package main import ( "mongo.games.com/goserver/core/netlib" "mongo.games.com/goserver/srvlib" "mongo.games.com/goserver/srvlib/protocol" ) func init() { netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), &protocol.SSPacketBroadcast{}, BroadcastHandler) } func BroadcastHandler(s *netlib.Session, packetid int, data interface{}) error { if bp, ok := data.(*protocol.SSPacketBroadcast); ok { pd := bp.GetData() sp := bp.GetSessParam() if bcss := sp.GetBcss(); bcss != nil { srvlib.ServerSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd, int(bcss.GetSArea()), int(bcss.GetSType())) } else { srvlib.ClientSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd) } } return nil }