game_sync/protocol/easterisland/easterisland.pb.go

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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: easterisland.proto
package easterisland
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//操作结果
type OpResultCode int32
const (
OpResultCode_OPRC_Sucess OpResultCode = 0 //成功
OpResultCode_OPRC_Error OpResultCode = 1 //失败
OpResultCode_OPRC_CoinNotEnough OpResultCode = 1056 //钱不够
)
// Enum value maps for OpResultCode.
var (
OpResultCode_name = map[int32]string{
0: "OPRC_Sucess",
1: "OPRC_Error",
1056: "OPRC_CoinNotEnough",
}
OpResultCode_value = map[string]int32{
"OPRC_Sucess": 0,
"OPRC_Error": 1,
"OPRC_CoinNotEnough": 1056,
}
)
func (x OpResultCode) Enum() *OpResultCode {
p := new(OpResultCode)
*p = x
return p
}
func (x OpResultCode) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (OpResultCode) Descriptor() protoreflect.EnumDescriptor {
return file_easterisland_proto_enumTypes[0].Descriptor()
}
func (OpResultCode) Type() protoreflect.EnumType {
return &file_easterisland_proto_enumTypes[0]
}
func (x OpResultCode) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use OpResultCode.Descriptor instead.
func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{0}
}
//复活岛
type EasterIslandPacketID int32
const (
EasterIslandPacketID_PACKET_EasterIsland_ZERO EasterIslandPacketID = 0 // 弃用消息号
EasterIslandPacketID_PACKET_SC_EASTERISLAND_ROOMINFO EasterIslandPacketID = 5200 //房间信息
EasterIslandPacketID_PACKET_CS_EASTERISLAND_PLAYEROP EasterIslandPacketID = 5201 //玩家操作(客户->服务)
EasterIslandPacketID_PACKET_SC_EASTERISLAND_PLAYEROP EasterIslandPacketID = 5202 //玩家操作(服务->客户)
EasterIslandPacketID_PACKET_SC_EASTERISLAND_ROOMSTATE EasterIslandPacketID = 5203 //房间状态
EasterIslandPacketID_PACKET_SC_EASTERISLAND_GAMEBILLED EasterIslandPacketID = 5204 //游戏结算
EasterIslandPacketID_PACKET_SC_EASTERISLAND_PLAYERHISTORY EasterIslandPacketID = 5205 //游戏记录
EasterIslandPacketID_PACKET_SC_EASTERISLAND_BURSTHISTORY EasterIslandPacketID = 5206 //爆奖记录
)
// Enum value maps for EasterIslandPacketID.
var (
EasterIslandPacketID_name = map[int32]string{
0: "PACKET_EasterIsland_ZERO",
5200: "PACKET_SC_EASTERISLAND_ROOMINFO",
5201: "PACKET_CS_EASTERISLAND_PLAYEROP",
5202: "PACKET_SC_EASTERISLAND_PLAYEROP",
5203: "PACKET_SC_EASTERISLAND_ROOMSTATE",
5204: "PACKET_SC_EASTERISLAND_GAMEBILLED",
5205: "PACKET_SC_EASTERISLAND_PLAYERHISTORY",
5206: "PACKET_SC_EASTERISLAND_BURSTHISTORY",
}
EasterIslandPacketID_value = map[string]int32{
"PACKET_EasterIsland_ZERO": 0,
"PACKET_SC_EASTERISLAND_ROOMINFO": 5200,
"PACKET_CS_EASTERISLAND_PLAYEROP": 5201,
"PACKET_SC_EASTERISLAND_PLAYEROP": 5202,
"PACKET_SC_EASTERISLAND_ROOMSTATE": 5203,
"PACKET_SC_EASTERISLAND_GAMEBILLED": 5204,
"PACKET_SC_EASTERISLAND_PLAYERHISTORY": 5205,
"PACKET_SC_EASTERISLAND_BURSTHISTORY": 5206,
}
)
func (x EasterIslandPacketID) Enum() *EasterIslandPacketID {
p := new(EasterIslandPacketID)
*p = x
return p
}
func (x EasterIslandPacketID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (EasterIslandPacketID) Descriptor() protoreflect.EnumDescriptor {
return file_easterisland_proto_enumTypes[1].Descriptor()
}
func (EasterIslandPacketID) Type() protoreflect.EnumType {
return &file_easterisland_proto_enumTypes[1]
}
func (x EasterIslandPacketID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use EasterIslandPacketID.Descriptor instead.
