game_sync/gamesrv/tamquoc/action_tamquoc.go

56 lines
1.5 KiB
Go

package tamquoc
import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/game/common"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/protocol/tamquoc"
)
// 百战成神的操作
type CSTamQuocOpPacketFactory struct {
}
type CSTamQuocOpHandler struct {
}
func (this *CSTamQuocOpPacketFactory) CreatePacket() interface{} {
pack := &tamquoc.CSTamQuocOp{}
return pack
}
func (this *CSTamQuocOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
logger.Logger.Trace("CSTamQuocOpHandler Process recv ", data)
if csTamQuocOp, ok := data.(*tamquoc.CSTamQuocOp); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSTamQuocOpHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
logger.Logger.Warn("CSTamQuocOpHandler p.scene == nil")
return nil
}
if scene.KeyGameDif != common.GameDifTamQuoc {
logger.Logger.Error("CSTamQuocOpHandler gameId Error ", scene.GameId)
return nil
}
if !scene.HasPlayer(p) {
return nil
}
sp := scene.GetScenePolicy()
if sp != nil {
sp.OnPlayerOp(scene, p, int(csTamQuocOp.GetOpCode()), csTamQuocOp.GetParams())
}
return nil
}
return nil
}
func init() {
// 百战成神的操作
common.RegisterHandler(int(tamquoc.TamQuocPacketID_PACKET_CS_TAMQUOC_PLAYEROP), &CSTamQuocOpHandler{})
netlib.RegisterFactory(int(tamquoc.TamQuocPacketID_PACKET_CS_TAMQUOC_PLAYEROP), &CSTamQuocOpPacketFactory{})
}