// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.27.1-devel // protoc v3.19.4 // source: hundredscene.proto package gamehall import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) //操作结果 type OpResultCode_Hundred int32 const ( OpResultCode_Hundred_OPRC_Sucess_Hundred OpResultCode_Hundred = 0 //成功 OpResultCode_Hundred_OPRC_Error_Hundred OpResultCode_Hundred = 1 //失败 OpResultCode_Hundred_OPRC_YourResVerIsLow_Hundred OpResultCode_Hundred = 1044 //资源版本过低 OpResultCode_Hundred_OPRC_YourAppVerIsLow_Hundred OpResultCode_Hundred = 1045 //APK版本过低 OpResultCode_Hundred_OPRC_RoomHadClosed_Hundred OpResultCode_Hundred = 1053 //牌局已结束,正在结算 OpResultCode_Hundred_OPRC_SceneServerMaintain_Hundred OpResultCode_Hundred = 1054 //服务器维护中,请稍后创建 OpResultCode_Hundred_OPRC_CoinNotEnough_Hundred OpResultCode_Hundred = 1056 //金币不够 OpResultCode_Hundred_OPRC_CoinTooMore_Hundred OpResultCode_Hundred = 1058 //金币太多了,请换高倍场 OpResultCode_Hundred_OPRC_RoomGameTimes_Hundred OpResultCode_Hundred = 1103 //超过最大游戏次数 OpResultCode_Hundred_OPRC_MustBindPromoter_Hundred OpResultCode_Hundred = 1113 //必须绑定推广员 ) // Enum value maps for OpResultCode_Hundred. var ( OpResultCode_Hundred_name = map[int32]string{ 0: "OPRC_Sucess_Hundred", 1: "OPRC_Error_Hundred", 1044: "OPRC_YourResVerIsLow_Hundred", 1045: "OPRC_YourAppVerIsLow_Hundred", 1053: "OPRC_RoomHadClosed_Hundred", 1054: "OPRC_SceneServerMaintain_Hundred", 1056: "OPRC_CoinNotEnough_Hundred", 1058: "OPRC_CoinTooMore_Hundred", 1103: "OPRC_RoomGameTimes_Hundred", 1113: "OPRC_MustBindPromoter_Hundred", } OpResultCode_Hundred_value = map[string]int32{ "OPRC_Sucess_Hundred": 0, "OPRC_Error_Hundred": 1, "OPRC_YourResVerIsLow_Hundred": 1044, "OPRC_YourAppVerIsLow_Hundred": 1045, "OPRC_RoomHadClosed_Hundred": 1053, "OPRC_SceneServerMaintain_Hundred": 1054, "OPRC_CoinNotEnough_Hundred": 1056, "OPRC_CoinTooMore_Hundred": 1058, "OPRC_RoomGameTimes_Hundred": 1103, "OPRC_MustBindPromoter_Hundred": 1113, } ) func (x OpResultCode_Hundred) Enum() *OpResultCode_Hundred { p := new(OpResultCode_Hundred) *p = x return p } func (x OpResultCode_Hundred) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (OpResultCode_Hundred) Descriptor() protoreflect.EnumDescriptor { return file_hundredscene_proto_enumTypes[0].Descriptor() } func (OpResultCode_Hundred) Type() protoreflect.EnumType { return &file_hundredscene_proto_enumTypes[0] } func (x OpResultCode_Hundred) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use OpResultCode_Hundred.Descriptor instead. func (OpResultCode_Hundred) EnumDescriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{0} } //百人场操作消息id 2380-2399 type HundredScenePacketID int32 const ( HundredScenePacketID_PACKET_HundredScene_ZERO HundredScenePacketID = 0 // 弃用消息号 HundredScenePacketID_PACKET_CS_HUNDREDSCENE_OP HundredScenePacketID = 2380 HundredScenePacketID_PACKET_SC_HUNDREDSCENE_OP HundredScenePacketID = 2381 HundredScenePacketID_PACKET_CS_HUNDREDSCENE_GETPLAYERNUM HundredScenePacketID = 2382 HundredScenePacketID_PACKET_SC_HUNDREDSCENE_GETPLAYERNUM HundredScenePacketID = 2383 HundredScenePacketID_PACKET_CS_GAMEJACKPOT HundredScenePacketID = 2384 HundredScenePacketID_PACKET_SC_GAMEJACKPOT HundredScenePacketID = 2385 HundredScenePacketID_PACKET_CS_GAMEHISTORYINFO HundredScenePacketID = 2386 HundredScenePacketID_PACKET_SC_GAMEPLAYERHISTORY HundredScenePacketID = 2387 HundredScenePacketID_PACKET_SC_GAMEBIGWINHISTORY HundredScenePacketID = 2388 HundredScenePacketID_PACKET_BD_GAMEJACKPOT HundredScenePacketID = 2389 //游戏内广播奖池 ) // Enum value maps for HundredScenePacketID. var ( HundredScenePacketID_name = map[int32]string{ 0: "PACKET_HundredScene_ZERO", 2380: "PACKET_CS_HUNDREDSCENE_OP", 2381: "PACKET_SC_HUNDREDSCENE_OP", 2382: "PACKET_CS_HUNDREDSCENE_GETPLAYERNUM", 2383: "PACKET_SC_HUNDREDSCENE_GETPLAYERNUM", 2384: "PACKET_CS_GAMEJACKPOT", 2385: "PACKET_SC_GAMEJACKPOT", 2386: "PACKET_CS_GAMEHISTORYINFO", 2387: "PACKET_SC_GAMEPLAYERHISTORY", 2388: "PACKET_SC_GAMEBIGWINHISTORY", 2389: "PACKET_BD_GAMEJACKPOT", } HundredScenePacketID_value = map[string]int32{ "PACKET_HundredScene_ZERO": 0, "PACKET_CS_HUNDREDSCENE_OP": 2380, "PACKET_SC_HUNDREDSCENE_OP": 2381, "PACKET_CS_HUNDREDSCENE_GETPLAYERNUM": 2382, "PACKET_SC_HUNDREDSCENE_GETPLAYERNUM": 2383, "PACKET_CS_GAMEJACKPOT": 2384, "PACKET_SC_GAMEJACKPOT": 2385, "PACKET_CS_GAMEHISTORYINFO": 2386, "PACKET_SC_GAMEPLAYERHISTORY": 2387, "PACKET_SC_GAMEBIGWINHISTORY": 2388, "PACKET_BD_GAMEJACKPOT": 2389, } ) func (x HundredScenePacketID) Enum() *HundredScenePacketID { p := new(HundredScenePacketID) *p = x return p } func (x HundredScenePacketID) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (HundredScenePacketID) Descriptor() protoreflect.EnumDescriptor { return file_hundredscene_proto_enumTypes[1].Descriptor() } func (HundredScenePacketID) Type() protoreflect.EnumType { return &file_hundredscene_proto_enumTypes[1] } func (x HundredScenePacketID) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use HundredScenePacketID.Descriptor instead. func (HundredScenePacketID) EnumDescriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{1} } //玩家进入房间 type CSHundredSceneOp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` OpType int32 `protobuf:"varint,2,opt,name=OpType,proto3" json:"OpType,omitempty"` //0:进入 1:离开 2:换桌 OpParams []int32 `protobuf:"varint,3,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"` ApkVer int32 `protobuf:"varint,4,opt,name=ApkVer,proto3" json:"ApkVer,omitempty"` ResVer int32 `protobuf:"varint,5,opt,name=ResVer,proto3" json:"ResVer,omitempty"` } func (x *CSHundredSceneOp) Reset() { *x = CSHundredSceneOp{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CSHundredSceneOp) String() string { return protoimpl.X.MessageStringOf(x) } func (*CSHundredSceneOp) ProtoMessage() {} func (x *CSHundredSceneOp) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CSHundredSceneOp.ProtoReflect.Descriptor instead. func (*CSHundredSceneOp) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{0} } func (x *CSHundredSceneOp) GetId() int32 { if x != nil { return x.Id } return 0 } func (x *CSHundredSceneOp) GetOpType() int32 { if x != nil { return x.OpType } return 0 } func (x *CSHundredSceneOp) GetOpParams() []int32 { if x != nil { return x.OpParams } return nil } func (x *CSHundredSceneOp) GetApkVer() int32 { if x != nil { return x.ApkVer } return 0 } func (x *CSHundredSceneOp) GetResVer() int32 { if x != nil { return x.ResVer } return 0 } type SCHundredSceneOp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields OpCode OpResultCode_Hundred `protobuf:"varint,1,opt,name=OpCode,proto3,enum=gamehall.OpResultCode_Hundred" json:"OpCode,omitempty"` //操作码 Id int32 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // OpType int32 `protobuf:"varint,3,opt,name=OpType,proto3" json:"OpType,omitempty"` OpParams []int32 `protobuf:"varint,4,rep,packed,name=OpParams,proto3" json:"OpParams,omitempty"` MinApkVer int32 `protobuf:"varint,5,opt,name=MinApkVer,proto3" json:"MinApkVer,omitempty"` //最低apk版本号 LatestApkVer int32 `protobuf:"varint,6,opt,name=LatestApkVer,proto3" json:"LatestApkVer,omitempty"` //最新apk版本号 MinResVer int32 `protobuf:"varint,7,opt,name=MinResVer,proto3" json:"MinResVer,omitempty"` //最低资源版本号 LatestResVer