game_sync/common/broadcasthandler.go

46 lines
1.2 KiB
Go

package common
import (
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func RegisterBoardCastHandler() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), &protocol.SSPacketBroadcast{}, BroadcastHandler)
}
func BroadcastHandler(s *netlib.Session, packetId int, data interface{}) error {
if bp, ok := data.(*protocol.SSPacketBroadcast); ok {
pd := bp.GetData()
sp := bp.GetSessParam()
if bcss := sp.GetBcss(); bcss != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd, int(bcss.GetSArea()), int(bcss.GetSType()))
}
}
return nil
}
func CreateBroadcastPacket(sp *protocol.BCSessionUnion, packetId int, data interface{}) (rawproto.Message, error) {
pack := &protocol.SSPacketBroadcast{
SessParam: sp,
PacketId: proto.Int(packetId),
}
if byteData, ok := data.([]byte); ok {
pack.Data = byteData
} else {
byteData, err := netlib.MarshalPacket(packetId, data)
if err == nil {
pack.Data = byteData
} else {
logger.Logger.Warnf("CreateBroadcastPacket err:%v", err)
return nil, err
}
}
return pack, nil
}