147 lines
5.4 KiB
Protocol Buffer
147 lines
5.4 KiB
Protocol Buffer
syntax = "proto3";
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package luckydice;
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option go_package = ".;luckydice";
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//幸运骰子
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enum LuckyDicePacketID {
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PACKET_LUCKYDICE_ZERO = 0; //弃用消息号
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PACKET_SC_LUCKYDICE_ROOMINFO = 5280; //房间信息
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PACKET_CS_LUCKYDICE_PLAYEROP = 5281; //玩家操作(客户->服务)
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PACKET_SC_LUCKYDICE_PLAYEROP = 5282; //玩家操作(服务->客户)
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PACKET_SC_LUCKYDICE_ROOMSTATE = 5283; //房间状态
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PACKET_SC_LUCKYDICE_BETCHANGE = 5284; //投注变化
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PACKET_SC_LUCKYDICE_GAMEBILLED = 5285; //游戏结算
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PACKET_SC_LUCKYDICE_PLAYERHISTORY = 5286; //玩家押注记录
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PACKET_SC_LUCKYDICE_ROUNDBETDATA = 5287; //单局押注记录
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PACKET_SC_LUCKYDICE_DICEHISTORY = 5288; //牌局骰子记录
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}
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//操作结果
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enum OpResultCode {
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OPRC_Sucess = 0; //成功
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OPRC_Error = 1; //失败
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OPRC_CoinNotEnough = 2; //钱不够
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}
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message LuckyDicePlayerData {
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string Name = 1; //名字
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int32 SnId = 2; //账号
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int32 Head = 3; //头像
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int32 Sex = 4; //性别
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int64 Coin = 5; //金币
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int32 HeadOutLine = 6; //头像框
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int32 VIP = 7;
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int64 Bet = 8; //下注金额
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int32 BetSide = 9; //押大押小 0大 1小
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int64 Award = 10; //奖金
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repeated string Params = 11; //其他数据 如:ip 等
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}
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message LuckyDiceRoundSimpleInfo {
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int32 WinSide = 1; //赢大赢小 0大 1小
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int32 RoundId = 2; //当局ID
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}
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//房间信息
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message SCLuckyDiceRoomInfo {
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int32 RoomId = 1; //房间id
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int32 GameId = 2; //游戏id
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int32 RoomMode = 3; //游戏模式
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repeated int32 Params = 4; //规则参数
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int32 State = 5; //房间当前状态
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int32 TimeOut = 6; //该状态已经历时间 单位:秒
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repeated int32 StateTimes = 7; //各状态总时间
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repeated int32 Dices = 8; //骰子值 展示结果状态用
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repeated int64 TotalBet = 9; //总投注:[0]押大总投注 [1]押小总投注
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repeated int32 TotalPlayer = 10; //总人数:[0]押大总人数 [1]押小总人数
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repeated LuckyDiceRoundSimpleInfo RoundHistory = 11; //17个历史牌局输赢结果 0大 1小
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int32 RoundId = 12; //当前局数ID
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repeated LuckyDicePlayerData Players = 13; //房间内的玩家信息
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repeated int32 ParamsEx = 14; //其他参数
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int32 GameFreeId = 15;
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}
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//玩家操作
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message CSLuckyDiceOp {
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int32 OpCode = 1; //操作码 0:押注 1:查看自己历史下注 2:查看某局下注结果 3:查看近100局骰子值
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repeated int64 Params = 2; //操作参数 0押注:Params[0]投注金额[1]押大押小 2查看下注:Params[0]牌局Id
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}
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//玩家操作返回
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message SCLuckyDiceOp {
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int32 SnId = 1; //玩家ID
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int32 OpCode = 2; //操作码
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repeated int64 Params = 3; //操作参数 0押注:Params[0]投注总金额;Params[1]玩家余额
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OpResultCode OpRetCode = 4; //操作结果
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}
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//投注变化
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message SCLuckyDiceBetChange {
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repeated int64 TotalBet = 1; //总投注:[0]押大总投注 [1]押小总投注
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repeated int32 TotalPlayer = 2; //总人数:[0]押大总人数 [1]押小总人数
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}
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//发送给客户端的数据 结算
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message SCLuckyDiceGameBilled {
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int32 RoundId = 1; //牌局ID
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repeated int32 Dices = 2; //骰子值
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int64 Bet = 3; //总下注
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int64 Refund = 4; //返还押注数
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int64 Award = 5; //获奖金额
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int64 Balance = 6; //玩家余额
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}
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// 玩家押注记录信息
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message LuckyDicePlayerHistoryInfo{
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int32 RoundId = 1; //牌局id
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int64 CreatedTime = 2; //时间
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repeated int32 Dices = 3; //骰子值
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int32 BetSide = 4; //押大押小 0大 1小
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int64 Bet = 5; //总下注
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int64 Refund = 6; //返还押注数
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int64 Award = 7; //获奖金额
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}
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// 玩家押注记录
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message SCLuckyDicePlayerHistory{
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repeated LuckyDicePlayerHistoryInfo PlayerHistory = 1;
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}
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message LuckyDiceRoundPlayerBet{
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int64 BetTime = 1; //押注时间
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string UserName = 2; //昵称
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int64 Bet = 3; //总下注
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int64 Refund = 4; //返还押注数
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}
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// 单局押注记录
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message SCLuckyDiceRoundBetHistory{
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int32 RoundId = 1; //牌局id
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repeated int32 Dices = 2; //骰子值
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repeated int64 TotalBet = 3; //所有人总押注 [0]押大总数 [1]押小总数
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repeated LuckyDiceRoundPlayerBet BigBetters = 4; //押大玩家列表
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repeated LuckyDiceRoundPlayerBet SmallBetters = 5; //押小玩家列表
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}
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// 牌局骰子记录
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message SCLuckyDiceDiceHistory{
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repeated int32 Dice1 = 1; //骰子1
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repeated int32 Dice2 = 2; //骰子2
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repeated int32 Dice3 = 3; //骰子3
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}
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// 大奖记录信息
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message LuckyDiceWinRankInfo{
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int32 RankIndex = 1; //排行id
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int64 TotalWin = 2; //总赢分
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string UserName = 3; //昵称
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}
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// 大奖记录
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message SCLuckyDiceWinRank{
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repeated LuckyDiceWinRankInfo WinRank = 1;
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}
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//房间状态
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message SCLuckyDiceRoomState {
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int32 State = 1; //房间当前状态
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repeated int32 Params = 2;
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} |