int32 `protobuf:"varint,8,opt,name=LatestResVer,proto3" json:"LatestResVer,omitempty"` //最新资源版本号 } func (x *SCHundredSceneOp) Reset() { *x = SCHundredSceneOp{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCHundredSceneOp) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCHundredSceneOp) ProtoMessage() {} func (x *SCHundredSceneOp) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCHundredSceneOp.ProtoReflect.Descriptor instead. func (*SCHundredSceneOp) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{1} } func (x *SCHundredSceneOp) GetOpCode() OpResultCode_Hundred { if x != nil { return x.OpCode } return OpResultCode_Hundred_OPRC_Sucess_Hundred } func (x *SCHundredSceneOp) GetId() int32 { if x != nil { return x.Id } return 0 } func (x *SCHundredSceneOp) GetOpType() int32 { if x != nil { return x.OpType } return 0 } func (x *SCHundredSceneOp) GetOpParams() []int32 { if x != nil { return x.OpParams } return nil } func (x *SCHundredSceneOp) GetMinApkVer() int32 { if x != nil { return x.MinApkVer } return 0 } func (x *SCHundredSceneOp) GetLatestApkVer() int32 { if x != nil { return x.LatestApkVer } return 0 } func (x *SCHundredSceneOp) GetMinResVer() int32 { if x != nil { return x.MinResVer } return 0 } func (x *SCHundredSceneOp) GetLatestResVer() int32 { if x != nil { return x.LatestResVer } return 0 } //获取场次人数 type CSHundredSceneGetPlayerNum struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID GameModel int32 `protobuf:"varint,2,opt,name=GameModel,proto3" json:"GameModel,omitempty"` //游戏模式 } func (x *CSHundredSceneGetPlayerNum) Reset() { *x = CSHundredSceneGetPlayerNum{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CSHundredSceneGetPlayerNum) String() string { return protoimpl.X.MessageStringOf(x) } func (*CSHundredSceneGetPlayerNum) ProtoMessage() {} func (x *CSHundredSceneGetPlayerNum) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CSHundredSceneGetPlayerNum.ProtoReflect.Descriptor instead. func (*CSHundredSceneGetPlayerNum) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{2} } func (x *CSHundredSceneGetPlayerNum) GetGameId() int32 { if x != nil { return x.GameId } return 0 } func (x *CSHundredSceneGetPlayerNum) GetGameModel() int32 { if x != nil { return x.GameModel } return 0 } //PACKET_SC_HUNDREDSCENE_GETPLAYERNUM type SCHundredSceneGetPlayerNum struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Nums []int32 `protobuf:"varint,1,rep,packed,name=Nums,proto3" json:"Nums,omitempty"` //场次人数 } func (x *SCHundredSceneGetPlayerNum) Reset() { *x = SCHundredSceneGetPlayerNum{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCHundredSceneGetPlayerNum) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCHundredSceneGetPlayerNum) ProtoMessage() {} func (x *SCHundredSceneGetPlayerNum) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCHundredSceneGetPlayerNum.ProtoReflect.Descriptor instead. func (*SCHundredSceneGetPlayerNum) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{3} } func (x *SCHundredSceneGetPlayerNum) GetNums() []int32 { if x != nil { return x.Nums } return nil } //PACKET_CS_GAMEJACKPOT type CSHundredSceneGetGameJackpot struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields } func (x *CSHundredSceneGetGameJackpot) Reset() { *x = CSHundredSceneGetGameJackpot{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CSHundredSceneGetGameJackpot) String() string { return protoimpl.X.MessageStringOf(x) } func (*CSHundredSceneGetGameJackpot) ProtoMessage() {} func (x *CSHundredSceneGetGameJackpot) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CSHundredSceneGetGameJackpot.ProtoReflect.Descriptor