package model import ( "encoding/json" "mongo.games.com/goserver/core/logger" "os" ) var ( ThirdPltGameMappingConfig = ThirdPlatformGameMappingConfiguration{} ) var GameMappingPath = "../data/DB_ThirdPlatformGameMapping.json" type ThirdPlatformGameMappingConfiguration struct { Arr []mappingItem } type mappingItem struct { SystemGameID int32 ThirdPlatformName string ThirdGameID string Desc string } func InitGameMappingConfig() { buf, err := os.ReadFile(GameMappingPath) if err != nil { logger.Logger.Error("InitGameMappingConfig os.ReadFile error ->", err) } err = json.Unmarshal(buf, &ThirdPltGameMappingConfig) if err != nil { logger.Logger.Error("InitGameMappingConfig json.Unmarshal error ->", err) return } } func (this *ThirdPlatformGameMappingConfiguration) FindByGameID(systemGameID int32) (ok bool, item *mappingItem) { for k, v := range this.Arr { if v.SystemGameID == systemGameID { return true, &this.Arr[k] } } return false, nil }