game_sync/mgrsrv/main.go

37 lines
1.0 KiB
Go

package main
import (
"time"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/module"
_ "mongo.games.com/game"
"mongo.games.com/game/common"
_ "mongo.games.com/game/mgrsrv/api"
_ "mongo.games.com/game/mgrsrv/mq"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
_ "mongo.games.com/game/srvdata"
)
func main() {
// 自定义配置文件
model.InitGameParam()
// package模块
defer core.ClosePackages()
core.LoadPackages("config.json")
// core hook
core.RegisteHook(core.HOOK_BEFORE_START, func() error {
model.StartupRPClient(common.CustomConfig.GetString("MgoRpcCliNet"), common.CustomConfig.GetString("MgoRpcCliAddr"), time.Duration(common.CustomConfig.GetInt("MgoRpcCliReconnInterV"))*time.Second)
mq.StartPublisher(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true, common.CustomConfig.GetInt("RMQPublishBacklog"))
return nil
})
core.RegisteHook(core.HOOK_AFTER_STOP, func() error {
return nil
})
// module模块
w := module.Start()
w.Wait("main()")
}