game_sync/dbproxy/svc/u_lottery.go

66 lines
1.3 KiB
Go

package svc
import (
"errors"
"github.com/globalsign/mgo"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
"mongo.games.com/goserver/core/logger"
"net/rpc"
)
var (
LotteryDBErr = errors.New("user_coinlog db open failed.")
)
func LotteryCollection() *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(mongo.G_P, model.LotteryDBName)
if s != nil {
c, first := s.DB().C(model.LotteryCollName)
if first {
c.EnsureIndex(mgo.Index{Key: []string{"platform"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"gamefreeid"}, Background: true, Sparse: true})
}
return c
}
return nil
}
func GetAllLottery() (ret []model.Lottery, err error) {
err = LotteryCollection().Find(nil).All(&ret)
return
}
func UpsertLottery(item *model.Lottery) (err error) {
c := LotteryCollection()
if c == nil {
return
}
_, err = c.UpsertId(item.Id, item)
if err != nil {
logger.Logger.Warn("UpsertLottery error:", err)
return
}
return
}
type LotterySvc struct {
}
func (svc *LotterySvc) GetAllLottery(args struct{}, ret *[]model.Lottery) (err error) {
*ret, err = GetAllLottery()
return
}
func (svc *LotterySvc) UpsertLottery(args *model.Lottery, ret *bool) (err error) {
err = UpsertLottery(args)
if err == nil {
*ret = true
}
return
}
func init() {
rpc.Register(new(LotterySvc))
}