package model import ( "mongo.games.com/goserver/core/logger" "time" ) var ( DbVipDBName = "log" DbVipCollName = "log_vip" ) type DbVip struct { Platform string //平台 SnId int32 //玩家id VipLevel int32 //领取礼包的VIP等级 Type int32 //领取类型 0-每日礼包 1-每日金币礼包 2-固定礼包 9-等级礼包 ConsumeType int32 //消耗类型 ConsumeNum int64 //消耗数量 ItemInfo []ItemInfo //道具 获得 Ts int64 //领取时间 ShopId int32 //商品id ShopName string //商品名称 } func NewDbVip(platform string, snId int32, vipLevel int32, Type int32, consumeType int32, consumeNum int64, itemInfo []ItemInfo, shopId int32, shopName string) *DbVip { ts := time.Now() return &DbVip{Platform: platform, SnId: snId, VipLevel: vipLevel, Type: Type, Ts: ts.Unix(), ConsumeType: consumeType, ConsumeNum: consumeNum, ItemInfo: itemInfo, ShopId: shopId, ShopName: shopName} } type DbVipLogArgs struct { Log *DbVip } func InsertDbVipLog(log *DbVip) (err error) { if rpcCli == nil { logger.Logger.Error("model.InsertDbVipLog rpcCli == nil") return } var ret bool args := &DbVipLogArgs{ Log: log, } err = rpcCli.CallWithTimeout("DbVipLogSvc.InsertDbVipLog", args, &ret, time.Second*30) if err != nil { logger.Logger.Warn("InsertDbVipLog error:", err) return } return }