game_sync/data/botai/dvtfollowwin.json

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{
"version": "0.3.0",
"scope": "tree",
"id": "37bd2b7b-fa98-4e95-9574-d1f14a8c3422",
"title": "DVTFollowWinBot",
"description": "龙虎跟注",
"root": "e1363bca-78ca-4923-995e-074cdcb803cf",
"properties": {},
"nodes": {
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"category": "composite",
"title": "Sequence",
"description": "",
"properties": {},
"display": {
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},
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"name": "RandIntAction",
"category": "action",
"title": "RandIntAction(<index>,<min>,<max>)",
"description": "随机获得一个[min,max)的整数保存到黑板的index key中",
"properties": {
"index": "betSrcCoin",
"min": 2,
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},
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}
},
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"name": "RandWait",
"category": "action",
"title": "RandWait(<minTime>,<maxTime>)",
"description": "节点暂停[minTime,maxTime)毫秒",
"properties": {
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"maxTime": 1200
},
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}
},
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"category": "condition",
"title": "CheckPlayerCoin(<gIPCoin>,<cmp>)",
"description": "检查用户金币\ngIPCoin 支持@ 用户需要比较的金币\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
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"cmp": 0
},
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}
},
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"name": "GetOutLimitCoin",
"category": "action",
"title": "GetOutLimitCoin(<gINKey>)",
"description": "获得玩家游戏踢出限制\ngINKey 保存到黑板key",
"properties": {
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},
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}
},
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"title": "RandWait(<minTime>,<maxTime>)",
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},
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}
},
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"name": "LeaveGame",
"category": "action",
"title": "LeaveGame",
"description": "离开游戏",
"properties": {},
"display": {
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"y": 1344
}
},
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"name": "CheckPlayerGameNum",
"category": "condition",
"title": "CheckPlayerGameNum(<gIPGameNum>,<cmp>)",
"description": "检查用户游戏次数\ngIPGameNum支持@ 用户需要游戏次数\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
"gIPGameNum": "maxGameNum",
"cmp": 4
},
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}
},
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"name": "RandIntAction",
"category": "action",
"title": "RandIntAction(<index>,<min>,<max>)",
"description": "随机获得一个[min,max)的整数保存到黑板的index key中",
"properties": {
"index": "maxGameNum",
"min": 5,
"max": 30
},
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}
},
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"name": "Sequence",
"category": "composite",
"title": "Sequence",
"description": "生成初始押注额度",
"properties": {},
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"y": -456
},
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"name": "CheckInt",
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"title": "CheckInt(<keyName>,<value>,<cmp>)",
"description": "检查黑板的一个值和待比较值\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
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},
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}
},
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"name": "SetIntAction",
"category": "action",
"title": "SetIntAction(<gINKey>,<gIPValue>)",
"description": "设置int参数值\ngINKey 黑版key值\ngIPValue 设置的值,支持@",
"properties": {
"gINKey": "needStartBet",
"gIPValue": "@1"
},
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}
},
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"name": "SetIntMulti",
"category": "action",
"title": "SetIntMulti(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@",
"properties": {
"gINKey": "betCoin",
"gIPValue1": "betSrcCoin",
"gIPValue2": "needStartBet"
},
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}
},
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"name": "SetIntMulti",
"category": "action",
"title": "SetIntMulti(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@",
"properties": {
"gINKey": "needStartBet",
"gIPValue1": "needStartBet",
"gIPValue2": "@2"
},
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}
},
