game_sync/protocol/luckydice/luckydice.pb.go

1723 lines
60 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: luckydice.proto
package luckydice
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//幸运骰子
type LuckyDicePacketID int32
const (
LuckyDicePacketID_PACKET_LUCKYDICE_ZERO LuckyDicePacketID = 0 //弃用消息号
LuckyDicePacketID_PACKET_SC_LUCKYDICE_ROOMINFO LuckyDicePacketID = 5280 //房间信息
LuckyDicePacketID_PACKET_CS_LUCKYDICE_PLAYEROP LuckyDicePacketID = 5281 //玩家操作(客户->服务)
LuckyDicePacketID_PACKET_SC_LUCKYDICE_PLAYEROP LuckyDicePacketID = 5282 //玩家操作(服务->客户)
LuckyDicePacketID_PACKET_SC_LUCKYDICE_ROOMSTATE LuckyDicePacketID = 5283 //房间状态
LuckyDicePacketID_PACKET_SC_LUCKYDICE_BETCHANGE LuckyDicePacketID = 5284 //投注变化
LuckyDicePacketID_PACKET_SC_LUCKYDICE_GAMEBILLED LuckyDicePacketID = 5285 //游戏结算
LuckyDicePacketID_PACKET_SC_LUCKYDICE_PLAYERHISTORY LuckyDicePacketID = 5286 //玩家押注记录
LuckyDicePacketID_PACKET_SC_LUCKYDICE_ROUNDBETDATA LuckyDicePacketID = 5287 //单局押注记录
LuckyDicePacketID_PACKET_SC_LUCKYDICE_DICEHISTORY LuckyDicePacketID = 5288 //牌局骰子记录
)
// Enum value maps for LuckyDicePacketID.
var (
LuckyDicePacketID_name = map[int32]string{
0: "PACKET_LUCKYDICE_ZERO",
5280: "PACKET_SC_LUCKYDICE_ROOMINFO",
5281: "PACKET_CS_LUCKYDICE_PLAYEROP",
5282: "PACKET_SC_LUCKYDICE_PLAYEROP",
5283: "PACKET_SC_LUCKYDICE_ROOMSTATE",
5284: "PACKET_SC_LUCKYDICE_BETCHANGE",
5285: "PACKET_SC_LUCKYDICE_GAMEBILLED",
5286: "PACKET_SC_LUCKYDICE_PLAYERHISTORY",
5287: "PACKET_SC_LUCKYDICE_ROUNDBETDATA",
5288: "PACKET_SC_LUCKYDICE_DICEHISTORY",
}
LuckyDicePacketID_value = map[string]int32{
"PACKET_LUCKYDICE_ZERO": 0,
"PACKET_SC_LUCKYDICE_ROOMINFO": 5280,
"PACKET_CS_LUCKYDICE_PLAYEROP": 5281,
"PACKET_SC_LUCKYDICE_PLAYEROP": 5282,
"PACKET_SC_LUCKYDICE_ROOMSTATE": 5283,
"PACKET_SC_LUCKYDICE_BETCHANGE": 5284,
"PACKET_SC_LUCKYDICE_GAMEBILLED": 5285,
"PACKET_SC_LUCKYDICE_PLAYERHISTORY": 5286,
"PACKET_SC_LUCKYDICE_ROUNDBETDATA": 5287,
"PACKET_SC_LUCKYDICE_DICEHISTORY": 5288,
}
)
func (x LuckyDicePacketID) Enum() *LuckyDicePacketID {
p := new(LuckyDicePacketID)
*p = x
return p
}
func (x LuckyDicePacketID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (LuckyDicePacketID) Descriptor() protoreflect.EnumDescriptor {
return file_luckydice_proto_enumTypes[0].Descriptor()
}
func (LuckyDicePacketID) Type() protoreflect.EnumType {
return &file_luckydice_proto_enumTypes[0]
}
func (x LuckyDicePacketID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use LuckyDicePacketID.Descriptor instead.
