game_sync/gamerule/sugarrush/constants.go

23 lines
342 B
Go

package sugarrush
// 房间类型
const (
RoomMode_Classic int = iota //经典
RoomMode_Max
)
// 场景状态
const (
SugarRushStateStart int = iota //默认状态
SugarRushStateMax
)
// 玩家操作
const (
SugarRushPlayerOpStart int = iota
SugarRushPlayerOpSwitch
)
const NowByte int64 = 10000
const GameDataKey = "SugarRushData"