game_sync/gamesrv/transact/transact_minigameaddcoin.go

82 lines
2.8 KiB
Go

package transact
//
//import (
// "mongo.games.com/game/common"
// "mongo.games.com/game/gamesrv/base"
// "mongo.games.com/goserver/core/logger"
// "mongo.games.com/goserver/core/netlib"
// "mongo.games.com/goserver/core/transact"
//)
//
//const (
// TRANSACT_MINIGAMEADDCOIN_CTX = iota
//)
//
//type MiniGameAddCoinTransactHandler struct {
//}
//
//func (this *MiniGameAddCoinTransactHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult {
// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnExcute ")
// ctx := &common.WGAddCoin{}
// err := netlib.UnmarshalPacketNoPackId(ud.([]byte), ctx)
// if err != nil {
// logger.Logger.Trace("AddCoinTransactHandler.OnExcute failed:", err)
// return transact.TransExeResult_Failed
// }
// p := base.PlayerMgrSington.GetPlayerBySnId(ctx.SnId)
// if p != nil {
// s := p.GetScene()
// if s != nil {
// sp := s.GetScenePolicy()
// if sp != nil && sp.CanAddCoin(s, p, ctx.Coin) {
// p.AddCoinAsync(ctx.Coin, ctx.GainWay, true, ctx.Broadcast, ctx.Oper, ctx.Remark, ctx.WriteLog)
// //触发下事件
// sp.OnPlayerEvent(s, p, base.PlayerEventAddCoin, []int64{ctx.Coin})
// //
// tNode.TransEnv.SetField(TRANSACT_MINIGAMEADDCOIN_CTX, ctx)
// tNode.TransRep.RetFiels = p.Coin
// return transact.TransExeResult_Success
// }
// }
// }
//
// return transact.TransExeResult_Failed
//}
//
//func (this *MiniGameAddCoinTransactHandler) OnCommit(tNode *transact.TransNode) transact.TransExeResult {
// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnCommit ")
// return transact.TransExeResult_Success
//}
//
//func (this *MiniGameAddCoinTransactHandler) OnRollBack(tNode *transact.TransNode) transact.TransExeResult {
// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnRollBack ")
// ud := tNode.TransEnv.GetField(TRANSACT_ADDCOIN_CTX)
// if ctx, ok := ud.(*common.WGAddCoin); ok {
// p := base.PlayerMgrSington.GetPlayerBySnId(ctx.SnId)
// if p != nil {
// s := p.GetScene()
// if s != nil {
// sp := s.GetScenePolicy()
// if sp != nil && sp.CanAddCoin(s, p, -ctx.Coin) {
// p.AddCoinAsync(-ctx.Coin, ctx.GainWay, true, ctx.Broadcast, ctx.Oper, ctx.Remark, ctx.WriteLog)
// //触发下事件
// sp.OnPlayerEvent(s, p, base.PlayerEventAddCoin, []int64{-ctx.Coin})
// return transact.TransExeResult_Success
// }
// }
// }
// }
// return transact.TransExeResult_Success
//}
//
//func (this *MiniGameAddCoinTransactHandler) OnChildTransRep(tNode *transact.TransNode, hChild transact.TransNodeID,
// retCode int, ud interface{}) transact.TransExeResult {
// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnChildTransRep ")
// return transact.TransExeResult_Success
//}
//
//func init() {
// transact.RegisteHandler(common.TransType_MiniGameAddCoin, &MiniGameAddCoinTransactHandler{})
//}