package rollcoin import "time" const ( RollCoinWaiteTimeout = time.Second * 0 //等待 RollCoinStartTimeout = time.Second * 1 //开始 RollCoinRollTimeout = time.Second * 18 //押注 RollCoinCoinOverTimeout = time.Second * 1 //结束 RollCoinGameTimeOut = time.Second * 14 //比赛 RollCoinBilledTimeout = time.Second * 5 //结算 ) //场景状态 const ( RollCoinSceneStateWait int = iota //等待状态 RollCoinSceneStateStart //开始 RollCoinSceneStateRoll //押注 RollCoinSceneStateCoinOver //押注结束 RollCoinSceneStateGame //比赛 RollCoinSceneStateBilled //结算 RollCoinSceneStateMax ) //玩家操作 const ( RollCoinPlayerOpPushCoin int = iota //押注 RollCoinPlayerOpBanker //坐庄 RollCoinPlayerOpBankerList //坐庄列表 RollCoinPlayerList //玩家列表 RollCoinPlayerOpDownBanker //下庄 RollCoinPlayerOpCurDownBanker //当前庄下局下庄 )