func (EasterIslandPacketID) EnumDescriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{1}
}
type EasterIslandPlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
HeadOutLine int32 `protobuf:"varint,6,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
VIP int32 `protobuf:"varint,7,opt,name=VIP,proto3" json:"VIP,omitempty"`
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
}
func (x *EasterIslandPlayerData) Reset() {
*x = EasterIslandPlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EasterIslandPlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EasterIslandPlayerData) ProtoMessage() {}
func (x *EasterIslandPlayerData) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EasterIslandPlayerData.ProtoReflect.Descriptor instead.
func (*EasterIslandPlayerData) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{0}
}
func (x *EasterIslandPlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *EasterIslandPlayerData) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *EasterIslandPlayerData) GetHead() int32 {
if x != nil {
return x.Head
}
return 0
}
func (x *EasterIslandPlayerData) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *EasterIslandPlayerData) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
func (x *EasterIslandPlayerData) GetHeadOutLine() int32 {
if x != nil {
return x.HeadOutLine
}
return 0
}
func (x *EasterIslandPlayerData) GetVIP() int32 {
if x != nil {
return x.VIP
}
return 0
}
func (x *EasterIslandPlayerData) GetParams() []string {
if x != nil {
return x.Params
}
return nil
}
//小游戏信息
type EasterIslandBonusGameInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
BonusData []int64 `protobuf:"varint,1,rep,packed,name=BonusData,proto3" json:"BonusData,omitempty"`
TotalPrizeValue int64 `protobuf:"varint,2,opt,name=TotalPrizeValue,proto3" json:"TotalPrizeValue,omitempty"`
Mutiplier int32 `protobuf:"varint,3,opt,name=Mutiplier,proto3" json:"Mutiplier,omitempty"`
DataMultiplier int64 `protobuf:"varint,4,opt,name=DataMultiplier,proto3" json:"DataMultiplier,omitempty"`
}
func (x *EasterIslandBonusGameInfo) Reset() {
*x = EasterIslandBonusGameInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EasterIslandBonusGameInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EasterIslandBonusGameInfo) ProtoMessage() {}
func (x *EasterIslandBonusGameInfo) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EasterIslandBonusGameInfo.ProtoReflect.Descriptor instead.
func (*EasterIslandBonusGameInfo) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{1}
}
func (x *EasterIslandBonusGameInfo) GetBonusData() []int64 {
if x != nil {
return x.BonusData
}
return nil
}
func (x *EasterIslandBonusGameInfo) GetTotalPrizeValue() int64 {
if x != nil {
return x.TotalPrizeValue
}
return 0
}
func (x *EasterIslandBonusGameInfo) GetMutiplier() int32 {
if x != nil {
return x.Mutiplier
}
return 0
}
func (x *EasterIslandBonusGameInfo) GetDataMultiplier() int64 {
if x != nil {
return x.DataMultiplier
}
return 0
}
//房间信息
type SCEasterIslandRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
Creator int32 `protobuf:"varint,2,opt,name=Creator,proto3" json:"Creator,omitempty"` //创建者SnId
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
State int32 `protobuf:"varint,6,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
BetLines []int64 `protobuf:"varint,7,rep,packed,name=BetLines,proto3" json:"BetLines,omitempty"` //玩家下注选线数组
Chip int32 `protobuf:"varint,8,opt,name=Chip,proto3" json:"Chip,omitempty"` //当前选择的押注
Players []*EasterIslandPlayerData `protobuf:"bytes,9,rep,name=Players,proto3" json:"Players,omitempty"` //房间内的玩家信息
FreeTimes int32 `protobuf:"varint,10,opt,name=FreeTimes,proto3" json:"FreeTimes,omitempty"` //免费转动次数
Jackpot int64 `protobuf:"varint,11,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` //奖池金额
TotalPriceBonus int64 `protobuf:"varint,12,opt,name=TotalPriceBonus,proto3" json:"TotalPriceBonus,omitempty"` //总bonus分 大于0时代表小游戏还未结束
SpinID int64 `protobuf:"varint,13,opt,name=SpinID,proto3" json:"SpinID,omitempty"` //操作ID
ParamsEx []int32 `protobuf:"varint,14,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
BonusGame *EasterIslandBonusGameInfo `protobuf:"bytes,15,opt,name=BonusGame,proto3" json:"BonusGame,omitempty"` //小游戏未结束 附加小游戏信息
BonusX []int32 `protobuf:"varint,16,rep,packed,name=BonusX,proto3" json:"BonusX,omitempty"` //小游戏未结束 附加小游戏倍数选项Bonus图标的数量为3/4/5时分别为 1,2,3 或 2,3,4 或 3,4,5
SceneType int32 `protobuf:"varint,17,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //场次
GameFreeId int32 `protobuf:"varint,18,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
BilledData *GameBilledData `protobuf:"bytes,19,opt,name=BilledData,proto3" json:"BilledData,omitempty"` //上一局结算信息,用于断线重连
}
func (x *SCEasterIslandRoomInfo) Reset() {
*x = SCEasterIslandRoomInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCEasterIslandRoomInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCEasterIslandRoomInfo) ProtoMessage() {}
func (x *SCEasterIslandRoomInfo) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCEasterIslandRoomInfo.ProtoReflect.Descriptor instead.
