game_sync/gamesrv/fortuneox/action_fortuneox.go

47 lines
1.3 KiB
Go

package fortuneox
import (
"mongo.games.com/game/common"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/protocol/fortuneox"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
)
type CSFortuneOxOpPacketFactory struct {
}
type CSFortuneOxOpHandler struct {
}
func (this *CSFortuneOxOpPacketFactory) CreatePacket() interface{} {
pack := &fortuneox.CSFortuneOxOp{}
return pack
}
func (this *CSFortuneOxOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
if op, ok := data.(*fortuneox.CSFortuneOxOp); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSFortuneOxOpHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
logger.Logger.Warn("CSFortuneOxOpHandler p.scene == nil")
return nil
}
if !scene.HasPlayer(p) {
return nil
}
if scene.GetScenePolicy() != nil {
scene.GetScenePolicy().OnPlayerOp(scene, p, int(op.GetOpCode()), op.GetParams())
}
return nil
}
return nil
}
func init() {
common.RegisterHandler(int(fortuneox.FortuneOxPID_PACKET_FORTUNEOX_CSFORTUNEOXOP), &CSFortuneOxOpHandler{})
netlib.RegisterFactory(int(fortuneox.FortuneOxPID_PACKET_FORTUNEOX_CSFORTUNEOXOP), &CSFortuneOxOpPacketFactory{})
}