func (LuckyDicePacketID) EnumDescriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{0}
}
//操作结果
type OpResultCode int32
const (
OpResultCode_OPRC_Sucess OpResultCode = 0 //成功
OpResultCode_OPRC_Error OpResultCode = 1 //失败
OpResultCode_OPRC_CoinNotEnough OpResultCode = 2 //钱不够
)
// Enum value maps for OpResultCode.
var (
OpResultCode_name = map[int32]string{
0: "OPRC_Sucess",
1: "OPRC_Error",
2: "OPRC_CoinNotEnough",
}
OpResultCode_value = map[string]int32{
"OPRC_Sucess": 0,
"OPRC_Error": 1,
"OPRC_CoinNotEnough": 2,
}
)
func (x OpResultCode) Enum() *OpResultCode {
p := new(OpResultCode)
*p = x
return p
}
func (x OpResultCode) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (OpResultCode) Descriptor() protoreflect.EnumDescriptor {
return file_luckydice_proto_enumTypes[1].Descriptor()
}
func (OpResultCode) Type() protoreflect.EnumType {
return &file_luckydice_proto_enumTypes[1]
}
func (x OpResultCode) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use OpResultCode.Descriptor instead.
func (OpResultCode) EnumDescriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{1}
}
type LuckyDicePlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
HeadOutLine int32 `protobuf:"varint,6,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
VIP int32 `protobuf:"varint,7,opt,name=VIP,proto3" json:"VIP,omitempty"`
Bet int64 `protobuf:"varint,8,opt,name=Bet,proto3" json:"Bet,omitempty"` //下注金额
BetSide int32 `protobuf:"varint,9,opt,name=BetSide,proto3" json:"BetSide,omitempty"` //押大押小 0大 1小
Award int64 `protobuf:"varint,10,opt,name=Award,proto3" json:"Award,omitempty"` //奖金
Params []string `protobuf:"bytes,11,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
}
func (x *LuckyDicePlayerData) Reset() {
*x = LuckyDicePlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LuckyDicePlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LuckyDicePlayerData) ProtoMessage() {}
func (x *LuckyDicePlayerData) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LuckyDicePlayerData.ProtoReflect.Descriptor instead.
func (*LuckyDicePlayerData) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{0}
}
func (x *LuckyDicePlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *LuckyDicePlayerData) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *LuckyDicePlayerData) GetHead() int32 {
if x != nil {
return x.Head
}
return 0
}
func (x *LuckyDicePlayerData) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *LuckyDicePlayerData) GetCoin() int64 {
if x != nil {
return x.Coin
}
return 0
}
func (x *LuckyDicePlayerData) GetHeadOutLine() int32 {
if x != nil {
return x.HeadOutLine
}
return 0
}
func (x *LuckyDicePlayerData) GetVIP() int32 {
if x != nil {
return x.VIP
}
return 0
}
func (x *LuckyDicePlayerData) GetBet() int64 {
if x != nil {
return x.Bet
}
return 0
}
func (x *LuckyDicePlayerData) GetBetSide() int32 {
if x != nil {
return x.BetSide
}
return 0
}
func (x *LuckyDicePlayerData) GetAward() int64 {
if x != nil {
return x.Award
}
return 0
}
func (x *LuckyDicePlayerData) GetParams() []string {
if x != nil {
return x.Params
}
return nil
}
type LuckyDiceRoundSimpleInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
WinSide int32 `protobuf:"varint,1,opt,name=WinSide,proto3" json:"WinSide,omitempty"` //赢大赢小 0大 1小
RoundId int32 `protobuf:"varint,2,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //当局ID
}
func (x *LuckyDiceRoundSimpleInfo) Reset() {
*x = LuckyDiceRoundSimpleInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LuckyDiceRoundSimpleInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LuckyDiceRoundSimpleInfo) ProtoMessage() {}
func (x *LuckyDiceRoundSimpleInfo) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LuckyDiceRoundSimpleInfo.ProtoReflect.Descriptor instead.
