game_sync/model/rebatetasklog.go

70 lines
1.3 KiB
Go

package model
import (
"github.com/globalsign/mgo/bson"
"time"
)
// //////////////////////////////////////////////////俱乐部
var (
RebateLogDBName = "log"
RebateLogCollName = "log_rebatetask"
)
type Rebate struct {
Id bson.ObjectId `bson:"_id"` //记录ID
SnId int32 //玩家Id
CodeCoin int64 //洗码量
RebateCoin int64 //洗码金额
ReceiveType int32 //领取方式
Ts int64
}
type InsertRebateLogArgs struct {
Log *Rebate
Plt string
}
func InsertRebateLog(plt string, data *Rebate) error {
if rpcCli == nil {
return ErrRPClientNoConn
}
args := &InsertRebateLogArgs{
Plt: plt,
Log: data,
}
var ret bool
return rpcCli.CallWithTimeout("RebateLogSvc.InsertRebateLog", args, &ret, time.Second*30)
}
type RebateLog struct {
Rebates []*Rebate
PageNo int
PageSize int
PageSum int
}
type GetRebateLogArgs struct {
Plt string
PageNo int
PageSize int
SnId int32
}
func GetRebateLog(plt string, pageNo, pageSize int, snId int32) (r *RebateLog, err error) {
if rpcCli == nil {
return nil, ErrRPClientNoConn
}
args := &GetRebateLogArgs{
Plt: plt,
PageNo: pageNo,
PageSize: pageSize,
SnId: snId,
}
r = new(RebateLog)
err = rpcCli.CallWithTimeout("RebateLogSvc.GetRebateLog", args, &r, time.Second*30)
return
}