game_sync/clienttest/config.yaml

68 lines
1.2 KiB
YAML

netlib:
SrvInfo:
Name: BenchmarkServer
Type: 9
Id: 902
AreaID: 1
Banner:
- =================
- benchmark server
- =================
IoServices: []
module:
Options:
QueueBacklog: 1024
MaxDone: 1024
Interval: 100
executor:
Options:
QueueBacklog: 1024
MaxDone: 1024
Interval: 0
Worker:
WorkerCnt: 8
Options:
QueueBacklog: 1024
MaxDone: 1024
Interval: 0
timer:
Options:
QueueBacklog: 1024
MaxDone: 1024
Interval: 100
signal:
SupportSignal: true
cmdline:
SupportCmdline: true
benchmark:
Count: 1
AppId: 5c56d1644966f078bfb90c71
Connects:
Id: 402
Type: 4
AreaId: 1
Name: ClientService
Ip: 127.0.0.1
Port: 11001
Protocol: tcp
Path: /
MaxDone: 200
MaxPend: 200
MaxPacket: 65535
MaxConn: 2000
RcvBuff: 4096
SndBuff: 4096
WriteTimeout: 3600
ReadTimeout: 3600
SoLinger: 10
IsInnerLink: true
NoDelay: true
SupportFragment: true
AuthKey: www.jxjy.games.cn
IsClient: true
AllowMultiConn: true
FilterChain:
- session-filter-auth
HandlerChain:
- handler-gate-session