game_sync/model/rankseason.go

60 lines
1.3 KiB
Go

package model
import (
"time"
"mongo.games.com/goserver/core/logger"
)
type RankSeasonId struct {
//Id bson.ObjectId `bson:"_id"`
Platform string
SeasonId int32 //赛季id
StartTs int64 //开始时间戳
EndTs int64 //结束时间戳
UpdateTs int64 //更新时间戳
}
type RankSeasonIdRet struct {
MsId *RankSeasonId
}
type RankSeasonIdByKey struct {
Platform string
}
func UpsertRankSeasonId(RankSeasonId *RankSeasonId) bool {
if rpcCli == nil {
logger.Logger.Error("model.UpsertRankSeasonId rpcCli == nil")
return false
}
var ret bool
RankSeasonId.UpdateTs = time.Now().Unix()
err := rpcCli.CallWithTimeout("RankSeasonIdSvc.Upsert", RankSeasonId, &ret, time.Second*30)
if err != nil {
logger.Logger.Error("model.UpsertRankSeasonId error:", err)
return false
}
return ret
}
func FindOneRankSeasonId(platform string) (RankSeasonId *RankSeasonId, err error) {
if rpcCli == nil {
logger.Logger.Error("model.FindOneRankSeasonId rpcCli == nil")
return
}
args := &RankSeasonIdByKey{
Platform: platform,
}
var ret *RankSeasonIdRet
err = rpcCli.CallWithTimeout("RankSeasonIdSvc.FindOne", args, &ret, time.Second*30)
if err != nil {
logger.Logger.Error("model.FindOneRankSeasonId error:", err)
}
if ret != nil {
RankSeasonId = ret.MsId
}
return
}