// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.27.1-devel // protoc v3.19.4 // source: samloc.proto package samloc import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) //操作结果 type OpResultCode int32 const ( OpResultCode_OPRC_Sucess OpResultCode = 0 //成功 OpResultCode_OPRC_Error OpResultCode = 1 //失败 OpResultCode_OPRC_NotMAxSingle OpResultCode = 2 //报单出最大 ) // Enum value maps for OpResultCode. var ( OpResultCode_name = map[int32]string{ 0: "OPRC_Sucess", 1: "OPRC_Error", 2: "OPRC_NotMAxSingle", } OpResultCode_value = map[string]int32{ "OPRC_Sucess": 0, "OPRC_Error": 1, "OPRC_NotMAxSingle": 2, } ) func (x OpResultCode) Enum() *OpResultCode { p := new(OpResultCode) *p = x return p } func (x OpResultCode) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (OpResultCode) Descriptor() protoreflect.EnumDescriptor { return file_samloc_proto_enumTypes[0].Descriptor() } func (OpResultCode) Type() protoreflect.EnumType { return &file_samloc_proto_enumTypes[0] } func (x OpResultCode) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use OpResultCode.Descriptor instead. func (OpResultCode) EnumDescriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{0} } //samloc type SamLocPacketID int32 const ( SamLocPacketID_PACKET_SamLocZERO SamLocPacketID = 0 // 弃用消息号 SamLocPacketID_PACKET_SCSamLocRoomInfo SamLocPacketID = 5550 //房间信息 SamLocPacketID_PACKET_SCSamLocRoomState SamLocPacketID = 5551 //房间状态 SamLocPacketID_PACKET_CSSamLocPlayerOp SamLocPacketID = 5552 //玩家操作 SamLocPacketID_PACKET_SCSamLocPlayerOp SamLocPacketID = 5553 //玩家操作 SamLocPacketID_PACKET_SCSamLocPlayerEnter SamLocPacketID = 5554 //玩家进入 SamLocPacketID_PACKET_SCSamLocPlayerLeave SamLocPacketID = 5555 //玩家离开 SamLocPacketID_PACKET_SCSamLocCard SamLocPacketID = 5556 //发牌 SamLocPacketID_PACKET_SCSamLocGameBilled SamLocPacketID = 5557 //结算 SamLocPacketID_PACKET_SCSamLocCurOpPos SamLocPacketID = 5558 //当前操作的玩家位置 SamLocPacketID_PACKET_SCSamLocSmallGameBilled SamLocPacketID = 5559 //小结算 SamLocPacketID_PACKET_SCSamLocUpdateMasterSnid SamLocPacketID = 5560 //房主更换 SamLocPacketID_PACKET_SCSamLocUpdateAudienceNum SamLocPacketID = 5561 //推送观众人数 SamLocPacketID_PACKET_SCSamLocAI SamLocPacketID = 5562 //AI消息 SamLocPacketID_PACKET_SCSamLocFirstOpPos SamLocPacketID = 5563 //首出玩家 ) // Enum value maps for SamLocPacketID. var ( SamLocPacketID_name = map[int32]string{ 0: "PACKET_SamLocZERO", 5550: "PACKET_SCSamLocRoomInfo", 5551: "PACKET_SCSamLocRoomState", 5552: "PACKET_CSSamLocPlayerOp", 5553: "PACKET_SCSamLocPlayerOp", 5554: "PACKET_SCSamLocPlayerEnter", 5555: "PACKET_SCSamLocPlayerLeave", 5556: "PACKET_SCSamLocCard", 5557: "PACKET_SCSamLocGameBilled", 5558: "PACKET_SCSamLocCurOpPos", 5559: "PACKET_SCSamLocSmallGameBilled", 5560: "PACKET_SCSamLocUpdateMasterSnid", 5561: "PACKET_SCSamLocUpdateAudienceNum", 5562: "PACKET_SCSamLocAI", 5563: "PACKET_SCSamLocFirstOpPos", } SamLocPacketID_value = map[string]int32{ "PACKET_SamLocZERO": 0, "PACKET_SCSamLocRoomInfo": 5550, "PACKET_SCSamLocRoomState": 5551, "PACKET_CSSamLocPlayerOp": 5552, "PACKET_SCSamLocPlayerOp": 5553, "PACKET_SCSamLocPlayerEnter": 5554, "PACKET_SCSamLocPlayerLeave": 5555, "PACKET_SCSamLocCard": 5556, "PACKET_SCSamLocGameBilled": 5557, "PACKET_SCSamLocCurOpPos": 5558, "PACKET_SCSamLocSmallGameBilled": 5559, "PACKET_SCSamLocUpdateMasterSnid": 5560, "PACKET_SCSamLocUpdateAudienceNum": 5561, "PACKET_SCSamLocAI": 5562, "PACKET_SCSamLocFirstOpPos": 5563, } ) func (x SamLocPacketID) Enum() *SamLocPacketID { p := new(SamLocPacketID) *p = x return p } func (x SamLocPacketID) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (SamLocPacketID) Descriptor() protoreflect.EnumDescriptor { return file_samloc_proto_enumTypes[1].Descriptor() } func (SamLocPacketID) Type() protoreflect.EnumType { return &file_samloc_proto_enumTypes[1] } func (x SamLocPacketID) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use SamLocPacketID.Descriptor instead. func (SamLocPacketID) EnumDescriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{1} } //玩家信息 type SamLocPlayerData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字 SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号 Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像 Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别 Params []string `protobuf:"bytes,5,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:昵称 头像 性别 ip 等 Coin int64 `protobuf:"varint,6,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币 Pos int32 `protobuf:"varint,7,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置 Flag int32 `protobuf:"varint,8,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记 详见:数据字典 Longitude int32 `protobuf:"varint,9,opt,name=Longitude,proto3" json:"Longitude,omitempty"` //经度 Latitude int32 `protobuf:"varint,10,opt,name=Latitude,proto3" json:"Latitude,omitempty"` //纬度 City string `protobuf:"bytes,11,opt,name=City,proto3" json:"City,omitempty"` //城市 例:伦敦 LastOp int32 `protobuf:"varint,12,opt,name=LastOp,proto3" json:"LastOp,omitempty"` //如上:玩家操作 VIP int32 `protobuf:"varint,13,opt,name=VIP,proto3" json:"VIP,omitempty"` //玩家VIP等级 HeadOutLine int32 `protobuf:"varint,14,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框 NiceId int32 `protobuf:"varint,15,opt,name=NiceId,proto3" json:"NiceId,omitempty"` //靓号[机器人用] Cards []int32 `protobuf:"varint,16,rep,packed,name=Cards,proto3" json:"Cards,omitempty"` //手牌 CurRoundTotalBet int64 `protobuf:"varint,17,opt,name=CurRoundTotalBet,proto3" json:"CurRoundTotalBet,omitempty"` //本轮押注已押的金币 GameCoin int64 `protobuf:"varint,18,opt,name=GameCoin,proto3" json:"GameCoin,omitempty"` //游戏内带入的金币 RoleId int32 `protobuf:"varint,19,opt,name=RoleId,proto3" json:"RoleId,omitempty"` //使用中的角色id Items map[int32]int32 `protobuf:"bytes,20,rep,name=Items,proto3" json:"Items,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` MatchRankId int32 `protobuf:"varint,21,opt,name=MatchRankId,proto3" json:"MatchRankId,omitempty"` Lv int32 `protobuf:"varint,22,opt,name=Lv,proto3" json:"Lv,omitempty"` CopySnid int32 `protobuf:"varint,23,opt,name=CopySnid,proto3" json:"CopySnid,omitempty"` //比赛场机器人假snid CopyRoleId int32 `protobuf:"varint,24,opt,name=CopyRoleId,proto3" json:"CopyRoleId,omitempty"` //比赛场机器人假角色 Trusteeship int32 `protobuf:"varint,25,opt,name=Trusteeship,proto3" json:"Trusteeship,omitempty"` //托管 } func (x *SamLocPlayerData) Reset() { *x = SamLocPlayerData{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SamLocPlayerData) String() string { return protoimpl.X.MessageStringOf(x) } func (*SamLocPlayerData) ProtoMessage() {} func (x *SamLocPlayerData) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SamLocPlayerData.ProtoReflect.Descriptor instead. func (*SamLocPlayerData) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{0} } func (x *SamLocPlayerData) GetName() string { if x != nil { return x.Name } return "" } func (x *SamLocPlayerData) GetSnId() int32 { if x != nil { return x.SnId } return 0 } func (x *SamLocPlayerData) GetHead() int32 { if x != nil { return x.Head } return 0 } func (x *SamLocPlayerData) GetSex() int32 { if x != nil { return x.Sex } return 0 } func (x *SamLocPlayerData) GetParams() []string { if x != nil { return x.Params } return nil } func (x *SamLocPlayerData) GetCoin() int64 { if x != nil { return x.Coin } return 0 } func (x *SamLocPlayerData) GetPos() int32 { if x != nil { return x.Pos } return 0 } func (x *SamLocPlayerData) GetFlag() int32 { if x != nil { return x.Flag } return 0 } func (x *SamLocPlayerData) GetLongitude() int32 { if x != nil { return x.Longitude } return 0 } func (x *SamLocPlayerData) GetLatitude() int32 { if x != nil { return x.Latitude } return 0 } func (x *SamLocPlayerData) GetCity() string { if x != nil { return x.City } return "" } func (x *SamLocPlayerData) GetLastOp() int32 { if x != nil { return x.LastOp } return 0 } func (x *SamLocPlayerData) GetVIP() int32 { if x != nil { return x.VIP } return 0 } func (x *SamLocPlayerData) GetHeadOutLine() int32 { if x != nil { return x.HeadOutLine } return 0 } func (x *SamLocPlayerData) GetNiceId() int32 { if x != nil { return x.NiceId } return 0 } func (x *SamLocPlayerData) GetCards() []int32 { if x != nil { return x.Cards } return nil } func (x *SamLocPlayerData) GetCurRoundTotalBet() int64 { if x != nil { return x.CurRoundTotalBet } return 0 } func (x *SamLocPlayerData) GetGameCoin() int64 { if x != nil { return x.GameCoin } return 0 } func (x *SamLocPlayerData) GetRoleId() int32 { if x != nil { return x.RoleId } return 0 } func (x *SamLocPlayerData) GetItems() map[int32]int32 { if x != nil { return x.Items } return nil } func (x *SamLocPlayerData) GetMatchRankId() int32 { if x != nil { return x.MatchRankId } return 0 } func (x *SamLocPlayerData) GetLv() int32 { if x != nil { return x.Lv } return 0 } func (x *SamLocPlayerData) GetCopySnid() int32 { if x != nil { return x.CopySnid } return 0 } func (x *SamLocPlayerData) GetCopyRoleId() int32 { if x != nil { return x.CopyRoleId } return 0 } func (x *SamLocPlayerData) GetTrusteeship() int32 { if x != nil { return x.Trusteeship } return 0 } type LastDelCard struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Cards []int32 `protobuf:"varint,1,rep,packed,name=Cards,proto3" json:"Cards,omitempty"` } func (x *LastDelCard) Reset() { *x = LastDelCard{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LastDelCard) String() string { return protoimpl.X.MessageStringOf(x) } func (*LastDelCard) ProtoMessage() {} func (x *LastDelCard) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LastDelCard.ProtoReflect.Descriptor instead. func (*LastDelCard) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{1} } func (x *LastDelCard) GetCards() []int32 { if x != nil { return x.Cards } return nil } //房间信息 type SCSamLocRoomInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id Creator int32 `protobuf:"varint,2,opt,name=Creator,proto3" json:"Creator,omitempty"` //创建者SnId GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式 Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数 BankerPos int32 `protobuf:"varint,6,opt,name=BankerPos,proto3" json:"BankerPos,omitempty"` //庄家位置 State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态,如上 TimeOut int32 `protobuf:"varint,8,opt,name=TimeOut,proto3" json:"TimeOut,omitempty"` //等待剩余时间 单位:秒 Players []*SamLocPlayerData `protobuf:"bytes,9,rep,name=Players,proto3" json:"Players,omitempty"` //房间内的玩家信息 AudienceNum int32 `protobuf:"varint,11,opt,name=AudienceNum,proto3" json:"AudienceNum,omitempty"` //当前观战人数 CurOpIdx int32 `protobuf:"varint,12,opt,name=CurOpIdx,proto3" json:"CurOpIdx,omitempty"` //当前等待操作的玩家 LastDelCards []*LastDelCard `protobuf:"bytes,13,rep,name=LastDelCards,proto3" json:"LastDelCards,omitempty"` //上两手出的牌 NumOfGames int32 `protobuf:"varint,14,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前局数 TotalOfGames int32 `protobuf:"varint,15,opt,name=TotalOfGames,proto3" json:"TotalOfGames,omitempty"` //总局数 MasterSnid int32 `protobuf:"varint,16,opt,name=MasterSnid,proto3" json:"MasterSnid,omitempty"` //房主 BaseScore int32 `protobuf:"varint,17,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //游戏底分 MaxPlayerNum int32 `protobuf:"varint,18,opt,name=MaxPlayerNum,proto3" json:"MaxPlayerNum,omitempty"` //最大游戏人数 WinSnids []int32 `protobuf:"varint,19,rep,packed,name=WinSnids,proto3" json:"WinSnids,omitempty"` //已出完牌的玩家 // 比赛场相关 IsMatch int32 `protobuf:"varint,20,opt,name=IsMatch,proto3" json:"IsMatch,omitempty"` //0普通场 1锦标赛 2冠军赛 Round int32 `protobuf:"varint,22,opt,name=Round,proto3" json:"Round,omitempty"` //比赛当前轮数 CurPlayerNum int32 `protobuf:"varint,24,opt,name=CurPlayerNum,proto3" json:"CurPlayerNum,omitempty"` //当前游戏人数 NextNeed int32 `protobuf:"varint,25,opt,name=NextNeed,proto3" json:"NextNeed,omitempty"` //前多少名可以晋级下一轮 MatchFinals int32 `protobuf:"varint,26,opt,name=MatchFinals,proto3" json:"MatchFinals,omitempty"` //0晋级赛 1半决赛 2是总决赛 BaosamOps int32 `protobuf:"varint,27,opt,name=BaosamOps,proto3" json:"BaosamOps,omitempty"` //默认-1 } func (x *SCSamLocRoomInfo) Reset() { *x = SCSamLocRoomInfo{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocRoomInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocRoomInfo) ProtoMessage() {} func (x *SCSamLocRoomInfo) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocRoomInfo.ProtoReflect.Descriptor instead. func (*SCSamLocRoomInfo) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{2} } func (x *SCSamLocRoomInfo) GetRoomId() int32 { if x != nil { return x.RoomId } return 0 } func (x *SCSamLocRoomInfo) GetCreator() int32 { if x != nil { return x.Creator } return 0 } func (x *SCSamLocRoomInfo) GetGameId() int32 { if x != nil { return x.GameId } return 0 } func (x *SCSamLocRoomInfo) GetRoomMode() int32 { if x != nil { return x.RoomMode } return 0 } func (x *SCSamLocRoomInfo) GetParams() []int32 { if x != nil { return x.Params } return nil } func (x *SCSamLocRoomInfo) GetBankerPos() int32 { if x != nil { return x.BankerPos } return 0 } func (x *SCSamLocRoomInfo) GetState() int32 { if x != nil { return x.State } return 0 } func (x *SCSamLocRoomInfo) GetTimeOut() int32 { if x != nil { return x.TimeOut } return 0 } func (x *SCSamLocRoomInfo) GetPlayers() []*SamLocPlayerData { if x != nil { return x.Players } return nil } func (x *SCSamLocRoomInfo) GetAudienceNum() int32 { if x != nil { return x.AudienceNum } return 0 } func (x *SCSamLocRoomInfo) GetCurOpIdx() int32 { if x != nil { return x.CurOpIdx } return 0 } func (x *SCSamLocRoomInfo) GetLastDelCards() []*LastDelCard { if x != nil { return x.LastDelCards } return nil } func (x *SCSamLocRoomInfo) GetNumOfGames() int32 { if x != nil { return x.NumOfGames } return 0 } func (x *SCSamLocRoomInfo) GetTotalOfGames() int32 { if x != nil { return x.TotalOfGames } return 0 } func (x *SCSamLocRoomInfo) GetMasterSnid() int32 { if x != nil { return x.MasterSnid } return 0 } func (x *SCSamLocRoomInfo) GetBaseScore() int32 { if x != nil { return x.BaseScore } return 0 } func (x *SCSamLocRoomInfo) GetMaxPlayerNum() int32 { if x != nil { return x.MaxPlayerNum } return 0 } func (x *SCSamLocRoomInfo) GetWinSnids() []int32 { if x != nil { return x.WinSnids } return nil } func (x *SCSamLocRoomInfo) GetIsMatch() int32 { if x != nil { return x.IsMatch } return 0 } func (x *SCSamLocRoomInfo) GetRound() int32 { if x != nil { return x.Round } return 0 } func (x *SCSamLocRoomInfo) GetCurPlayerNum() int32 { if x != nil { return x.CurPlayerNum } return 0 } func (x *SCSamLocRoomInfo) GetNextNeed() int32 { if x != nil { return x.NextNeed } return 0 } func (x *SCSamLocRoomInfo) GetMatchFinals() int32 { if x != nil { return x.MatchFinals } return 0 } func (x *SCSamLocRoomInfo) GetBaosamOps() int32 { if x != nil { return x.BaosamOps } return 0 } //房间状态更新 type SCSamLocRoomState struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态 Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //参数 } func (x *SCSamLocRoomState) Reset() { *x = SCSamLocRoomState{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocRoomState) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocRoomState) ProtoMessage() {} func (x *SCSamLocRoomState) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocRoomState.ProtoReflect.Descriptor instead. func (*SCSamLocRoomState) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{3} } func (x *SCSamLocRoomState) GetState() int32 { if x != nil { return x.State } return 0 } func (x *SCSamLocRoomState) GetParams() []int64 { if x != nil { return x.Params } return nil } //玩家操作 type CSSamLocPlayerOp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //1出牌 2过牌 3开始游戏 OpParam []int64 `protobuf:"varint,2,rep,packed,name=OpParam,proto3" json:"OpParam,omitempty"` } func (x *CSSamLocPlayerOp) Reset() { *x = CSSamLocPlayerOp{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CSSamLocPlayerOp) String() string { return protoimpl.X.MessageStringOf(x) } func (*CSSamLocPlayerOp) ProtoMessage() {} func (x *CSSamLocPlayerOp) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CSSamLocPlayerOp.ProtoReflect.Descriptor instead. func (*CSSamLocPlayerOp) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{4} } func (x *CSSamLocPlayerOp) GetOpCode() int32 { if x != nil { return x.OpCode } return 0 } func (x *CSSamLocPlayerOp) GetOpParam() []int64 { if x != nil { return x.OpParam } return nil } type SCSamLocPlayerOp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //1出牌 2过牌 3开始游戏 OpParam []int64 `protobuf:"varint,2,rep,packed,name=OpParam,proto3" json:"OpParam,omitempty"` //参数 SnId int32 `protobuf:"varint,3,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家位置 OpRetCode OpResultCode `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=samloc.OpResultCode" json:"OpRetCode,omitempty"` //返回错误码,详见:enums.proto Trusteeship int32 `protobuf:"varint,5,opt,name=Trusteeship,proto3" json:"Trusteeship,omitempty"` // 托管 0 未托管 1 10s 2 5s } func (x *SCSamLocPlayerOp) Reset() { *x = SCSamLocPlayerOp{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocPlayerOp) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocPlayerOp) ProtoMessage() {} func (x *SCSamLocPlayerOp) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocPlayerOp.ProtoReflect.Descriptor instead. func (*SCSamLocPlayerOp) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{5} } func (x *SCSamLocPlayerOp) GetOpCode() int32 { if x != nil { return x.OpCode } return 0 } func (x *SCSamLocPlayerOp) GetOpParam() []int64 { if x != nil { return x.OpParam } return nil } func (x *SCSamLocPlayerOp) GetSnId() int32 { if x != nil { return x.SnId } return 0 } func (x *SCSamLocPlayerOp) GetOpRetCode() OpResultCode { if x != nil { return x.OpRetCode } return OpResultCode_OPRC_Sucess } func (x *SCSamLocPlayerOp) GetTrusteeship() int32 { if x != nil { return x.Trusteeship } return 0 } //玩家进入 type SCSamLocPlayerEnter struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Data *SamLocPlayerData `protobuf:"bytes,1,opt,name=Data,proto3" json:"Data,omitempty"` //玩家数据 } func (x *SCSamLocPlayerEnter) Reset() { *x = SCSamLocPlayerEnter{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocPlayerEnter) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocPlayerEnter) ProtoMessage() {} func (x *SCSamLocPlayerEnter) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[6] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocPlayerEnter.ProtoReflect.Descriptor instead. func (*SCSamLocPlayerEnter) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{6} } func (x *SCSamLocPlayerEnter) GetData() *SamLocPlayerData { if x != nil { return x.Data } return nil } //玩家离开 type SCSamLocPlayerLeave struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //玩家位置 } func (x *SCSamLocPlayerLeave) Reset() { *x = SCSamLocPlayerLeave{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocPlayerLeave) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocPlayerLeave) ProtoMessage() {} func (x *SCSamLocPlayerLeave) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[7] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocPlayerLeave.ProtoReflect.Descriptor instead. func (*SCSamLocPlayerLeave) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{7} } func (x *SCSamLocPlayerLeave) GetPos() int32 { if x != nil { return x.Pos } return 0 } //结算结果 type SamLocPlayerGameBilled struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家 Cards []int32 `protobuf:"varint,2,rep,packed,name=Cards,proto3" json:"Cards,omitempty"` // 手牌 WinCoin int64 `protobuf:"varint,3,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` //输赢金额 GameCoin int64 `protobuf:"varint,4,opt,name=GameCoin,proto3" json:"GameCoin,omitempty"` //结算后身上余额 IsWin int32 `protobuf:"varint,5,opt,name=IsWin,proto3" json:"IsWin,omitempty"` //输赢 赢1 输2 平0 } func (x *SamLocPlayerGameBilled) Reset() { *x = SamLocPlayerGameBilled{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SamLocPlayerGameBilled) String() string { return protoimpl.X.MessageStringOf(x) } func (*SamLocPlayerGameBilled) ProtoMessage() {} func (x *SamLocPlayerGameBilled) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[8] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SamLocPlayerGameBilled.ProtoReflect.Descriptor instead. func (*SamLocPlayerGameBilled) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{8} } func (x *SamLocPlayerGameBilled) GetSnId() int32 { if x != nil { return x.SnId } return 0 } func (x *SamLocPlayerGameBilled) GetCards() []int32 { if x != nil { return x.Cards } return nil } func (x *SamLocPlayerGameBilled) GetWinCoin() int64 { if x != nil { return x.WinCoin } return 0 } func (x *SamLocPlayerGameBilled) GetGameCoin() int64 { if x != nil { return x.GameCoin } return 0 } func (x *SamLocPlayerGameBilled) GetIsWin() int32 { if x != nil { return x.IsWin } return 0 } type SCSamLocGameBilled struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Datas []*SamLocPlayerGameBilled `protobuf:"bytes,1,rep,name=Datas,proto3" json:"Datas,omitempty"` } func (x *SCSamLocGameBilled) Reset() { *x = SCSamLocGameBilled{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocGameBilled) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocGameBilled) ProtoMessage() {} func (x *SCSamLocGameBilled) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocGameBilled.ProtoReflect.Descriptor instead. func (*SCSamLocGameBilled) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{9} } func (x *SCSamLocGameBilled) GetDatas() []*SamLocPlayerGameBilled { if x != nil { return x.Datas } return nil } //小结算结果(炸的分) type SCSamLocSmallGameBilled struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields WinPos int32 `protobuf:"varint,1,opt,name=WinPos,proto3" json:"WinPos,omitempty"` //赢家 WinPosCoin int64 `protobuf:"varint,2,opt,name=WinPosCoin,proto3" json:"WinPosCoin,omitempty"` //结算后赢家身上余额 LosePos int32 `protobuf:"varint,3,opt,name=LosePos,proto3" json:"LosePos,omitempty"` //输家 LosePosCoin int64 `protobuf:"varint,4,opt,name=LosePosCoin,proto3" json:"LosePosCoin,omitempty"` //结算后输家身上余额 WinCoin int64 `protobuf:"varint,5,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` //赢金额 LoseCoin int64 `protobuf:"varint,6,opt,name=LoseCoin,proto3" json:"LoseCoin,omitempty"` //输金额 } func (x *SCSamLocSmallGameBilled) Reset() { *x = SCSamLocSmallGameBilled{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocSmallGameBilled) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocSmallGameBilled) ProtoMessage() {} func (x *SCSamLocSmallGameBilled) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocSmallGameBilled.ProtoReflect.Descriptor instead. func (*SCSamLocSmallGameBilled) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{10} } func (x *SCSamLocSmallGameBilled) GetWinPos() int32 { if x != nil { return x.WinPos } return 0 } func (x *SCSamLocSmallGameBilled) GetWinPosCoin() int64 { if x != nil { return x.WinPosCoin } return 0 } func (x *SCSamLocSmallGameBilled) GetLosePos() int32 { if x != nil { return x.LosePos } return 0 } func (x *SCSamLocSmallGameBilled) GetLosePosCoin() int64 { if x != nil { return x.LosePosCoin } return 0 } func (x *SCSamLocSmallGameBilled) GetWinCoin() int64 { if x != nil { return x.WinCoin } return 0 } func (x *SCSamLocSmallGameBilled) GetLoseCoin() int64 { if x != nil { return x.LoseCoin } return 0 } //发牌 type SCSamLocCard struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Cards []int32 `protobuf:"varint,1,rep,packed,name=Cards,proto3" json:"Cards,omitempty"` //手牌 Grade int32 `protobuf:"varint,2,opt,name=Grade,proto3" json:"Grade,omitempty"` Type int32 `protobuf:"varint,3,opt,name=Type,proto3" json:"Type,omitempty"` //1最小 2随机 3最大 Totalin int32 `protobuf:"varint,4,opt,name=Totalin,proto3" json:"Totalin,omitempty"` //投入 Totalout int32 `protobuf:"varint,5,opt,name=Totalout,proto3" json:"Totalout,omitempty"` //产出 } func (x *SCSamLocCard) Reset() { *x = SCSamLocCard{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocCard) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocCard) ProtoMessage() {} func (x *SCSamLocCard) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocCard.ProtoReflect.Descriptor instead. func (*SCSamLocCard) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{11} } func (x *SCSamLocCard) GetCards() []int32 { if x != nil { return x.Cards } return nil } func (x *SCSamLocCard) GetGrade() int32 { if x != nil { return x.Grade } return 0 } func (x *SCSamLocCard) GetType() int32 { if x != nil { return x.Type } return 0 } func (x *SCSamLocCard) GetTotalin() int32 { if x != nil { return x.Totalin } return 0 } func (x *SCSamLocCard) GetTotalout() int32 { if x != nil { return x.Totalout } return 0 } type SCSamLocCurOpPos struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置 IsNew bool `protobuf:"varint,2,opt,name=IsNew,proto3" json:"IsNew,omitempty"` //新一轮开始出牌 Cards []int32 `protobuf:"varint,3,rep,packed,name=Cards,proto3" json:"Cards,omitempty"` //上家出的牌 ExDelay int32 `protobuf:"varint,4,opt,name=ExDelay,proto3" json:"ExDelay,omitempty"` //出牌额外延迟时间(s) Warn bool `protobuf:"varint,5,opt,name=Warn,proto3" json:"Warn,omitempty"` //爆单 } func (x *SCSamLocCurOpPos) Reset() { *x = SCSamLocCurOpPos{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocCurOpPos) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocCurOpPos) ProtoMessage() {} func (x *SCSamLocCurOpPos) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocCurOpPos.ProtoReflect.Descriptor instead. func (*SCSamLocCurOpPos) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{12} } func (x *SCSamLocCurOpPos) GetPos() int32 { if x != nil { return x.Pos } return 0 } func (x *SCSamLocCurOpPos) GetIsNew() bool { if x != nil { return x.IsNew } return false } func (x *SCSamLocCurOpPos) GetCards() []int32 { if x != nil { return x.Cards } return nil } func (x *SCSamLocCurOpPos) GetExDelay() int32 { if x != nil { return x.ExDelay } return 0 } func (x *SCSamLocCurOpPos) GetWarn() bool { if x != nil { return x.Warn } return false } type SCSamLocUpdateMasterSnid struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields MasterSnid int32 `protobuf:"varint,1,opt,name=MasterSnid,proto3" json:"MasterSnid,omitempty"` //房主 } func (x *SCSamLocUpdateMasterSnid) Reset() { *x = SCSamLocUpdateMasterSnid{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocUpdateMasterSnid) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocUpdateMasterSnid) ProtoMessage() {} func (x *SCSamLocUpdateMasterSnid) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocUpdateMasterSnid.ProtoReflect.Descriptor instead. func (*SCSamLocUpdateMasterSnid) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{13} } func (x *SCSamLocUpdateMasterSnid) GetMasterSnid() int32 { if x != nil { return x.MasterSnid } return 0 } //PACKET_SCSamLocUpdateAudienceNum type SCSamLocUpdateAudienceNum struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields AudienceNum int32 `protobuf:"varint,1,opt,name=AudienceNum,proto3" json:"AudienceNum,omitempty"` //当前观战人数 } func (x *SCSamLocUpdateAudienceNum) Reset() { *x = SCSamLocUpdateAudienceNum{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocUpdateAudienceNum) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocUpdateAudienceNum) ProtoMessage() {} func (x *SCSamLocUpdateAudienceNum) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[14] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocUpdateAudienceNum.ProtoReflect.Descriptor instead. func (*SCSamLocUpdateAudienceNum) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{14} } func (x *SCSamLocUpdateAudienceNum) GetAudienceNum() int32 { if x != nil { return x.AudienceNum } return 0 } type SCSamLocAIData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BombNum int32 `protobuf:"varint,1,opt,name=Bomb_num,json=BombNum,proto3" json:"Bomb_num,omitempty"` //炸弹数量 CardPlayActionSeq string `protobuf:"bytes,2,opt,name=Card_play_action_seq,json=CardPlayActionSeq,proto3" json:"Card_play_action_seq,omitempty"` //出牌历史记录 LastMove_0 string `protobuf:"bytes,3,opt,name=Last_move_0,json=LastMove0,proto3" json:"Last_move_0,omitempty"` //最后出牌 LastMove_1 string `protobuf:"bytes,4,opt,name=Last_move_1,json=LastMove1,proto3" json:"Last_move_1,omitempty"` //最后出牌 LastMove_2 string `protobuf:"bytes,5,opt,name=Last_move_2,json=LastMove2,proto3" json:"Last_move_2,omitempty"` //最后出牌 LastMove_3 string `protobuf:"bytes,6,opt,name=Last_move_3,json=LastMove3,proto3" json:"Last_move_3,omitempty"` //最后出牌 NumCardsLeft_0 int32 `protobuf:"varint,7,opt,name=Num_cards_left_0,json=NumCardsLeft0,proto3" json:"Num_cards_left_0,omitempty"` //剩余牌数 NumCardsLeft_1 int32 `protobuf:"varint,8,opt,name=Num_cards_left_1,json=NumCardsLeft1,proto3" json:"Num_cards_left_1,omitempty"` //剩余牌数 NumCardsLeft_2 int32 `protobuf:"varint,9,opt,name=Num_cards_left_2,json=NumCardsLeft2,proto3" json:"Num_cards_left_2,omitempty"` //剩余牌数 NumCardsLeft_3 int32 `protobuf:"varint,10,opt,name=Num_cards_left_3,json=NumCardsLeft3,proto3" json:"Num_cards_left_3,omitempty"` //剩余牌数 OtherHandCards string `protobuf:"bytes,11,opt,name=Other_hand_cards,json=OtherHandCards,proto3" json:"Other_hand_cards,omitempty"` //其它人手牌 PlayedCards_0 string `protobuf:"bytes,12,opt,name=Played_cards_0,json=PlayedCards0,proto3" json:"Played_cards_0,omitempty"` //出过的牌 PlayedCards_1 string `protobuf:"bytes,13,opt,name=Played_cards_1,json=PlayedCards1,proto3" json:"Played_cards_1,omitempty"` //出过的牌 PlayedCards_2 string `protobuf:"bytes,14,opt,name=Played_cards_2,json=PlayedCards2,proto3" json:"Played_cards_2,omitempty"` //出过的牌 PlayedCards_3 string `protobuf:"bytes,15,opt,name=Played_cards_3,json=PlayedCards3,proto3" json:"Played_cards_3,omitempty"` //出过的牌 PlayerHandCards string `protobuf:"bytes,16,opt,name=Player_hand_cards,json=PlayerHandCards,proto3" json:"Player_hand_cards,omitempty"` //手牌 PlayerPosition int32 `protobuf:"varint,17,opt,name=Player_position,json=PlayerPosition,proto3" json:"Player_position,omitempty"` //当前操作数置 } func (x *SCSamLocAIData) Reset() { *x = SCSamLocAIData{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocAIData) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocAIData) ProtoMessage() {} func (x *SCSamLocAIData) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[15] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocAIData.ProtoReflect.Descriptor instead. func (*SCSamLocAIData) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{15} } func (x *SCSamLocAIData) GetBombNum() int32 { if x != nil { return x.BombNum } return 0 } func (x *SCSamLocAIData) GetCardPlayActionSeq() string { if x != nil { return x.CardPlayActionSeq } return "" } func (x *SCSamLocAIData) GetLastMove_0() string { if x != nil { return x.LastMove_0 } return "" } func (x *SCSamLocAIData) GetLastMove_1() string { if x != nil { return x.LastMove_1 } return "" } func (x *SCSamLocAIData) GetLastMove_2() string { if x != nil { return x.LastMove_2 } return "" } func (x *SCSamLocAIData) GetLastMove_3() string { if x != nil { return x.LastMove_3 } return "" } func (x *SCSamLocAIData) GetNumCardsLeft_0() int32 { if x != nil { return x.NumCardsLeft_0 } return 0 } func (x *SCSamLocAIData) GetNumCardsLeft_1() int32 { if x != nil { return x.NumCardsLeft_1 } return 0 } func (x *SCSamLocAIData) GetNumCardsLeft_2() int32 { if x != nil { return x.NumCardsLeft_2 } return 0 } func (x *SCSamLocAIData) GetNumCardsLeft_3() int32 { if x != nil { return x.NumCardsLeft_3 } return 0 } func (x *SCSamLocAIData) GetOtherHandCards() string { if x != nil { return x.OtherHandCards } return "" } func (x *SCSamLocAIData) GetPlayedCards_0() string { if x != nil { return x.PlayedCards_0 } return "" } func (x *SCSamLocAIData) GetPlayedCards_1() string { if x != nil { return x.PlayedCards_1 } return "" } func (x *SCSamLocAIData) GetPlayedCards_2() string { if x != nil { return x.PlayedCards_2 } return "" } func (x *SCSamLocAIData) GetPlayedCards_3() string { if x != nil { return x.PlayedCards_3 } return "" } func (x *SCSamLocAIData) GetPlayerHandCards() string { if x != nil { return x.PlayerHandCards } return "" } func (x *SCSamLocAIData) GetPlayerPosition() int32 { if x != nil { return x.PlayerPosition } return 0 } //PACKET_SCSamLocFirstOpPos type SCSamLocFirstOpPos struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置 Baosam bool `protobuf:"varint,2,opt,name=Baosam,proto3" json:"Baosam,omitempty"` //true baosam } func (x *SCSamLocFirstOpPos) Reset() { *x = SCSamLocFirstOpPos{} if protoimpl.UnsafeEnabled { mi := &file_samloc_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCSamLocFirstOpPos) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCSamLocFirstOpPos) ProtoMessage() {} func (x *SCSamLocFirstOpPos) ProtoReflect() protoreflect.Message { mi := &file_samloc_proto_msgTypes[16] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCSamLocFirstOpPos.ProtoReflect.Descriptor