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},
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"name": "CheckPlayerLastWinOrLost",
"category": "condition",
"title": "CheckPlayerLastWinOrLost(<gIPLResult>,<cmp>)",
"description": "检查玩家上次输赢情况\ngIPLResult 比较值 支持@\ncmp 比较",
"properties": {
"gIPLResult": "@1",
"cmp": 2
},
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}
},
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"category": "action",
"title": "SetIntAction(<gINKey>,<gIPValue>)",
"description": "设置int参数值\ngINKey 黑版key值\ngIPValue 设置的值,支持@",
"properties": {
"gINKey": "needStartBet",
"gIPValue": "@0"
},
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}
},
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"name": "GetPlayerCoin",
"category": "action",
"title": "GetPlayerCoin(<gINKey>)",
"description": "得到玩家金币\ngINKey 保存key",
"properties": {
"gINKey": "playerCoin"
},
"display": {
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}
},
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"title": "SetIntMulti(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@",
"properties": {
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"gIPValue1": "betSrcCoin",
"gIPValue2": "playerCoin"
},
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}
},
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"name": "SetIntDiv",
"category": "action",
"title": "SetIntDiv(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设定除法保存数据到黑板\ngINKey \ngIPValue1\ngIPValue2",
"properties": {
"gINKey": "betSrcCoin",
"gIPValue1": "betSrcCoin",
"gIPValue2": "@100"
},
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}
},
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},
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"title": "RandIntAction(<index>,<min>,<max>)",
"description": "随机获得一个[min,max)的整数保存到黑板的index key中",
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"min": 2,
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},
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},
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"description": "检查黑板的一个值和待比较值\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
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},
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"title": "CheckPlayerCoin(<gIPCoin>,<cmp>)",
"description": "检查用户金币\ngIPCoin 支持@ 用户需要比较的金币\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
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},
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}
},
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}
},
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}
},
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},
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"title": "Inverter",
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},
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"name": "RandIntAction",
"category": "action",
"title": "RandIntAction(<index>,<min>,<max>)",
"description": "随机获得一个[min,max)的整数保存到黑板的index key中",
"properties": {
"index": "takeCoinDiv",
"min": 10,
"max": 30
},
"display": {
"x": 984,
"y": 1236
}
},
"406d653d-e148-4722-aecf-ef77500ac21b": {
"id": "406d653d-e148-4722-aecf-ef77500ac21b",
"name": "Sequence",
"category": "composite",
"title": "Sequence",
"description": "",
"properties": {},
"display": {
"x": 576,
"y": 1272
},
"children": [
"96e4f37b-302f-4fb9-809f-ef0e6d80f3b1",
"272ca19a-1e93-4de4-915f-f7142312b4bd",
"7156278f-75b4-45aa-89aa-e436899fe51b",
"4df6815d-1ff7-4395-8666-aca24a7213b4",
"02997ae9-a706-4e08-8947-e550200db1ca"
]
},
"7156278f-75b4-45aa-89aa-e436899fe51b": {
"id": "7156278f-75b4-45aa-89aa-e436899fe51b",
"name": "GetPlayerTakeCoin",
"category": "action",
"title": "GetPlayerTakeCoin(<gINKey>)",
"description": "获得玩家入场携带金币\ngINKey 保存黑板key",
"properties": {
"gINKey": "takeCoin"
},
"display": {
"x": 972,
"y": 1284
}
},
"02997ae9-a706-4e08-8947-e550200db1ca": {
"id": "02997ae9-a706-4e08-8947-e550200db1ca",
"name": "CheckPlayerCoin",
"category": "condition",
"title": "CheckPlayerCoin(<gIPCoin>,<cmp>)",
"description": "检查用户金币\ngIPCoin 支持@ 用户需要比较的金币\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
"gIPCoin": "takeCoin",
"cmp": 0
},
"display": {
"x": 960,
"y": 1476
}
},
"96e4f37b-302f-4fb9-809f-ef0e6d80f3b1": {
"id": "96e4f37b-302f-4fb9-809f-ef0e6d80f3b1",
"name": "SetIntMulti",
"category": "action",
"title": "SetIntMulti(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@",
"properties": {
"gINKey": "takeCoin",
"gIPValue1": "takeCoin",
"gIPValue2": "takeCoinDiv"
},
"display": {
"x": 1020,
"y": 1188
