game_sync/srvdata/config.go

220 lines
4.9 KiB
Go

package srvdata
import (
"os"
"path/filepath"
"github.com/howeyc/fsnotify"
"mongo.games.com/game/model"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger"
)
// DatFileModifiedCommand dat文件加载
type DatFileModifiedCommand struct {
fileName string
}
func (fmc *DatFileModifiedCommand) Done(o *basic.Object) error {
fn := filepath.Base(fmc.fileName)
logger.Logger.Info("modified file name ======", fn)
// loader
loader := DataMgr.GetLoader(fn)
if loader != nil {
err := loader.Reload(fmc.fileName)
if err != nil {
logger.Logger.Warn(fn, " loader err:", err)
}
}
// loaderAfter
loaderAfter := DataMgrAfter.GetLoader(fn)
if loaderAfter != nil {
for _, v := range loaderAfter {
err := v.Reload(fmc.fileName)
if err != nil {
logger.Logger.Warn(fn, " loaderAfter err:", err)
}
}
}
//todo 实现DataLoader
switch fn {
case "DB_ClientVer.dat":
err := updateClientVers()
if err != nil {
return err
}
case "DB_Createroom.dat":
CreateRoomMgrSington.Init()
case "DB_Game_Drop.dat":
GameDropMgrSington.Init()
case "DB_Game_Role.dat", "DB_Game_Pet.dat":
RolePetMgrSington.Init()
}
return nil
}
// JsonFileModifiedCommand json文件加载
type JsonFileModifiedCommand struct {
fileName string
}
func (gmc *JsonFileModifiedCommand) Done(o *basic.Object) error {
fn := filepath.Base(gmc.fileName)
switch fn {
case "gameparam.json":
model.InitGameParam()
case "gmac.json":
model.InitGMAC()
case "thrconfig.json":
model.InitGameConfig()
case "fishingparam.json":
model.InitFishingParam()
//case "bullfightparam.json":
// model.InitBullFightParam()
//case "winthreeparam.json":
// model.InitWinThreeParam()
//case "mahjongparam.json":
// model.InitMahJongParam()
case "normalparam.json":
model.InitNormalParam()
case "clientparam.json":
model.InitClientParam()
}
return nil
}
var Config = Configuration{}
type Configuration struct {
RootPath string //文件目录
watcher *fsnotify.Watcher
}
func (this *Configuration) Name() string {
return "data"
}
func (this *Configuration) Init() error {
workDir, workingDirError := os.Getwd()
if workingDirError != nil {
return workingDirError
}
this.RootPath = filepath.Join(workDir, this.RootPath)
var err error
this.watcher, err = fsnotify.NewWatcher()
if err != nil {
logger.Logger.Error("fsnotify.NewWatcher err:", err)
return err
}
// 监听文件变化
// Process events
go func() {
defer func() {
logger.Logger.Warnf("watcher quit! %v", this.RootPath)
if err := recover(); err != nil {
logger.Logger.Error("watch data director modify goroutine err:", err)
}
}()
logger.Logger.Infof("watcher start! %v", this.RootPath)
for {
select {
case ev, ok := <-this.watcher.Event:
logger.Logger.Info("fsnotify event:", ev)
if !ok || ev == nil {
continue
}
if ev.IsModify() || ev.IsRename() {
obj := core.CoreObject()
if obj == nil {
continue
}
switch filepath.Ext(ev.Name) {
case ".dat":
obj.SendCommand(&DatFileModifiedCommand{fileName: ev.Name}, false)
case ".json":
obj.SendCommand(&JsonFileModifiedCommand{fileName: ev.Name}, false)
}
}
case err := <-this.watcher.Error:
logger.Logger.Error("fsnotify err:", err)
}
}
}()
// 收集 DataLoader 处理的文件
var loaderFiles []string // 文件地址,.dat文件
this.watcher.Watch(this.RootPath)
filepath.Walk(this.RootPath, func(path string, info os.FileInfo, err error) error {
if info.IsDir() {
this.watcher.Watch(path) // 监听文件夹下的文件修改
}
name := info.Name()
if filepath.Ext(name) != ".dat" {
return nil
}
loaderFiles = append(loaderFiles, name)
return nil
})
// 使用 DataLoader 加载
for _, fileName := range loaderFiles {
// loader
loader := DataMgr.GetLoader(fileName)
if loader != nil {
fullPath := filepath.Join(this.RootPath, fileName)
err := loader.Load(fullPath)
if err != nil {
logger.Logger.Warnf("%v loader err: %v", fileName, err)
} else {
logger.Logger.Infof("%v loader success", fileName)
}
} else {
logger.Logger.Warnf("%v no loader", fileName)
}
// loaderAfter 依赖xlsx数据
loaderAfter := DataMgrAfter.GetLoader(fileName)
if loaderAfter != nil {
fullPath := filepath.Join(this.RootPath, fileName)
for _, v := range loaderAfter {
err := v.Load(fullPath)
if err != nil {
logger.Logger.Warnf("%v loaderAfter err: %v", fileName, err)
} else {
logger.Logger.Infof("%v loaderAfter success", fileName)
}
}
}
}
//todo 实现DataLoader
err = updateClientVers()
if err != nil {
return err
}
//DB_Createroom
CreateRoomMgrSington.Init()
GameDropMgrSington.Init()
//role pet
RolePetMgrSington.Init()
return nil
}
func (this *Configuration) Close() error {
this.watcher.Close()
return nil
}
func init() {
core.RegistePackage(&Config)
}