func (*LuckyDiceRoundSimpleInfo) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{1}
}
func (x *LuckyDiceRoundSimpleInfo) GetWinSide() int32 {
if x != nil {
return x.WinSide
}
return 0
}
func (x *LuckyDiceRoundSimpleInfo) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
//房间信息
type SCLuckyDiceRoomInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
RoomMode int32 `protobuf:"varint,3,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
Params []int32 `protobuf:"varint,4,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
State int32 `protobuf:"varint,5,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
TimeOut int32 `protobuf:"varint,6,opt,name=TimeOut,proto3" json:"TimeOut,omitempty"` //该状态已经历时间 单位:秒
StateTimes []int32 `protobuf:"varint,7,rep,packed,name=StateTimes,proto3" json:"StateTimes,omitempty"` //各状态总时间
Dices []int32 `protobuf:"varint,8,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值 展示结果状态用
TotalBet []int64 `protobuf:"varint,9,rep,packed,name=TotalBet,proto3" json:"TotalBet,omitempty"` //总投注:[0]押大总投注 [1]押小总投注
TotalPlayer []int32 `protobuf:"varint,10,rep,packed,name=TotalPlayer,proto3" json:"TotalPlayer,omitempty"` //总人数:[0]押大总人数 [1]押小总人数
RoundHistory []*LuckyDiceRoundSimpleInfo `protobuf:"bytes,11,rep,name=RoundHistory,proto3" json:"RoundHistory,omitempty"` //17个历史牌局输赢结果 0大 1小
RoundId int32 `protobuf:"varint,12,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //当前局数ID
Players []*LuckyDicePlayerData `protobuf:"bytes,13,rep,name=Players,proto3" json:"Players,omitempty"` //房间内的玩家信息
ParamsEx []int32 `protobuf:"varint,14,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
GameFreeId int32 `protobuf:"varint,15,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
}
func (x *SCLuckyDiceRoomInfo) Reset() {
*x = SCLuckyDiceRoomInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceRoomInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceRoomInfo) ProtoMessage() {}
func (x *SCLuckyDiceRoomInfo) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceRoomInfo.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceRoomInfo) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{2}
}
func (x *SCLuckyDiceRoomInfo) GetRoomId() int32 {
if x != nil {
return x.RoomId
}
return 0
}
func (x *SCLuckyDiceRoomInfo) GetGameId() int32 {
if x != nil {
return x.GameId
}
return 0
}
func (x *SCLuckyDiceRoomInfo) GetRoomMode() int32 {
if x != nil {
return x.RoomMode
}
return 0
}
func (x *SCLuckyDiceRoomInfo) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCLuckyDiceRoomInfo) GetTimeOut() int32 {
if x != nil {
return x.TimeOut
}
return 0
}
func (x *SCLuckyDiceRoomInfo) GetStateTimes() []int32 {
if x != nil {
return x.StateTimes
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetDices() []int32 {
if x != nil {
return x.Dices
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetTotalBet() []int64 {
if x != nil {
return x.TotalBet
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetTotalPlayer() []int32 {
if x != nil {
return x.TotalPlayer
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetRoundHistory() []*LuckyDiceRoundSimpleInfo {
if x != nil {
return x.RoundHistory
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
func (x *SCLuckyDiceRoomInfo) GetPlayers() []*LuckyDicePlayerData {
if x != nil {
return x.Players
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetParamsEx() []int32 {
if x != nil {
return x.ParamsEx
}
return nil
}
func (x *SCLuckyDiceRoomInfo) GetGameFreeId() int32 {
if x != nil {
return x.GameFreeId
}
return 0
}
//玩家操作
type CSLuckyDiceOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0:押注 1:查看自己历史下注 2:查看某局下注结果 3:查看近100局骰子值
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 0押注:Params[0]投注金额[1]押大押小 2查看下注:Params[0]牌局Id
}
func (x *CSLuckyDiceOp) Reset() {
*x = CSLuckyDiceOp{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSLuckyDiceOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSLuckyDiceOp) ProtoMessage() {}
func (x *CSLuckyDiceOp) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSLuckyDiceOp.ProtoReflect.Descriptor instead.