}
},
"4df6815d-1ff7-4395-8666-aca24a7213b4": {
"id": "4df6815d-1ff7-4395-8666-aca24a7213b4",
"name": "SetIntDiv",
"category": "action",
"title": "SetIntDiv(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设定除法保存数据到黑板\ngINKey \ngIPValue1\ngIPValue2",
"properties": {
"gINKey": "takeCoin",
"gIPValue1": "takeCoin",
"gIPValue2": "@100"
},
"display": {
"x": 984,
"y": 1392
}
},
"c764dcd1-7d5e-4e39-a068-8c309dff1484": {
"id": "c764dcd1-7d5e-4e39-a068-8c309dff1484",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 准备结算\n5 结算",
"properties": {
"state": 1
},
"display": {
"x": 276,
"y": -636
}
},
"9d30f3ac-f772-48fb-852e-1acdec9d474f": {
"id": "9d30f3ac-f772-48fb-852e-1acdec9d474f",
"name": "DVTCheckBetCoin",
"category": "action",
"title": "DVTCheckBetCoin(<gIPSrcCoin>,<gINSaveCoin>)",
"description": "龙虎检查下注额度",
"properties": {
"gIPSrcCoin": "betSrcCoin",
"gINSaveCoin": "betSrcCoin"
},
"display": {
"x": 372,
"y": -276
}
},
"3cecf744-3e4b-4ca1-85b0-323aaa576314": {
"id": "3cecf744-3e4b-4ca1-85b0-323aaa576314",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 准备结算\n5 结算",
"properties": {
"state": 1
},
"display": {
"x": 744,
"y": -240
}
},
"2a8386b7-8dfe-4057-84cc-d55f7b027611": {
"id": "2a8386b7-8dfe-4057-84cc-d55f7b027611",
"name": "DVTHistoryIsSame",
"category": "condition",
"title": "DVTHistoryIsSame(<gIPNum>)",
"description": "判定是上几局都是相同的结果\ngIPNum 支持@",
"properties": {
"gIPNum": "sameNum"
},
"display": {
"x": 768,
"y": -132
}
},
"910076bb-4d07-471e-8280-a55a802ba13f": {
"id": "910076bb-4d07-471e-8280-a55a802ba13f",
"name": "DVTLastWinArea",
"category": "action",
"title": "DVTLastWinArea(<gINKey>)",
"description": "龙虎最后获胜的区域保存到黑板",
"properties": {
"gINKey": "betArea"
},
"display": {
"x": 756,
"y": -84
}
},
"ac131866-e93e-4df5-8b18-646af0ffa070": {
"id": "ac131866-e93e-4df5-8b18-646af0ffa070",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 准备结算\n5 结算",
"properties": {
"state": 1
},
"display": {
"x": 1020,
"y": 84
}
},
"6d6f636d-a02a-42b5-9b4c-255c11352a68": {
"id": "6d6f636d-a02a-42b5-9b4c-255c11352a68",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 准备结算\n5 结算",
"properties": {
"state": 1
},
"display": {
"x": 360,
"y": 432
}
},
"2710b442-af43-4350-baf9-eee1e00c2c67": {
"id": "2710b442-af43-4350-baf9-eee1e00c2c67",
"name": "DVTBetCoin",
"category": "action",
"title": "DVTBetCoin(<gIPBetCoin>,<gIPArea>)",
"description": "龙虎押注",
"properties": {
"gIPBetCoin": "betCoin",
"gIPArea": "betArea"
},
"display": {
"x": 1068,
"y": 276
}
},
"5bfdcdcf-57e3-4a15-8f02-5403d8447550": {
"id": "5bfdcdcf-57e3-4a15-8f02-5403d8447550",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 准备结算\n5 结算",
"properties": {
"state": 4
},
"display": {
"x": 420,
"y": 612
}
},
"094558c6-747d-48d0-8846-3e648f1b58b6": {
"id": "094558c6-747d-48d0-8846-3e648f1b58b6",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 准备结算\n5 结算",
"properties": {
"state": 4
},
"display": {
"x": 240,
"y": 936
}
}
},
"display": {
"camera_x": 575.9850000012666,
"camera_y": -21.6749999972526,
"camera_z": 0.75,
"x": -456,
"y": 192
},
"custom_nodes": [
{
"version": "0.3.0",
"scope": "node",
"name": "RVBSceneState",
"category": "condition",
"title": "RVBSceneState(<state>)",
"description": "红黑场景状态判定\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 结算",
"properties": {
"state": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RandIntAction",
"category": "action",
"title": "RandIntAction(<index>,<min>,<max>)",
"description": "随机获得一个[min,max)的整数保存到黑板的index key中",
"properties": {
"index": "key",
"min": 0,
"max": 1
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RandWait",
"category": "action",
"title": "RandWait(<minTime>,<maxTime>)",
"description": "节点暂停[minTime,maxTime)毫秒",
"properties": {
"minTime": 0,
"maxTime": 1
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RandomWeightComposite",
"category": "composite",
"title": "RandomWeightComposite(<weight>)",
"description": "根据权重随机,选择一个子节点。\n权重使用|分割。\n需要注意子节点的顺序个数需要和权重对应",
"properties": {
"weight": "\"\""
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "CheckBool",
"category": "condition",
"title": "CheckBool(<keyName>)",
"description": "检查一个黑板的key值",
"properties": {
"keyName": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "CheckInt",
"category": "condition",
"title": "CheckInt(<keyName>,<value>,<cmp>)",
"description": "检查黑板的一个值和待比较值\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
"keyName": "key",
"value": 0,
"cmp": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "LogAction",
"category": "action",
"title": "LogAction(<info>,<level>)",
"description": "输出日志",