func (*SCEasterIslandRoomInfo) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{2}
}
func (x *SCEasterIslandRoomInfo) GetRoomId() int32 {
if x != nil {
return x.RoomId
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetCreator() int32 {
if x != nil {
return x.Creator
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetRoomMode() int32 {
if x != nil {
return x.RoomMode
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCEasterIslandRoomInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetBetLines() []int64 {
if x != nil {
return x.BetLines
}
return nil
}
func (x *SCEasterIslandRoomInfo) GetChip() int32 {
if x != nil {
return x.Chip
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetPlayers() []*EasterIslandPlayerData {
if x != nil {
return x.Players
}
return nil
}
func (x *SCEasterIslandRoomInfo) GetFreeTimes() int32 {
if x != nil {
return x.FreeTimes
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetJackpot() int64 {
if x != nil {
return x.Jackpot
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetTotalPriceBonus() int64 {
if x != nil {
return x.TotalPriceBonus
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetSpinID() int64 {
if x != nil {
return x.SpinID
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetParamsEx() []int32 {
if x != nil {
return x.ParamsEx
}
return nil
}
func (x *SCEasterIslandRoomInfo) GetBonusGame() *EasterIslandBonusGameInfo {
if x != nil {
return x.BonusGame
}
return nil
}
func (x *SCEasterIslandRoomInfo) GetBonusX() []int32 {
if x != nil {
return x.BonusX
}
return nil
}
func (x *SCEasterIslandRoomInfo) GetSceneType() int32 {
if x != nil {
return x.SceneType
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetGameFreeId() int32 {
if x != nil {
return x.GameFreeId
}
return 0
}
func (x *SCEasterIslandRoomInfo) GetBilledData() *GameBilledData {
if x != nil {
return x.BilledData
}
return nil
}
//玩家操作
type CSEasterIslandOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0:开始{0押注倍数,1-n选线} 1:玩家记录信息 2:爆奖记录 3:小游戏
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
}
func (x *CSEasterIslandOp) Reset() {
*x = CSEasterIslandOp{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSEasterIslandOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSEasterIslandOp) ProtoMessage() {}
func (x *CSEasterIslandOp) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSEasterIslandOp.ProtoReflect.Descriptor instead.
func (*CSEasterIslandOp) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{3}
}
func (x *CSEasterIslandOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *CSEasterIslandOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//玩家操作返回
type SCEasterIslandOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家ID
OpCode int32 `protobuf:"varint,2,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
OpRetCode OpResultCode `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=easterisland.OpResultCode" json:"OpRetCode,omitempty"` //操作结果
}
func (x *SCEasterIslandOp) Reset() {
*x = SCEasterIslandOp{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCEasterIslandOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCEasterIslandOp) ProtoMessage() {}
func (x *SCEasterIslandOp) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCEasterIslandOp.ProtoReflect.Descriptor instead.
