game_sync/worldsrv/scene_minigame.go

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package main
//
//import (
// "math/rand"
//
// "mongo.games.com/game/common"
// "mongo.games.com/game/proto"
// "mongo.games.com/game/protocol/mngame"
// server_proto "mongo.games.com/game/protocol/server"
// "mongo.games.com/goserver/core/logger"
// "mongo.games.com/goserver/srvlib"
// srvlibproto "mongo.games.com/goserver/srvlib/protocol"
//)
//
//func (s *Scene) PlayerEnterMiniGame(p *Player) bool {
// s.players[p.SnId] = p
// s.gameSess.AddPlayer(p)
// takeCoin := p.Coin
// leaveCoin := int64(0)
// gameTimes := rand.Int31n(100)
// if p.IsRob {
// takerng := s.dbGameFree.GetRobotTakeCoin()
// if len(takerng) >= 2 && takerng[1] > takerng[0] {
// if takerng[0] < s.dbGameFree.GetLimitCoin() {
// takerng[0] = s.dbGameFree.GetLimitCoin()
// }
// takeCoin = int64(common.RandInt(int(takerng[0]), int(takerng[1])))
// } else {
// maxlimit := int64(s.dbGameFree.GetMaxCoinLimit())
// if maxlimit != 0 && p.Coin > maxlimit {
// logger.Logger.Trace("Player coin:", p.Coin)
// //在下限和上限之间随机并对其的100的整数倍
// takeCoin = int64(common.RandInt(int(s.dbGameFree.GetLimitCoin()), int(maxlimit)))
// logger.Logger.Trace("Take coin:", takeCoin)
// }
// }
// takeCoin = takeCoin / 100 * 100
// //离场金币
// leaverng := s.dbGameFree.GetRobotLimitCoin()
// if len(leaverng) >= 2 {
// leaveCoin = int64(leaverng[0] + rand.Int31n(leaverng[1]-leaverng[0]))
// }
//
// if takeCoin > p.Coin {
// takeCoin = p.Coin
// }
// }
//
// if p.IsRob {
// s.robotNum++
// p.RobotRandName()
// p.RobRandVipWhenEnterRoom(takeCoin)
// name := s.GetSceneName()
// logger.Logger.Tracef("(this *Scene) PlayerEnter(%v) robot(%v) robotlimit(%v)", name, s.robotNum, s.robotLimit)
// }
//
// data, err := p.MarshalData(s.gameId)
// if err == nil {
// var gateSid int64
// if p.gateSess != nil {
// if srvInfo, ok := p.gateSess.GetAttribute(srvlib.SessionAttributeServerInfo).(*srvlibproto.SSSrvRegiste); ok && srvInfo != nil {
// sessionId := srvlib.NewSessionIdEx(srvInfo.GetAreaId(), srvInfo.GetType(), srvInfo.GetId(), 0)
// gateSid = sessionId.Get()
// }
// }
// isQuMin := false
// //if !p.IsRob {
// // pt := PlatformMgrSingleton.GetPackageTag(p.PackageID)
// // if pt != nil && pt.SpreadTag == 1 {
// // isQuMin = true
// // }
// //}
// p.miniScene[s.dbGameFree.Id] = s
// msg := &server_proto.WGPlayerEnterMiniGame{
// Sid: proto.Int64(p.sid),
// SnId: proto.Int32(p.SnId),
// GateSid: proto.Int64(gateSid),
// SceneId: proto.Int(s.sceneId),
// PlayerData: data,
// IsQM: proto.Bool(isQuMin),
// }
// sa, err2 := p.MarshalSingleAdjustData(s.dbGameFree.Id)
// if err2 == nil && sa != nil {
// msg.SingleAdjust = sa
// }
// msg.TakeCoin = proto.Int64(takeCoin)
// msg.ExpectLeaveCoin = proto.Int64(leaveCoin)
// msg.ExpectGameTimes = proto.Int32(gameTimes)
// proto.SetDefaults(msg)
// s.SendToGame(int(server_proto.SSPacketID_PACKET_WG_PLAYERENTER_MINIGAME), msg)
// }
// return true
//}
//
//func (s *Scene) PlayerLeaveMiniGame(p *Player) bool {
// var gateSid int64
// if p.gateSess != nil {
// if srvInfo, ok := p.gateSess.GetAttribute(srvlib.SessionAttributeServerInfo).(*srvlibproto.SSSrvRegiste); ok && srvInfo != nil {
// sessionId := srvlib.NewSessionIdEx(srvInfo.GetAreaId(), srvInfo.GetType(), srvInfo.GetId(), 0)
// gateSid = sessionId.Get()
// }
// }
//
// delete(p.miniScene, s.dbGameFree.Id)
//
// msg := &server_proto.WGPlayerLeaveMiniGame{
// Sid: proto.Int64(p.sid),
// SnId: proto.Int32(p.SnId),
// GateSid: proto.Int64(gateSid),
// SceneId: proto.Int(s.sceneId),
// }
// proto.SetDefaults(msg)
// s.SendToGame(int(server_proto.SSPacketID_PACKET_WG_PLAYERLEAVE_MINIGAME), msg)
//
// delete(s.players, p.SnId)
// return true
//}
//
//func (s *Scene) RedirectMiniGameMsg(p *Player, msg *mngame.CSMNGameDispatcher) bool {
// msg.Id = int32(s.sceneId) //换成真实房间id
// msg.SnId = p.SnId
// s.SendToGame(int(mngame.MNGamePacketID_PACKET_CS_MNGAME_DISPATCHER), msg)
// return true
//}