func (*CSLuckyDiceOp) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{3}
}
func (x *CSLuckyDiceOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *CSLuckyDiceOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
//玩家操作返回
type SCLuckyDiceOp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家ID
OpCode int32 `protobuf:"varint,2,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 0押注:Params[0]投注总金额;Params[1]玩家余额
OpRetCode OpResultCode `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=luckydice.OpResultCode" json:"OpRetCode,omitempty"` //操作结果
}
func (x *SCLuckyDiceOp) Reset() {
*x = SCLuckyDiceOp{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceOp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceOp) ProtoMessage() {}
func (x *SCLuckyDiceOp) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceOp.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceOp) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{4}
}
func (x *SCLuckyDiceOp) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *SCLuckyDiceOp) GetOpCode() int32 {
if x != nil {
return x.OpCode
}
return 0
}
func (x *SCLuckyDiceOp) GetParams() []int64 {
if x != nil {
return x.Params
}
return nil
}
func (x *SCLuckyDiceOp) GetOpRetCode() OpResultCode {
if x != nil {
return x.OpRetCode
}
return OpResultCode_OPRC_Sucess
}
//投注变化
type SCLuckyDiceBetChange struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
TotalBet []int64 `protobuf:"varint,1,rep,packed,name=TotalBet,proto3" json:"TotalBet,omitempty"` //总投注:[0]押大总投注 [1]押小总投注
TotalPlayer []int32 `protobuf:"varint,2,rep,packed,name=TotalPlayer,proto3" json:"TotalPlayer,omitempty"` //总人数:[0]押大总人数 [1]押小总人数
}
func (x *SCLuckyDiceBetChange) Reset() {
*x = SCLuckyDiceBetChange{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceBetChange) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceBetChange) ProtoMessage() {}
func (x *SCLuckyDiceBetChange) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceBetChange.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceBetChange) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{5}
}
func (x *SCLuckyDiceBetChange) GetTotalBet() []int64 {
if x != nil {
return x.TotalBet
}
return nil
}
func (x *SCLuckyDiceBetChange) GetTotalPlayer() []int32 {
if x != nil {
return x.TotalPlayer
}
return nil
}
//发送给客户端的数据 结算
type SCLuckyDiceGameBilled struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局ID
Dices []int32 `protobuf:"varint,2,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值
Bet int64 `protobuf:"varint,3,opt,name=Bet,proto3" json:"Bet,omitempty"` //总下注
Refund int64 `protobuf:"varint,4,opt,name=Refund,proto3" json:"Refund,omitempty"` //返还押注数
Award int64 `protobuf:"varint,5,opt,name=Award,proto3" json:"Award,omitempty"` //获奖金额
Balance int64 `protobuf:"varint,6,opt,name=Balance,proto3" json:"Balance,omitempty"` //玩家余额
}
func (x *SCLuckyDiceGameBilled) Reset() {
*x = SCLuckyDiceGameBilled{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceGameBilled) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceGameBilled) ProtoMessage() {}
func (x *SCLuckyDiceGameBilled) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceGameBilled.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceGameBilled) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{6}
}
func (x *SCLuckyDiceGameBilled) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
func (x *SCLuckyDiceGameBilled) GetDices() []int32 {
if x != nil {
return x.Dices
}
return nil
}
func (x *SCLuckyDiceGameBilled) GetBet() int64 {
if x != nil {
return x.Bet
}
return 0
}
func (x *SCLuckyDiceGameBilled) GetRefund() int64 {
if x != nil {
return x.Refund
}
return 0