func (*SCEasterIslandOp) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{4}
}
func (x *SCEasterIslandOp) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *SCEasterIslandOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *SCEasterIslandOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCEasterIslandOp) GetOpRetCode() OpResultCode {
if x != nil {
return x.OpRetCode
}
return OpResultCode_OPRC_Sucess
}
//每条线的结算数据
type EasterIslandLinesInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
LineId int32 `protobuf:"varint,1,opt,name=LineId,proto3" json:"LineId,omitempty"` //中奖线路25条线路中的一条[1,25]
PrizeId int32 `protobuf:"varint,2,opt,name=PrizeId,proto3" json:"PrizeId,omitempty"` //中奖Id(暂时忽略)
Position []int32 `protobuf:"varint,3,rep,packed,name=Position,proto3" json:"Position,omitempty"` //线条匹配位置
PrizeValue int64 `protobuf:"varint,4,opt,name=PrizeValue,proto3" json:"PrizeValue,omitempty"` //线条奖金
}
func (x *EasterIslandLinesInfo) Reset() {
*x = EasterIslandLinesInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EasterIslandLinesInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EasterIslandLinesInfo) ProtoMessage() {}
func (x *EasterIslandLinesInfo) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EasterIslandLinesInfo.ProtoReflect.Descriptor instead.
func (*EasterIslandLinesInfo) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{5}
}
func (x *EasterIslandLinesInfo) GetLineId() int32 {
if x != nil {
return x.LineId
}
return 0
}
func (x *EasterIslandLinesInfo) GetPrizeId() int32 {
if x != nil {
return x.PrizeId
}
return 0
}
func (x *EasterIslandLinesInfo) GetPosition() []int32 {
if x != nil {
return x.Position
}
return nil
}
func (x *EasterIslandLinesInfo) GetPrizeValue() int64 {
if x != nil {
return x.PrizeValue
}
return 0
}
type GameBilledData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SpinID int64 `protobuf:"varint,1,opt,name=SpinID,proto3" json:"SpinID,omitempty"` //操作ID
SlotsData []int32 `protobuf:"varint,2,rep,packed,name=SlotsData,proto3" json:"SlotsData,omitempty"` //需要翻出的牌数组15个,如:[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 2, 3, 4, 5, 6]
AddFreeSpin int32 `protobuf:"varint,3,opt,name=AddFreeSpin,proto3" json:"AddFreeSpin,omitempty"` //新增免费转动次数
IsJackpot bool `protobuf:"varint,4,opt,name=IsJackpot,proto3" json:"IsJackpot,omitempty"` //是否爆奖
PrizeLines []*EasterIslandLinesInfo `protobuf:"bytes,5,rep,name=PrizeLines,proto3" json:"PrizeLines,omitempty"` //中奖的结果数组,存每条线的情况
TotalPrizeValue int64 `protobuf:"varint,6,opt,name=TotalPrizeValue,proto3" json:"TotalPrizeValue,omitempty"` //中奖的总分数
TotalPaylinePrizeValue int64 `protobuf:"varint,7,opt,name=TotalPaylinePrizeValue,proto3" json:"TotalPaylinePrizeValue,omitempty"` //除了爆奖金额之外的线条奖金
TotalJackpotValue int64 `protobuf:"varint,8,opt,name=TotalJackpotValue,proto3" json:"TotalJackpotValue,omitempty"` //爆奖金额
Balance int64 `protobuf:"varint,9,opt,name=Balance,proto3" json:"Balance,omitempty"` //玩家余额
FreeSpins int32 `protobuf:"varint,10,opt,name=FreeSpins,proto3" json:"FreeSpins,omitempty"` //剩余免费转动次数
Jackpot int64 `protobuf:"varint,11,opt,name=Jackpot,proto3" json:"Jackpot,omitempty"` //奖池金额
BonusX []int32 `protobuf:"varint,12,rep,packed,name=BonusX,proto3" json:"BonusX,omitempty"` //小游戏倍数Bonus图标的数量为3/4/5时分别为 1,2,3 或 2,3,4 或 3,4,5
BonusGame *EasterIslandBonusGameInfo `protobuf:"bytes,13,opt,name=BonusGame,proto3" json:"BonusGame,omitempty"` //Bonus的数量大于等于3时的小游戏
ResponseStatus int64 `protobuf:"varint,14,opt,name=ResponseStatus,proto3" json:"ResponseStatus,omitempty"` //状态码
}
func (x *GameBilledData) Reset() {
*x = GameBilledData{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GameBilledData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GameBilledData) ProtoMessage() {}
func (x *GameBilledData) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GameBilledData.ProtoReflect.Descriptor instead.
