game_sync/gamerule/fishing/fishing.go

27 lines
410 B
Go

package fishing
import "math"
func PowerValide(sceneType int32, power int32) bool {
low := math.Pow10(int(sceneType))
high := math.Pow10(int(sceneType) + 1)
if power < int32(low) || power > int32(high) {
return false
} else {
return true
}
}
/*
获取最小值
*/
func Min(nums ...int) int {
var min int
for _, val := range nums {
if min == 0 || val <= min {
min = val
}
}
return min
}