}
func (x *SCLuckyDiceGameBilled) GetAward() int64 {
if x != nil {
return x.Award
}
return 0
}
func (x *SCLuckyDiceGameBilled) GetBalance() int64 {
if x != nil {
return x.Balance
}
return 0
}
// 玩家押注记录信息
type LuckyDicePlayerHistoryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局id
CreatedTime int64 `protobuf:"varint,2,opt,name=CreatedTime,proto3" json:"CreatedTime,omitempty"` //时间
Dices []int32 `protobuf:"varint,3,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值
BetSide int32 `protobuf:"varint,4,opt,name=BetSide,proto3" json:"BetSide,omitempty"` //押大押小 0大 1小
Bet int64 `protobuf:"varint,5,opt,name=Bet,proto3" json:"Bet,omitempty"` //总下注
Refund int64 `protobuf:"varint,6,opt,name=Refund,proto3" json:"Refund,omitempty"` //返还押注数
Award int64 `protobuf:"varint,7,opt,name=Award,proto3" json:"Award,omitempty"` //获奖金额
}
func (x *LuckyDicePlayerHistoryInfo) Reset() {
*x = LuckyDicePlayerHistoryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LuckyDicePlayerHistoryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LuckyDicePlayerHistoryInfo) ProtoMessage() {}
func (x *LuckyDicePlayerHistoryInfo) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LuckyDicePlayerHistoryInfo.ProtoReflect.Descriptor instead.
func (*LuckyDicePlayerHistoryInfo) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{7}
}
func (x *LuckyDicePlayerHistoryInfo) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
func (x *LuckyDicePlayerHistoryInfo) GetCreatedTime() int64 {
if x != nil {
return x.CreatedTime
}
return 0
}
func (x *LuckyDicePlayerHistoryInfo) GetDices() []int32 {
if x != nil {
return x.Dices
}
return nil
}
func (x *LuckyDicePlayerHistoryInfo) GetBetSide() int32 {
if x != nil {
return x.BetSide
}
return 0
}
func (x *LuckyDicePlayerHistoryInfo) GetBet() int64 {
if x != nil {
return x.Bet
}
return 0
}
func (x *LuckyDicePlayerHistoryInfo) GetRefund() int64 {
if x != nil {
return x.Refund
}
return 0
}
func (x *LuckyDicePlayerHistoryInfo) GetAward() int64 {
if x != nil {
return x.Award
}
return 0
}
// 玩家押注记录
type SCLuckyDicePlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
PlayerHistory []*LuckyDicePlayerHistoryInfo `protobuf:"bytes,1,rep,name=PlayerHistory,proto3" json:"PlayerHistory,omitempty"`
}
func (x *SCLuckyDicePlayerHistory) Reset() {
*x = SCLuckyDicePlayerHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDicePlayerHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDicePlayerHistory) ProtoMessage() {}
func (x *SCLuckyDicePlayerHistory) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDicePlayerHistory.ProtoReflect.Descriptor instead.
func (*SCLuckyDicePlayerHistory) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{8}
}
func (x *SCLuckyDicePlayerHistory) GetPlayerHistory() []*LuckyDicePlayerHistoryInfo {
if x != nil {
return x.PlayerHistory
}
return nil
}
type LuckyDiceRoundPlayerBet struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
BetTime int64 `protobuf:"varint,1,opt,name=BetTime,proto3" json:"BetTime,omitempty"` //押注时间
UserName string `protobuf:"bytes,2,opt,name=UserName,proto3" json:"UserName,omitempty"` //昵称
Bet int64 `protobuf:"varint,3,opt,name=Bet,proto3" json:"Bet,omitempty"` //总下注
Refund int64 `protobuf:"varint,4,opt,name=Refund,proto3" json:"Refund,omitempty"` //返还押注数
}
func (x *LuckyDiceRoundPlayerBet) Reset() {
*x = LuckyDiceRoundPlayerBet{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LuckyDiceRoundPlayerBet) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LuckyDiceRoundPlayerBet) ProtoMessage() {}
func (x *LuckyDiceRoundPlayerBet) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LuckyDiceRoundPlayerBet.ProtoReflect.Descriptor instead.