func (*GameBilledData) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{6}
}
func (x *GameBilledData) GetSpinID() int64 {
if x != nil {
return x.SpinID
}
return 0
}
func (x *GameBilledData) GetSlotsData() []int32 {
if x != nil {
return x.SlotsData
}
return nil
}
func (x *GameBilledData) GetAddFreeSpin() int32 {
if x != nil {
return x.AddFreeSpin
}
return 0
}
func (x *GameBilledData) GetIsJackpot() bool {
if x != nil {
return x.IsJackpot
}
return false
}
func (x *GameBilledData) GetPrizeLines() []*EasterIslandLinesInfo {
if x != nil {
return x.PrizeLines
}
return nil
}
func (x *GameBilledData) GetTotalPrizeValue() int64 {
if x != nil {
return x.TotalPrizeValue
}
return 0
}
func (x *GameBilledData) GetTotalPaylinePrizeValue() int64 {
if x != nil {
return x.TotalPaylinePrizeValue
}
return 0
}
func (x *GameBilledData) GetTotalJackpotValue() int64 {
if x != nil {
return x.TotalJackpotValue
}
return 0
}
func (x *GameBilledData) GetBalance() int64 {
if x != nil {
return x.Balance
}
return 0
}
func (x *GameBilledData) GetFreeSpins() int32 {
if x != nil {
return x.FreeSpins
}
return 0
}
func (x *GameBilledData) GetJackpot() int64 {
if x != nil {
return x.Jackpot
}
return 0
}
func (x *GameBilledData) GetBonusX() []int32 {
if x != nil {
return x.BonusX
}
return nil
}
func (x *GameBilledData) GetBonusGame() *EasterIslandBonusGameInfo {
if x != nil {
return x.BonusGame
}
return nil
}
func (x *GameBilledData) GetResponseStatus() int64 {
if x != nil {
return x.ResponseStatus
}
return 0
}
//发送给客户端的数据 结算
type SCEasterIslandGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
BilledData *GameBilledData `protobuf:"bytes,1,opt,name=BilledData,proto3" json:"BilledData,omitempty"` //结算信息
}
func (x *SCEasterIslandGameBilled) Reset() {
*x = SCEasterIslandGameBilled{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCEasterIslandGameBilled) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCEasterIslandGameBilled) ProtoMessage() {}
func (x *SCEasterIslandGameBilled) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCEasterIslandGameBilled.ProtoReflect.Descriptor instead.
func (*SCEasterIslandGameBilled) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{7}
}
func (x *SCEasterIslandGameBilled) GetBilledData() *GameBilledData {
if x != nil {
return x.BilledData
}
return nil
}
// 玩家记录信息
type EasterIslandPlayerHistoryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SpinID string `protobuf:"bytes,1,opt,name=SpinID,proto3" json:"SpinID,omitempty"` // 操作id
CreatedTime int64 `protobuf:"varint,2,opt,name=CreatedTime,proto3" json:"CreatedTime,omitempty"` // 时间
TotalBetValue int64 `protobuf:"varint,3,opt,name=TotalBetValue,proto3" json:"TotalBetValue,omitempty"` // 总下注
TotalPriceValue int64 `protobuf:"varint,4,opt,name=TotalPriceValue,proto3" json:"TotalPriceValue,omitempty"` // 总赢分
IsFree bool `protobuf:"varint,5,opt,name=IsFree,proto3" json:"IsFree,omitempty"` // 是否免费
TotalBonusValue int64 `protobuf:"varint,6,opt,name=TotalBonusValue,proto3" json:"TotalBonusValue,omitempty"` // 是否免费
}
func (x *EasterIslandPlayerHistoryInfo) Reset() {
*x = EasterIslandPlayerHistoryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EasterIslandPlayerHistoryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EasterIslandPlayerHistoryInfo) ProtoMessage() {}
func (x *EasterIslandPlayerHistoryInfo) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EasterIslandPlayerHistoryInfo.ProtoReflect.Descriptor instead.
