64(v float64) float64 { return v }
// Uint32 is a helper routine that return it self
func Uint32(v uint32) uint32 { return v }
// Uint64 is a helper routine that return it self
func Uint64(v uint64) uint64 { return v }
// String is a helper routine that return it self
func String(v string) string { return v }
// SetDefaults sets unset protocol buffer fields to their default values.
// do nothing
func SetDefaults(pb interface{}) {}
// Marshal returns the wire-format encoding of m.
func Marshal(m proto.Message) ([]byte, error) { return proto.Marshal(m) }
func Unmarshal(b []byte, m proto.Message) error { return proto.Unmarshal(b, m) }
type Message = proto.Message