game_sync/mgrsrv/main.go

40 lines
1015 B
Go

package main
import (
_ "mongo.games.com/game"
_ "mongo.games.com/game/mgrsrv/api"
_ "mongo.games.com/game/srvdata"
"time"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
)
func main() {
core.RegisterConfigEncryptor(common.ConfigFE)
defer core.ClosePackages()
core.LoadPackages("config.json")
model.InitGameParam()
logger.Logger.Warnf("log data %v", srvdata.Config.RootPath)
waiter := module.Start()
waiter.Wait("main()")
}
func init() {
//首先加载游戏配置
core.RegisteHook(core.HOOK_BEFORE_START, func() error {
model.StartupRPClient(common.CustomConfig.GetString("MgoRpcCliNet"), common.CustomConfig.GetString("MgoRpcCliAddr"), time.Duration(common.CustomConfig.GetInt("MgoRpcCliReconnInterV"))*time.Second)
return nil
})
core.RegisteHook(core.HOOK_AFTER_STOP, func() error {
model.ShutdownRPClient()
return nil
})
}