func (*EasterIslandPlayerHistoryInfo) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{8}
}
func (x *EasterIslandPlayerHistoryInfo) GetSpinID() string {
if x != nil {
return x.SpinID
}
return ""
}
func (x *EasterIslandPlayerHistoryInfo) GetCreatedTime() int64 {
if x != nil {
return x.CreatedTime
}
return 0
}
func (x *EasterIslandPlayerHistoryInfo) GetTotalBetValue() int64 {
if x != nil {
return x.TotalBetValue
}
return 0
}
func (x *EasterIslandPlayerHistoryInfo) GetTotalPriceValue() int64 {
if x != nil {
return x.TotalPriceValue
}
return 0
}
func (x *EasterIslandPlayerHistoryInfo) GetIsFree() bool {
if x != nil {
return x.IsFree
}
return false
}
func (x *EasterIslandPlayerHistoryInfo) GetTotalBonusValue() int64 {
if x != nil {
return x.TotalBonusValue
}
return 0
}
// 玩家记录
type SCEasterIslandPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
PlayerHistory []*EasterIslandPlayerHistoryInfo `protobuf:"bytes,1,rep,name=PlayerHistory,proto3" json:"PlayerHistory,omitempty"`
}
func (x *SCEasterIslandPlayerHistory) Reset() {
*x = SCEasterIslandPlayerHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCEasterIslandPlayerHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCEasterIslandPlayerHistory) ProtoMessage() {}
func (x *SCEasterIslandPlayerHistory) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCEasterIslandPlayerHistory.ProtoReflect.Descriptor instead.
func (*SCEasterIslandPlayerHistory) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{9}
}
func (x *SCEasterIslandPlayerHistory) GetPlayerHistory() []*EasterIslandPlayerHistoryInfo {
if x != nil {
return x.PlayerHistory
}
return nil
}
// 大奖记录信息
type EasterIslandBurstHistoryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
UserName string `protobuf:"bytes,1,opt,name=UserName,proto3" json:"UserName,omitempty"` // 昵称
PriceValue int64 `protobuf:"varint,2,opt,name=PriceValue,proto3" json:"PriceValue,omitempty"` // 大奖赢分
TotalBet int64 `protobuf:"varint,3,opt,name=TotalBet,proto3" json:"TotalBet,omitempty"` // 时间
Ts int64 `protobuf:"varint,4,opt,name=Ts,proto3" json:"Ts,omitempty"` // 时间
}
func (x *EasterIslandBurstHistoryInfo) Reset() {
*x = EasterIslandBurstHistoryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EasterIslandBurstHistoryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EasterIslandBurstHistoryInfo) ProtoMessage() {}
func (x *EasterIslandBurstHistoryInfo) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EasterIslandBurstHistoryInfo.ProtoReflect.Descriptor instead.
func (*EasterIslandBurstHistoryInfo) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{10}
}
func (x *EasterIslandBurstHistoryInfo) GetUserName() string {
if x != nil {
return x.UserName
}
return ""
}
func (x *EasterIslandBurstHistoryInfo) GetPriceValue() int64 {
if x != nil {
return x.PriceValue
}
return 0
}
func (x *EasterIslandBurstHistoryInfo) GetTotalBet() int64 {
if x != nil {
return x.TotalBet
}
return 0
}
func (x *EasterIslandBurstHistoryInfo) GetTs() int64 {
if x != nil {
return x.Ts
}
return 0
}
// 大奖记录
type SCEasterIslandBurstHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
BurstLog []*EasterIslandBurstHistoryInfo `protobuf:"bytes,1,rep,name=BurstLog,proto3" json:"BurstLog,omitempty"`
}
func (x *SCEasterIslandBurstHistory) Reset() {
*x = SCEasterIslandBurstHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCEasterIslandBurstHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCEasterIslandBurstHistory) ProtoMessage() {}
func (x *SCEasterIslandBurstHistory) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCEasterIslandBurstHistory.ProtoReflect.Descriptor instead.
func (*SCEasterIslandBurstHistory) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{11}
}
func (x *SCEasterIslandBurstHistory) GetBurstLog() []*EasterIslandBurstHistoryInfo {
if x != nil {
return x.BurstLog
}
return nil
}
//房间状态
type SCEasterIslandRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
}
func (x *SCEasterIslandRoomState) Reset() {
*x = SCEasterIslandRoomState{}
if protoimpl.UnsafeEnabled {
mi := &file_easterisland_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCEasterIslandRoomState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCEasterIslandRoomState) ProtoMessage() {}
func (x *SCEasterIslandRoomState) ProtoReflect() protoreflect.Message {
mi := &file_easterisland_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCEasterIslandRoomState.ProtoReflect.Descriptor instead.