func (*LuckyDiceRoundPlayerBet) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{9}
}
func (x *LuckyDiceRoundPlayerBet) GetBetTime() int64 {
if x != nil {
return x.BetTime
}
return 0
}
func (x *LuckyDiceRoundPlayerBet) GetUserName() string {
if x != nil {
return x.UserName
}
return ""
}
func (x *LuckyDiceRoundPlayerBet) GetBet() int64 {
if x != nil {
return x.Bet
}
return 0
}
func (x *LuckyDiceRoundPlayerBet) GetRefund() int64 {
if x != nil {
return x.Refund
}
return 0
}
// 单局押注记录
type SCLuckyDiceRoundBetHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局id
Dices []int32 `protobuf:"varint,2,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值
TotalBet []int64 `protobuf:"varint,3,rep,packed,name=TotalBet,proto3" json:"TotalBet,omitempty"` //所有人总押注 [0]押大总数 [1]押小总数
BigBetters []*LuckyDiceRoundPlayerBet `protobuf:"bytes,4,rep,name=BigBetters,proto3" json:"BigBetters,omitempty"` //押大玩家列表
SmallBetters []*LuckyDiceRoundPlayerBet `protobuf:"bytes,5,rep,name=SmallBetters,proto3" json:"SmallBetters,omitempty"` //押小玩家列表
}
func (x *SCLuckyDiceRoundBetHistory) Reset() {
*x = SCLuckyDiceRoundBetHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceRoundBetHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceRoundBetHistory) ProtoMessage() {}
func (x *SCLuckyDiceRoundBetHistory) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceRoundBetHistory.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceRoundBetHistory) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{10}
}
func (x *SCLuckyDiceRoundBetHistory) GetRoundId() int32 {
if x != nil {
return x.RoundId
}
return 0
}
func (x *SCLuckyDiceRoundBetHistory) GetDices() []int32 {
if x != nil {
return x.Dices
}
return nil
}
func (x *SCLuckyDiceRoundBetHistory) GetTotalBet() []int64 {
if x != nil {
return x.TotalBet
}
return nil
}
func (x *SCLuckyDiceRoundBetHistory) GetBigBetters() []*LuckyDiceRoundPlayerBet {
if x != nil {
return x.BigBetters
}
return nil
}
func (x *SCLuckyDiceRoundBetHistory) GetSmallBetters() []*LuckyDiceRoundPlayerBet {
if x != nil {
return x.SmallBetters
}
return nil
}
// 牌局骰子记录
type SCLuckyDiceDiceHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Dice1 []int32 `protobuf:"varint,1,rep,packed,name=Dice1,proto3" json:"Dice1,omitempty"` //骰子1
Dice2 []int32 `protobuf:"varint,2,rep,packed,name=Dice2,proto3" json:"Dice2,omitempty"` //骰子2
Dice3 []int32 `protobuf:"varint,3,rep,packed,name=Dice3,proto3" json:"Dice3,omitempty"` //骰子3
}
func (x *SCLuckyDiceDiceHistory) Reset() {
*x = SCLuckyDiceDiceHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceDiceHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceDiceHistory) ProtoMessage() {}
func (x *SCLuckyDiceDiceHistory) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceDiceHistory.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceDiceHistory) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{11}
}
func (x *SCLuckyDiceDiceHistory) GetDice1() []int32 {
if x != nil {
return x.Dice1
}
return nil
}
func (x *SCLuckyDiceDiceHistory) GetDice2() []int32 {
if x != nil {
return x.Dice2
}
return nil
}
func (x *SCLuckyDiceDiceHistory) GetDice3() []int32 {
if x != nil {
return x.Dice3
}
return nil
}
// 大奖记录信息
type LuckyDiceWinRankInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RankIndex int32 `protobuf:"varint,1,opt,name=RankIndex,proto3" json:"RankIndex,omitempty"` //排行id
TotalWin int64 `protobuf:"varint,2,opt,name=TotalWin,proto3" json:"TotalWin,omitempty"` //总赢分
UserName string `protobuf:"bytes,3,opt,name=UserName,proto3" json:"UserName,omitempty"` //昵称
}
func (x *LuckyDiceWinRankInfo) Reset() {
*x = LuckyDiceWinRankInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LuckyDiceWinRankInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LuckyDiceWinRankInfo) ProtoMessage() {}
func (x *LuckyDiceWinRankInfo) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LuckyDiceWinRankInfo.ProtoReflect.Descriptor instead.
