game_sync/model/dataeventex.go

194 lines
4.6 KiB
Go

package model
import (
"encoding/json"
)
const (
DATASOURCE_NIL = iota
DATASOURCE_HUNDRED //1:百人场 百人牛牛、红黑、龙虎 奔驰宝马 森林舞会 红包 德州牛仔 鱼虾蟹
DATASOURCE_FIGHT //2.对战场 经典牛牛、抢庄牛牛、推饼、赢三张、德州、十三水 斗地主、跑得快 二人麻将 十点半
DATASOURCE_ROLL //3.拉霸 水浒装 水果机 足球英豪 女赌神 世界杯 绝地求生 皇家老虎机 财神到 冰河世纪 财神 百战成神 复仇者联盟 复活岛
DATASOURCE_FISH //4.捕鱼
DATASOURCE_MINI //5.小游戏 candy、caothap、minipoker、luckydice
)
// 百人场数据类型 ;百人牛牛、红黑、龙虎 奔驰宝马 森林舞会
func MarshalGameNoteByHUNDRED(hundRed interface{}) (data string, err error) {
raw := &RabbitMQDataRaw{
Source: DATASOURCE_HUNDRED,
Data: hundRed,
}
d, e := json.Marshal(raw)
if e == nil {
data = string(d[:])
}
err = e
return
}
func UnMarshalGameNoteByHUNDRED(data string) (roll interface{}, err error) {
gnd := &RabbitMQDataRaw{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 对战场数据类型; 经典牛牛、抢庄牛牛、推饼、赢三张、德州、十三水 二人麻将、梭哈
func MarshalGameNoteByFIGHT(fight interface{}) (data string, err error) {
raw := &RabbitMQDataRaw{
Source: DATASOURCE_FIGHT,
Data: fight,
}
d, e := json.Marshal(raw)
if e == nil {
data = string(d[:])
}
err = e
return
}
// 拉霸
func MarshalGameNoteByROLL(roll interface{}) (data string, err error) {
raw := &RabbitMQDataRaw{
Source: DATASOURCE_ROLL,
Data: roll,
}
d, e := json.Marshal(raw)
if e == nil {
data = string(d[:])
}
err = e
return
}
// 小游戏
func MarshalGameNoteByMini(mini interface{}) (data string, err error) {
raw := &RabbitMQDataRaw{
Source: DATASOURCE_MINI,
Data: mini,
}
d, e := json.Marshal(raw)
if e == nil {
data = string(d[:])
}
err = e
return
}
// 冰河世纪游戏记录
func UnMarshalIceAgeGameNote(data string) (roll interface{}, err error) {
gnd := &IceAgeGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 复仇者联盟游戏记录
func UnMarshalAvengersGameNote(data string) (roll interface{}, err error) {
gnd := &AvengersGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
//// 复仇者联盟游戏记录
//func UnMarshalAvengersGameNote(data string) (roll interface{}, err error) {
// gnd := &AvengersGameNoteData{}
// if err := json.Unmarshal([]byte(data), gnd); err != nil {
// return nil, err
// }
// roll = gnd.Data
// return
//}
// 财神游戏记录
func UnMarshalCaiShenGameNote(data string) (roll interface{}, err error) {
gnd := &CaiShenGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 财神游戏记录
func UnMarshalTamQuocGameNote(data string) (roll interface{}, err error) {
gnd := &TamQuocGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 复活岛游戏记录
func UnMarshalEasterIslandGameNote(data string) (roll interface{}, err error) {
gnd := &EasterIslandGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 糖果游戏记录
func UnMarshalCandyGameNote(data string) (roll interface{}, err error) {
gnd := &CandyGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// MiniPoker游戏记录
func UnMarshalMiniPokerGameNote(data string) (roll interface{}, err error) {
gnd := &MiniPokerGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// CaoThap游戏记录
func UnMarshalCaoThapGameNote(data string) (roll interface{}, err error) {
gnd := &CaoThapGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 幸运骰子游戏记录
func UnMarshalLuckyDiceGameNote(data string) (roll interface{}, err error) {
gnd := &LuckyDiceGameNoteData{}
if err := json.Unmarshal([]byte(data), gnd); err != nil {
return nil, err
}
roll = gnd.Data
return
}
// 捕鱼
func MarshalGameNoteByFISH(fish interface{}) (data string, err error) {
raw := &RabbitMQDataRaw{
Source: DATASOURCE_FISH,
Data: fish,
}
d, e := json.Marshal(raw)
if e == nil {
data = string(d[:])
}
err = e
return
}