func (*SCEasterIslandRoomState) Descriptor() ([]byte, []int) {
return file_easterisland_proto_rawDescGZIP(), []int{12}
}
func (x *SCEasterIslandRoomState) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
var File_easterisland_proto protoreflect.FileDescriptor
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}
var (
file_easterisland_proto_rawDescOnce sync.Once
file_easterisland_proto_rawDescData = file_easterisland_proto_rawDesc
)
func file_easterisland_proto_rawDescGZIP() []byte {
file_easterisland_proto_rawDescOnce.Do(func() {
file_easterisland_proto_rawDescData = protoimpl.X.CompressGZIP(file_easterisland_proto_rawDescData)
})
return file_easterisland_proto_rawDescData
}
var file_easterisland_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_easterisland_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
var file_easterisland_proto_goTypes = []interface{}{
(OpResultCode)(0), // 0: easterisland.OpResultCode
(EasterIslandPacketID)(0), // 1: easterisland.EasterIslandPacketID
(*EasterIslandPlayerData)(nil), // 2: easterisland.EasterIslandPlayerData
(*EasterIslandBonusGameInfo)(nil), // 3: easterisland.EasterIslandBonusGameInfo
(*SCEasterIslandRoomInfo)(nil), // 4: easterisland.SCEasterIslandRoomInfo
(*CSEasterIslandOp)(nil), // 5: easterisland.CSEasterIslandOp
(*SCEasterIslandOp)(nil), // 6: easterisland.SCEasterIslandOp
(*EasterIslandLinesInfo)(nil), // 7: easterisland.EasterIslandLinesInfo
(*GameBilledData)(nil), // 8: easterisland.GameBilledData
(*SCEasterIslandGameBilled)(nil), // 9: easterisland.SCEasterIslandGameBilled
(*EasterIslandPlayerHistoryInfo)(nil), // 10: easterisland.EasterIslandPlayerHistoryInfo
(*SCEasterIslandPlayerHistory)(nil), // 11: easterisland.SCEasterIslandPlayerHistory
(*EasterIslandBurstHistoryInfo)(nil), // 12: easterisland.EasterIslandBurstHistoryInfo
(*SCEasterIslandBurstHistory)(nil), // 13: easterisland.SCEasterIslandBurstHistory
(*SCEasterIslandRoomState)(nil), // 14: easterisland.SCEasterIslandRoomState
}
var file_easterisland_proto_depIdxs = []int32{
2, // 0: easterisland.SCEasterIslandRoomInfo.Players:type_name -> easterisland.EasterIslandPlayerData
3, // 1: easterisland.SCEasterIslandRoomInfo.BonusGame:type_name -> easterisland.EasterIslandBonusGameInfo
8, // 2: easterisland.SCEasterIslandRoomInfo.BilledData:type_name -> easterisland.GameBilledData
0, // 3: easterisland.SCEasterIslandOp.OpRetCode:type_name -> easterisland.OpResultCode
7, // 4: easterisland.GameBilledData.PrizeLines:type_name -> easterisland.EasterIslandLinesInfo
3, // 5: easterisland.GameBilledData.BonusGame:type_name -> easterisland.EasterIslandBonusGameInfo
8, // 6: easterisland.SCEasterIslandGameBilled.BilledData:type_name -> easterisland.GameBilledData
10, // 7: easterisland.SCEasterIslandPlayerHistory.PlayerHistory:type_name -> easterisland.EasterIslandPlayerHistoryInfo
12, // 8: easterisland.SCEasterIslandBurstHistory.BurstLog:type_name -> easterisland.EasterIslandBurstHistoryInfo
9, // [9:9] is the sub-list for method output_type
9, // [9:9] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension type_name
9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
}
func init() { file_easterisland_proto_init() }
func file_easterisland_proto_init() {
if File_easterisland_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_easterisland_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EasterIslandPlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EasterIslandBonusGameInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCEasterIslandRoomInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSEasterIslandOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCEasterIslandOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EasterIslandLinesInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GameBilledData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCEasterIslandGameBilled); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EasterIslandPlayerHistoryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCEasterIslandPlayerHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EasterIslandBurstHistoryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCEasterIslandBurstHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_easterisland_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCEasterIslandRoomState); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_easterisland_proto_rawDesc,
NumEnums: 2,
NumMessages: 13,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_easterisland_proto_goTypes,
DependencyIndexes: file_easterisland_proto_depIdxs,
EnumInfos: file_easterisland_proto_enumTypes,
MessageInfos: file_easterisland_proto_msgTypes,
}.Build()
File_easterisland_proto = out.File
file_easterisland_proto_rawDesc = nil
file_easterisland_proto_goTypes = nil
file_easterisland_proto_depIdxs = nil
}