func (*LuckyDiceWinRankInfo) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{12}
}
func (x *LuckyDiceWinRankInfo) GetRankIndex() int32 {
if x != nil {
return x.RankIndex
}
return 0
}
func (x *LuckyDiceWinRankInfo) GetTotalWin() int64 {
if x != nil {
return x.TotalWin
}
return 0
}
func (x *LuckyDiceWinRankInfo) GetUserName() string {
if x != nil {
return x.UserName
}
return ""
}
// 大奖记录
type SCLuckyDiceWinRank struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
WinRank []*LuckyDiceWinRankInfo `protobuf:"bytes,1,rep,name=WinRank,proto3" json:"WinRank,omitempty"`
}
func (x *SCLuckyDiceWinRank) Reset() {
*x = SCLuckyDiceWinRank{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceWinRank) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceWinRank) ProtoMessage() {}
func (x *SCLuckyDiceWinRank) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceWinRank.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceWinRank) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{13}
}
func (x *SCLuckyDiceWinRank) GetWinRank() []*LuckyDiceWinRankInfo {
if x != nil {
return x.WinRank
}
return nil
}
//房间状态
type SCLuckyDiceRoomState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
Params []int32 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"`
}
func (x *SCLuckyDiceRoomState) Reset() {
*x = SCLuckyDiceRoomState{}
if protoimpl.UnsafeEnabled {
mi := &file_luckydice_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLuckyDiceRoomState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLuckyDiceRoomState) ProtoMessage() {}
func (x *SCLuckyDiceRoomState) ProtoReflect() protoreflect.Message {
mi := &file_luckydice_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLuckyDiceRoomState.ProtoReflect.Descriptor instead.
func (*SCLuckyDiceRoomState) Descriptor() ([]byte, []int) {
return file_luckydice_proto_rawDescGZIP(), []int{14}
}
func (x *SCLuckyDiceRoomState) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *SCLuckyDiceRoomState) GetParams() []int32 {
if x != nil {
return x.Params
}
return nil
}
var File_luckydice_proto protoreflect.FileDescriptor
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}
var (
file_luckydice_proto_rawDescOnce sync.Once
file_luckydice_proto_rawDescData = file_luckydice_proto_rawDesc
)
func file_luckydice_proto_rawDescGZIP() []byte {
file_luckydice_proto_rawDescOnce.Do(func() {
file_luckydice_proto_rawDescData = protoimpl.X.CompressGZIP(file_luckydice_proto_rawDescData)
})
return file_luckydice_proto_rawDescData
}
var file_luckydice_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_luckydice_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
var file_luckydice_proto_goTypes = []interface{}{
(LuckyDicePacketID)(0), // 0: luckydice.LuckyDicePacketID
(OpResultCode)(0), // 1: luckydice.OpResultCode
(*LuckyDicePlayerData)(nil), // 2: luckydice.LuckyDicePlayerData
(*LuckyDiceRoundSimpleInfo)(nil), // 3: luckydice.LuckyDiceRoundSimpleInfo
(*SCLuckyDiceRoomInfo)(nil), // 4: luckydice.SCLuckyDiceRoomInfo
(*CSLuckyDiceOp)(nil), // 5: luckydice.CSLuckyDiceOp
(*SCLuckyDiceOp)(nil), // 6: luckydice.SCLuckyDiceOp
(*SCLuckyDiceBetChange)(nil), // 7: luckydice.SCLuckyDiceBetChange
(*SCLuckyDiceGameBilled)(nil), // 8: luckydice.SCLuckyDiceGameBilled
