game_sync/gamerule/fortunedragon/func.go

216 lines
3.8 KiB
Go

package fortunedragon
import (
"fmt"
"math/rand"
"strconv"
)
func GetLineEleVal(gameState int, needRate int64, eleLineAppearRate [][]int32, isLow bool) (WinResult, []int, [][]int32) {
var preInt [][]int32
for i := 0; i < 1000; i++ {
var wls WinResult
wls.CreateLine(eleLineAppearRate, false)
wls.Win()
var rate int64
var bonusNum int
var wildNum int
for _, v := range wls.WinLine {
if len(v.Lines) == 0 {
continue
}
rate += v.Rate
if v.Lines[0] == Bonus {
bonusNum += len(v.Lines)
} else if v.Lines[0] == Wild {
wildNum += len(v.Lines)
}
NowWildNum := 0
for _, l := range v.Lines {
if l != Wild && NowWildNum > 0 {
if NowWildNum < 3 {
NowWildNum = 0
}
} else if l == Wild {
NowWildNum++
}
}
if NowWildNum >= 3 {
wildNum += NowWildNum
}
}
//fmt.Printf("%v || rate %v", wls.EleValue, rate)
//fmt.Println()
var n int64 = 5
if gameState == FreeGame {
n = 50
}
if wildNum >= 3 || bonusNum >= 3 {
continue
}
if isLow {
continue
}
if rate >= needRate-n && rate <= needRate+n {
var poss []int32
for _, v := range wls.WinLine {
poss = append(poss, v.Poss...)
}
var noPoss []int
for k := range wls.EleValue {
isF := false
for _, pn := range poss {
if k == int(pn) {
isF = true
break
}
}
if !isF {
noPoss = append(noPoss, k)
}
}
//fmt.Println("...........find rate: ", rate, " 第 ", i+1, " 次.")
return wls, noPoss, nil
}
if rate != 0 && rate < 50 && len(preInt) < 10 {
preInt = append(preInt, wls.EleValue)
}
}
return WinResult{}, nil, preInt
}
func GetLinePos(lineId int) []int {
if lineId <= 9 || lineId >= 1 {
return LineWinNum[lineId-1]
}
return nil
}
func GetRate(ele int32, num int) int64 {
if data, ok := EleNumRate[ele]; ok {
if r, ok2 := data[num]; ok2 {
return r
}
}
return 0
}
func RandSliceInt32IndexByWightN(s1 []int32) int32 {
total := 0
for _, v := range s1 {
total += int(v)
}
if total <= 0 {
return 0
}
random := rand.Intn(total)
total = 0
for i, v := range s1 {
total += int(v)
if random < total {
return int32(i)
}
}
return 0
}
func PrintFruit(idx int32) (str string) {
switch idx {
case Wild:
str += "Wild"
case Bonus:
str += "Bonus"
case Scatter:
str += "SCATTER"
case Bar:
str += "Bar"
case Cherry:
str += "樱桃"
case Bell:
str += "铃铛"
case Pineapple:
str += "菠萝"
case Grape:
str += "葡萄"
case Lemon:
str += "柠檬"
case Watermelon:
str += "西瓜"
case Banana:
str += "香蕉"
case Apple:
str += "苹果"
case Bomb:
str += "炸弹"
}
return str
}
func Print(res []int32) {
fmt.Println(res, len(res))
str := ""
for k, ele := range res {
switch ele {
case Wild:
str += "Wild,"
case Bonus:
str += "Bonus,"
case Scatter:
str += "Scatter,"
case Bar:
str += "Bar,"
case Cherry:
str += "樱桃,"
case Bell:
str += "铃铛,"
case Pineapple:
str += "菠萝,"
case Grape:
str += "葡萄,"
case Lemon:
str += "柠檬,"
case Watermelon:
str += "西瓜,"
case Apple:
str += "苹果,"
case Banana:
str += "香蕉,"
}
if (k+1)%5 == 0 {
fmt.Println("第", strconv.Itoa((k+1)/5), "行 ", str)
str = ""
}
}
}
func PrintWin(lines []int32) {
str := ""
for _, ele := range lines {
switch ele {
case Wild:
str += "Wild,"
case Bonus:
str += "Bonus,"
case Scatter:
str += "Scatter,"
case Bar:
str += "Bar,"
case Cherry:
str += "樱桃,"
case Bell:
str += "铃铛,"
case Pineapple:
str += "菠萝,"
case Grape:
str += "葡萄,"
case Lemon:
str += "柠檬,"
case Watermelon:
str += "西瓜,"
case Banana:
str += "香蕉,"
case Apple:
str += "苹果,"
case Bomb:
str += "炸弹,"
}
}
fmt.Println(str)
}