"properties": {
"info": "info",
"level": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RVBBetPct",
"category": "action",
"title": "RVBBetPct(<gIPpct>,<gIPArea>)",
"description": "红黑下注\ngIPpct 下注百分比黑板key 支持@\ngIPArea 下注区域黑板key 支持@",
"properties": {
"gIPpct": "key",
"gIPArea": 1
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RVBLastWinArea",
"category": "action",
"title": "RVBLastWinArea(<gINKey>)",
"description": "获得最后的下注结果保存到key没有返回失败",
"properties": {
"gINKey": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "LeaveGame",
"category": "action",
"title": "LeaveGame",
"description": "离开游戏",
"properties": {}
},
{
"version": "0.3.0",
"scope": "node",
"name": "CheckPlayerCoin",
"category": "condition",
"title": "CheckPlayerCoin(<gIPCoin>,<cmp>)",
"description": "检查用户金币\ngIPCoin 支持@ 用户需要比较的金币\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
"gIPCoin": "key",
"cmp": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "GetOutLimitCoin",
"category": "action",
"title": "GetOutLimitCoin(<gINKey>)",
"description": "获得玩家游戏踢出限制\ngINKey 保存到黑板key",
"properties": {
"gINKey": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "CheckPlayerGameNum",
"category": "condition",
"title": "CheckPlayerGameNum(<gIPGameNum>,<cmp>)",
"description": "检查用户游戏次数\ngIPGameNum支持@ 用户需要游戏次数\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于",
"properties": {
"gIPGameNum": "key",
"cmp": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "CheckPlayerLastWinOrLost",
"category": "condition",
"title": "CheckPlayerLastWinOrLost(<gIPLResult>,<cmp>)",
"description": "检查玩家上次输赢情况\ngIPLResult 比较值 支持@\ncmp 比较",
"properties": {
"gIPLResult": "key",
"cmp": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "SetIntAction",
"category": "action",
"title": "SetIntAction(<gINKey>,<gIPValue>)",
"description": "设置int参数值\ngINKey 黑版key值\ngIPValue 设置的值,支持@",
"properties": {
"gINKey": "key",
"gIPValue": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RVBBetCoin",
"category": "action",
"title": "RVBBetCoin(<gIPBetCoin>,<gIPArea>)",
"description": "红黑押注\ngIPBetCoin 押注金额 支持@\ngIPArea 押注区域支持@",
"properties": {
"gIPBetCoin": "key",
"gIPArea": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RVBCheckBetCoin",
"category": "action",
"title": "RVBCheckBetCoin(<gIPSrcCoin>,<gINSaveCoin>)",
"description": "修正押注金额保存到黑板key\ngIPSrcCoin 押注金额支持@\ngINSaveCoin 保存后key",
"properties": {
"gIPSrcCoin": "key",
"gINSaveCoin": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "SetIntMulti",
"category": "action",
"title": "SetIntMulti(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@",
"properties": {
"gINKey": "key",
"gIPValue1": 0,
"gIPValue2": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "GetPlayerCoin",
"category": "action",
"title": "GetPlayerCoin(<gINKey>)",
"description": "得到玩家金币\ngINKey 保存key",
"properties": {
"gINKey": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "SetIntDiv",
"category": "action",
"title": "SetIntDiv(<gINKey>,<gIPValue1>,<gIPValue2>)",
"description": "设定除法保存数据到黑板\ngINKey \ngIPValue1\ngIPValue2",
"properties": {
"gINKey": "key",
"gIPValue1": 0,
"gIPValue2": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "RVBHistoryIsSame",
"category": "condition",
"title": "RVBHistoryIsSame(<gIPNum>)",
"description": "判定是上几局都是相同的结果",
"properties": {
"gIPNum": "key",
"num": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "GetPlayerTakeCoin",
"category": "action",
"title": "GetPlayerTakeCoin(<gINKey>)",
"description": "获得玩家入场携带金币\ngINKey 保存黑板key",
"properties": {
"gINKey": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "DVTHistoryIsSame",
"category": "condition",
"title": "DVTHistoryIsSame(<gIPNum>)",
"description": "判定是上几局都是相同的结果\ngIPNum 支持@",
"properties": {
"gIPNum": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "DVTLastWinArea",
"category": "action",
"title": "DVTLastWinArea(<gINKey>)",
"description": "龙虎最后获胜的区域保存到黑板",
"properties": {
"gINKey": "key"
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "DVTBetCoin",
"category": "action",
"title": "DVTBetCoin(<gIPBetCoin>,<gIPArea>)",
"description": "龙虎押注",
"properties": {
"gIPBetCoin": "key",
"gIPArea": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "DVTCheckBetCoin",
"category": "action",
"title": "DVTCheckBetCoin(<gIPSrcCoin>,<gINSaveCoin>)",
"description": "龙虎检查下注额度",
"properties": {
"gIPSrcCoin": 0,
"gINSaveCoin": 0
}
},
{
"version": "0.3.0",
"scope": "node",
"name": "DVTSceneState",
"category": "condition",
"title": "DVTSceneState(<state>)",
"description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 结算",
"properties": {
"state": 0
}
}
]
}