82 lines
2.8 KiB
Go
82 lines
2.8 KiB
Go
package transact
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//
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//import (
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// "mongo.games.com/game/common"
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// "mongo.games.com/game/gamesrv/base"
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// "mongo.games.com/goserver/core/logger"
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// "mongo.games.com/goserver/core/netlib"
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// "mongo.games.com/goserver/core/transact"
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//)
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//
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//const (
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// TRANSACT_MINIGAMEADDCOIN_CTX = iota
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//)
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//
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//type MiniGameAddCoinTransactHandler struct {
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//}
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//
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//func (this *MiniGameAddCoinTransactHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult {
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// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnExcute ")
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// ctx := &common.WGAddCoin{}
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// err := netlib.UnmarshalPacketNoPackId(ud.([]byte), ctx)
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// if err != nil {
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// logger.Logger.Trace("AddCoinTransactHandler.OnExcute failed:", err)
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// return transact.TransExeResult_Failed
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// }
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// p := base.PlayerMgrSington.GetPlayerBySnId(ctx.SnId)
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// if p != nil {
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// s := p.GetScene()
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// if s != nil {
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// sp := s.GetScenePolicy()
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// if sp != nil && sp.CanAddCoin(s, p, ctx.Coin) {
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// p.AddCoinAsync(ctx.Coin, ctx.GainWay, true, ctx.Broadcast, ctx.Oper, ctx.Remark, ctx.WriteLog)
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// //触发下事件
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// sp.OnPlayerEvent(s, p, base.PlayerEventAddCoin, []int64{ctx.Coin})
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// //
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// tNode.TransEnv.SetField(TRANSACT_MINIGAMEADDCOIN_CTX, ctx)
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// tNode.TransRep.RetFiels = p.Coin
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// return transact.TransExeResult_Success
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// }
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// }
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// }
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//
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// return transact.TransExeResult_Failed
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//}
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//
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//func (this *MiniGameAddCoinTransactHandler) OnCommit(tNode *transact.TransNode) transact.TransExeResult {
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// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnCommit ")
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// return transact.TransExeResult_Success
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//}
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//
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//func (this *MiniGameAddCoinTransactHandler) OnRollBack(tNode *transact.TransNode) transact.TransExeResult {
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// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnRollBack ")
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// ud := tNode.TransEnv.GetField(TRANSACT_ADDCOIN_CTX)
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// if ctx, ok := ud.(*common.WGAddCoin); ok {
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// p := base.PlayerMgrSington.GetPlayerBySnId(ctx.SnId)
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// if p != nil {
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// s := p.GetScene()
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// if s != nil {
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// sp := s.GetScenePolicy()
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// if sp != nil && sp.CanAddCoin(s, p, -ctx.Coin) {
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// p.AddCoinAsync(-ctx.Coin, ctx.GainWay, true, ctx.Broadcast, ctx.Oper, ctx.Remark, ctx.WriteLog)
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// //触发下事件
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// sp.OnPlayerEvent(s, p, base.PlayerEventAddCoin, []int64{-ctx.Coin})
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// return transact.TransExeResult_Success
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// }
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// }
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// }
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// }
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// return transact.TransExeResult_Success
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//}
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//
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//func (this *MiniGameAddCoinTransactHandler) OnChildTransRep(tNode *transact.TransNode, hChild transact.TransNodeID,
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// retCode int, ud interface{}) transact.TransExeResult {
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// logger.Logger.Trace("MiniGameAddCoinTransactHandler.OnChildTransRep ")
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// return transact.TransExeResult_Success
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//}
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//
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//func init() {
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// transact.RegisteHandler(common.TransType_MiniGameAddCoin, &MiniGameAddCoinTransactHandler{})
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//}
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