(*LuckyDicePlayerHistoryInfo)(nil), // 9: luckydice.LuckyDicePlayerHistoryInfo
(*SCLuckyDicePlayerHistory)(nil), // 10: luckydice.SCLuckyDicePlayerHistory
(*LuckyDiceRoundPlayerBet)(nil), // 11: luckydice.LuckyDiceRoundPlayerBet
(*SCLuckyDiceRoundBetHistory)(nil), // 12: luckydice.SCLuckyDiceRoundBetHistory
(*SCLuckyDiceDiceHistory)(nil), // 13: luckydice.SCLuckyDiceDiceHistory
(*LuckyDiceWinRankInfo)(nil), // 14: luckydice.LuckyDiceWinRankInfo
(*SCLuckyDiceWinRank)(nil), // 15: luckydice.SCLuckyDiceWinRank
(*SCLuckyDiceRoomState)(nil), // 16: luckydice.SCLuckyDiceRoomState
}
var file_luckydice_proto_depIdxs = []int32{
3, // 0: luckydice.SCLuckyDiceRoomInfo.RoundHistory:type_name -> luckydice.LuckyDiceRoundSimpleInfo
2, // 1: luckydice.SCLuckyDiceRoomInfo.Players:type_name -> luckydice.LuckyDicePlayerData
1, // 2: luckydice.SCLuckyDiceOp.OpRetCode:type_name -> luckydice.OpResultCode
9, // 3: luckydice.SCLuckyDicePlayerHistory.PlayerHistory:type_name -> luckydice.LuckyDicePlayerHistoryInfo
11, // 4: luckydice.SCLuckyDiceRoundBetHistory.BigBetters:type_name -> luckydice.LuckyDiceRoundPlayerBet
11, // 5: luckydice.SCLuckyDiceRoundBetHistory.SmallBetters:type_name -> luckydice.LuckyDiceRoundPlayerBet
14, // 6: luckydice.SCLuckyDiceWinRank.WinRank:type_name -> luckydice.LuckyDiceWinRankInfo
7, // [7:7] is the sub-list for method output_type
7, // [7:7] is the sub-list for method input_type
7, // [7:7] is the sub-list for extension type_name
7, // [7:7] is the sub-list for extension extendee
0, // [0:7] is the sub-list for field type_name
}
func init() { file_luckydice_proto_init() }
func file_luckydice_proto_init() {
if File_luckydice_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_luckydice_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LuckyDicePlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LuckyDiceRoundSimpleInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceRoomInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSLuckyDiceOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceOp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceBetChange); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceGameBilled); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LuckyDicePlayerHistoryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDicePlayerHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LuckyDiceRoundPlayerBet); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceRoundBetHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceDiceHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LuckyDiceWinRankInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceWinRank); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_luckydice_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLuckyDiceRoomState); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_luckydice_proto_rawDesc,
NumEnums: 2,
NumMessages: 15,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_luckydice_proto_goTypes,
DependencyIndexes: file_luckydice_proto_depIdxs,
EnumInfos: file_luckydice_proto_enumTypes,
MessageInfos: file_luckydice_proto_msgTypes,
}.Build()
File_luckydice_proto = out.File
file_luckydice_proto_rawDesc = nil
file_luckydice_proto_goTypes = nil
file_luckydice_proto_depIdxs = nil
}