120 lines
3.3 KiB
Protocol Buffer
120 lines
3.3 KiB
Protocol Buffer
syntax = "proto3";
|
|
package pets;
|
|
option go_package = ".;pets";
|
|
|
|
//人物和宠物
|
|
enum PetsPacketID {
|
|
PACKET_CANDY_ZERO = 0;//弃用消息号
|
|
PACKET_CS_ROLE_INFO = 2550;//获取人物信息
|
|
PACKET_SC_ROLE_INFO = 2551;
|
|
PACKET_CS_PET_INFO = 2552;//获取宠物信息
|
|
PACKET_SC_PET_INFO = 2553;
|
|
PACKET_CS_PET_RISINGSTAR = 2554;//人物或者宠物升星
|
|
PACKET_SC_ROLE_RISINGSTAR = 2555;
|
|
PACKET_SC_PET_RISINGSTAR = 2556;
|
|
PACKET_CS_ROLEPETUSEOP = 2557;//人物或者宠物使用
|
|
PACKET_SC_ROLEPETUSEOP = 2558;
|
|
PACKET_CS_ROLEPETUNLOCK = 2559;//解锁模型
|
|
PACKET_SC_ROLEPETUNLOCK = 2560;
|
|
}
|
|
|
|
//操作结果
|
|
enum OpResultCode {
|
|
OPRC_Sucess = 0; //成功
|
|
OPRC_Error = 1; //失败
|
|
}
|
|
//人物信息
|
|
message RoleInfo {
|
|
int32 Id = 1;//序号
|
|
int32 RoleId = 2;//角色id
|
|
string Name = 3;//角色名称
|
|
int32 Grade = 4;//角色品级
|
|
int32 Level = 5;//角色等级
|
|
int32 MaxLevel = 6;//角色等级
|
|
int32 Fragment = 7;//升级所需的道具id
|
|
int32 Amount = 8;//升级所需的道具个数
|
|
int32 AwardType = 9;//奖励类型
|
|
int32 Award = 10;//奖励加成
|
|
int32 AwardRate = 11;//奖励触发概率
|
|
string Story = 12;//人物背景介绍
|
|
string AwardTitle = 13;//奖励标题
|
|
//数据
|
|
int32 HaveAmount = 14;//拥有的道具个数
|
|
int32 NextAward = 15;//下一级加成
|
|
bool IsUsing = 16;//是否在使用中
|
|
bool IsUnlock = 17;//是否已经解锁
|
|
}
|
|
//PACKET_CS_ROLE_INFO
|
|
message CSRoleInfo {
|
|
}
|
|
//PACKET_SC_ROLE_INFO
|
|
message SCRoleInfo {
|
|
repeated RoleInfo Infos = 1; //宠物信息
|
|
}
|
|
//宠物信息
|
|
message PetInfo {
|
|
int32 Id = 1;//序号
|
|
int32 PetId = 2;//角色id
|
|
string Name = 3;//角色名称
|
|
int32 Grade = 4;//角色品级
|
|
int32 Level = 5;//角色等级
|
|
int32 MaxLevel = 6;//宠物等级
|
|
int32 Fragment = 7;//升级所需的道具id
|
|
int32 Amount = 8;//升级所需的道具个数
|
|
int32 AwardType = 9;//奖励类型
|
|
int32 Award = 10;//奖励加成
|
|
int32 AwardRate = 11;//奖励触发概率
|
|
string Story = 12;//人物背景介绍
|
|
string AwardTitle = 13;//奖励标题
|
|
//数据
|
|
int32 HaveAmount = 14;//拥有的道具个数
|
|
int32 NextAward = 15;//下一级加成
|
|
bool IsUsing = 16;//是否在使用中
|
|
bool IsUnlock = 17;//是否已经解锁
|
|
}
|
|
//PACKET_CS_PET_INFO
|
|
message CSPetInfo {
|
|
}
|
|
//PACKET_SC_PET_INFO
|
|
message SCPetInfo {
|
|
repeated PetInfo Infos = 1; //宠物信息
|
|
}
|
|
//PACKET_CS_PET_RISINGSTAR
|
|
message CSRisingStar{
|
|
int32 RisingType = 1; //0.人物 1.宠物
|
|
int32 RisingModId = 2; //升星的mod Id
|
|
}
|
|
//PACKET_SC_ROLE_RISINGSTAR
|
|
message SCRoleRisingStar{
|
|
RoleInfo RoleInfo = 1;
|
|
OpResultCode RetCode = 2;
|
|
}
|
|
//PACKET_SC_PET_RISINGSTAR
|
|
message SCPetRisingStar{
|
|
PetInfo PetInfo = 1;
|
|
OpResultCode RetCode = 2;
|
|
}
|
|
//PACKET_CS_ROLEPETUSEOP
|
|
message CSRolePetUseOp{
|
|
int32 UseModType = 1; //0.人物 1.宠物
|
|
int32 UseModId = 2; //使用的模型id
|
|
}
|
|
//PACKET_CS_ROLEPETUSEOP
|
|
message SCRolePetUseOp{
|
|
int32 UseModType = 1; //0.人物 1.宠物
|
|
int32 UseModId = 2; //使用的模型id
|
|
OpResultCode RetCode = 3;
|
|
}
|
|
//PACKET_CS_ROLEPETUNLOCK
|
|
message CSRolePetUnlock{
|
|
int32 UseModType = 1;//0.人物 1.宠物
|
|
int32 UseModId = 2;//模型id
|
|
}
|
|
//PACKET_SC_ROLEPETUNLOCK
|
|
message SCRolePetUnlock{
|
|
int32 UseModType = 1;//0.人物 1.宠物
|
|
int32 UseModId = 2;//模型id
|
|
OpResultCode RetCode = 3;
|
|
RoleInfo RoleInfo = 4;
|
|
PetInfo PetInfo = 5;
|
|
} |