game_sync/gamesrv/fortunetiger/action_fortunetiger.go

47 lines
1.3 KiB
Go

package fortunetiger
import (
"mongo.games.com/game/common"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/protocol/fortunetiger"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
)
type CSFortuneTigerOpPacketFactory struct {
}
type CSFortuneTigerOpHandler struct {
}
func (this *CSFortuneTigerOpPacketFactory) CreatePacket() interface{} {
pack := &fortunetiger.CSFortuneTigerOp{}
return pack
}
func (this *CSFortuneTigerOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
if op, ok := data.(*fortunetiger.CSFortuneTigerOp); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSFortuneTigerOpHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
logger.Logger.Warn("CSFortuneTigerOpHandler p.scene == nil")
return nil
}
if !scene.HasPlayer(p) {
return nil
}
if scene.GetScenePolicy() != nil {
scene.GetScenePolicy().OnPlayerOp(scene, p, int(op.GetOpCode()), op.GetParams())
}
return nil
}
return nil
}
func init() {
common.RegisterHandler(int(fortunetiger.FortuneTigerPID_PACKET_FORTUNETIGER_CSFORTUNETIGEROP), &CSFortuneTigerOpHandler{})
netlib.RegisterFactory(int(fortunetiger.FortuneTigerPID_PACKET_FORTUNETIGER_CSFORTUNETIGEROP), &CSFortuneTigerOpPacketFactory{})
}