instead. func (*SCSamLocFirstOpPos) Descriptor() ([]byte, []int) { return file_samloc_proto_rawDescGZIP(), []int{16} } func (x *SCSamLocFirstOpPos) GetPos() int32 { if x != nil { return x.Pos } return 0 } func (x *SCSamLocFirstOpPos) GetBaosam() bool { if x != nil { return x.Baosam } return false } var File_samloc_proto protoreflect.FileDescriptor var file_samloc_proto_rawDesc = []byte{ 0x0a, 0x0c, 0x73, 0x61, 0x6d, 0x6c, 0x6f, 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file_samloc_proto_rawDescOnce.Do(func() { file_samloc_proto_rawDescData = protoimpl.X.CompressGZIP(file_samloc_proto_rawDescData) }) return file_samloc_proto_rawDescData } var file_samloc_proto_enumTypes = make([]protoimpl.EnumInfo, 2) var file_samloc_proto_msgTypes = make([]protoimpl.MessageInfo, 18) var file_samloc_proto_goTypes = []interface{}{ (OpResultCode)(0), // 0: samloc.OpResultCode (SamLocPacketID)(0), // 1: samloc.SamLocPacketID (*SamLocPlayerData)(nil), // 2: samloc.SamLocPlayerData (*LastDelCard)(nil), // 3: samloc.LastDelCard (*SCSamLocRoomInfo)(nil), // 4: samloc.SCSamLocRoomInfo (*SCSamLocRoomState)(nil), // 5: samloc.SCSamLocRoomState (*CSSamLocPlayerOp)(nil), // 6: samloc.CSSamLocPlayerOp (*SCSamLocPlayerOp)(nil), // 7: samloc.SCSamLocPlayerOp (*SCSamLocPlayerEnter)(nil), // 8: samloc.SCSamLocPlayerEnter (*SCSamLocPlayerLeave)(nil), // 9: samloc.SCSamLocPlayerLeave (*SamLocPlayerGameBilled)(nil), // 10: samloc.SamLocPlayerGameBilled (*SCSamLocGameBilled)(nil), // 11: samloc.SCSamLocGameBilled (*SCSamLocSmallGameBilled)(nil), // 12: samloc.SCSamLocSmallGameBilled (*SCSamLocCard)(nil), // 13: samloc.SCSamLocCard (*SCSamLocCurOpPos)(nil), // 14: samloc.SCSamLocCurOpPos (*SCSamLocUpdateMasterSnid)(nil), // 15: samloc.SCSamLocUpdateMasterSnid (*SCSamLocUpdateAudienceNum)(nil), // 16: samloc.SCSamLocUpdateAudienceNum (*SCSamLocAIData)(nil), // 17: samloc.SCSamLocAIData (*SCSamLocFirstOpPos)(nil), // 18: samloc.SCSamLocFirstOpPos nil, // 19: samloc.SamLocPlayerData.ItemsEntry } var file_samloc_proto_depIdxs = []int32{ 19, // 0: samloc.SamLocPlayerData.Items:type_name -> samloc.SamLocPlayerData.ItemsEntry 2, // 1: samloc.SCSamLocRoomInfo.Players:type_name -> samloc.SamLocPlayerData 3, // 2: samloc.SCSamLocRoomInfo.LastDelCards:type_name -> samloc.LastDelCard 0, // 3: samloc.SCSamLocPlayerOp.OpRetCode:type_name -> samloc.OpResultCode 2, // 4: samloc.SCSamLocPlayerEnter.Data:type_name -> samloc.SamLocPlayerData 10, // 5: samloc.SCSamLocGameBilled.Datas:type_name -> samloc.SamLocPlayerGameBilled 6, // [6:6] is the sub-list for method output_type 6, // [6:6] is the sub-list for method input_type 6, // [6:6] is the sub-list for extension type_name 6, // [6:6] is the sub-list for extension extendee 0, // [0:6] is the sub-list for field type_name } func init() { file_samloc_proto_init() } func file_samloc_proto_init() { if File_samloc_proto != nil { return } if !protoimpl.UnsafeEnabled { file_samloc_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SamLocPlayerData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LastDelCard); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocRoomInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocRoomState); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSSamLocPlayerOp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocPlayerOp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocPlayerEnter); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocPlayerLeave); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SamLocPlayerGameBilled); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocGameBilled); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocSmallGameBilled); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocCard); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocCurOpPos); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocUpdateMasterSnid); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocUpdateAudienceNum); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocAIData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_samloc_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCSamLocFirstOpPos); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_samloc_proto_rawDesc, NumEnums: 2, NumMessages: 18, NumExtensions: 0, NumServices: 0, }, GoTypes: file_samloc_proto_goTypes, DependencyIndexes: file_samloc_proto_depIdxs, EnumInfos: file_samloc_proto_enumTypes, MessageInfos: file_samloc_proto_msgTypes, }.Build() File_samloc_proto = out.File file_samloc_proto_rawDesc = nil file_samloc_proto_goTypes = nil file_samloc_proto_depIdxs = nil }