game_sync/gamesrv/caishen/action_caishen.go

56 lines
1.5 KiB
Go

package caishen
import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/game/common"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/protocol/caishen"
)
// 财神的操作
type CSCaiShenOpPacketFactory struct {
}
type CSCaiShenOpHandler struct {
}
func (this *CSCaiShenOpPacketFactory) CreatePacket() interface{} {
pack := &caishen.CSCaiShenOp{}
return pack
}
func (this *CSCaiShenOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
logger.Logger.Trace("CSCaiShenOpHandler Process recv ", data)
if csCaiShenOp, ok := data.(*caishen.CSCaiShenOp); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSCaiShenOpHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
logger.Logger.Warn("CSCaiShenOpHandler p.scene == nil")
return nil
}
if scene.KeyGameDif != common.GameDifCaiShen {
logger.Logger.Error("CSCaiShenOpHandler gameId Error ", scene.GameId)
return nil
}
if !scene.HasPlayer(p) {
return nil
}
sp := scene.GetScenePolicy()
if sp != nil {
sp.OnPlayerOp(scene, p, int(csCaiShenOp.GetOpCode()), csCaiShenOp.GetParams())
}
return nil
}
return nil
}
func init() {
// 财神的操作
common.RegisterHandler(int(caishen.CaiShenPacketID_PACKET_CS_CAISHEN_PLAYEROP), &CSCaiShenOpHandler{})
netlib.RegisterFactory(int(caishen.CaiShenPacketID_PACKET_CS_CAISHEN_PLAYEROP), &CSCaiShenOpPacketFactory{})
}