game_sync/worldsrv/gamedata.go

31 lines
513 B
Go

package main
import (
"mongo.games.com/goserver/core/logger"
)
type GameDataMgr struct {
}
func (this *GameDataMgr) ModuleName() string {
return "GameDataMgr"
}
func (this *GameDataMgr) Init() {
//model.InitGameData()
}
func (this *GameDataMgr) Update() {
logger.Logger.Trace("(this *GameDataMgr) Update()")
//model.SaveGameData()
}
func (this *GameDataMgr) Shutdown() {
//model.SaveGameData()
//module.UnregisteModule(this)
}
func init() {
//module.RegisteModule(&GameDataMgr{}, time.Minute, 0)
}