game_sync/gamesrv/transact/transact_queryallcoinpoolst...

59 lines
1.9 KiB
Go

package transact
import (
"mongo.games.com/game/common"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/transact"
"time"
)
var QueryAllCoinPoolTimeOut = time.Second * 30
const (
QueryAllCoinPoolTransactParam_ParentNode int = iota
QueryAllCoinPoolTransactParam_Data
)
type QueryAllCoinPoolTransactHandler struct {
}
func (this *QueryAllCoinPoolTransactHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult {
//logger.Logger.Trace("QueryAllCoinPoolTransactHandler.OnExcute ")
PlatformStates := make(map[string]*common.PlatformStates)
pfs := &common.QueryGames{}
err := netlib.UnmarshalPacketNoPackId(ud.([]byte), pfs)
if err == nil {
for pfId, game := range pfs.Index {
// pfId 为paltform ID p为=该平台下的所有开启的游戏
pf := &common.PlatformStates{}
pf.Platform = pfId
settings := base.CoinPoolMgr.GetCoinPoolStatesByPlatform(pfId, game)
pf.GamesVal = settings
PlatformStates[pfId] = pf
}
}
tNode.TransRep.RetFiels = PlatformStates
return transact.TransExeResult_Success
}
func (this *QueryAllCoinPoolTransactHandler) OnCommit(tNode *transact.TransNode) transact.TransExeResult {
//logger.Logger.Trace("QueryAllCoinPoolTransactHandler.OnCommit ")
return transact.TransExeResult_Success
}
func (this *QueryAllCoinPoolTransactHandler) OnRollBack(tNode *transact.TransNode) transact.TransExeResult {
//logger.Logger.Trace("QueryAllCoinPoolTransactHandler.OnRollBack ")
return transact.TransExeResult_Success
}
func (this *QueryAllCoinPoolTransactHandler) OnChildTransRep(tNode *transact.TransNode, hChild transact.TransNodeID,
retCode int, ud interface{}) transact.TransExeResult {
//logger.Logger.Trace("QueryAllCoinPoolTransactHandler.OnChildTransRep ")
return transact.TransExeResult_Success
}
func init() {
transact.RegisteHandler(common.TransTypeQueryAllCoinPool, &QueryAllCoinPoolTransactHandler{})
}