instead. func (*CSHundredSceneGetGameJackpot) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{4} } type GameJackpotFundInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GameFreeId int32 `protobuf:"varint,1,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` JackPotFund int64 `protobuf:"varint,2,opt,name=JackPotFund,proto3" json:"JackPotFund,omitempty"` } func (x *GameJackpotFundInfo) Reset() { *x = GameJackpotFundInfo{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameJackpotFundInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameJackpotFundInfo) ProtoMessage() {} func (x *GameJackpotFundInfo) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameJackpotFundInfo.ProtoReflect.Descriptor instead. func (*GameJackpotFundInfo) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{5} } func (x *GameJackpotFundInfo) GetGameFreeId() int32 { if x != nil { return x.GameFreeId } return 0 } func (x *GameJackpotFundInfo) GetJackPotFund() int64 { if x != nil { return x.JackPotFund } return 0 } //PACKET_SC_GAMEJACKPOT type SCHundredSceneGetGameJackpot struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GameJackpotFund []*GameJackpotFundInfo `protobuf:"bytes,1,rep,name=GameJackpotFund,proto3" json:"GameJackpotFund,omitempty"` //奖池列表 } func (x *SCHundredSceneGetGameJackpot) Reset() { *x = SCHundredSceneGetGameJackpot{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCHundredSceneGetGameJackpot) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCHundredSceneGetGameJackpot) ProtoMessage() {} func (x *SCHundredSceneGetGameJackpot) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[6] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCHundredSceneGetGameJackpot.ProtoReflect.Descriptor instead. func (*SCHundredSceneGetGameJackpot) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{6} } func (x *SCHundredSceneGetGameJackpot) GetGameJackpotFund() []*GameJackpotFundInfo { if x != nil { return x.GameJackpotFund } return nil } //奖池 PACKET_BD_GAMEJACKPOT type BroadcastGameJackpot struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields JackpotFund []int64 `protobuf:"varint,1,rep,packed,name=JackpotFund,proto3" json:"JackpotFund,omitempty"` //当前奖池金额 GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` //游戏id } func (x *BroadcastGameJackpot) Reset() { *x = BroadcastGameJackpot{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BroadcastGameJackpot) String() string { return protoimpl.X.MessageStringOf(x) } func (*BroadcastGameJackpot) ProtoMessage() {} func (x *BroadcastGameJackpot) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[7] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BroadcastGameJackpot.ProtoReflect.Descriptor instead. func (*BroadcastGameJackpot) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{7} } func (x *BroadcastGameJackpot) GetJackpotFund() []int64 { if x != nil { return x.JackpotFund } return nil } func (x *BroadcastGameJackpot) GetGameFreeId() int32 { if x != nil { return x.GameFreeId } return 0 } //获取历史记录及爆奖记录 //PACKET_CS_GAMEHISTORYINFO type CSHundredSceneGetHistoryInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GameId int32 `protobuf:"varint,1,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏ID GameHistoryModel int32 `protobuf:"varint,2,opt,name=GameHistoryModel,proto3" json:"GameHistoryModel,omitempty"` //1.历史记录;2.爆奖记录 } func (x *CSHundredSceneGetHistoryInfo) Reset() { *x = CSHundredSceneGetHistoryInfo{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CSHundredSceneGetHistoryInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*CSHundredSceneGetHistoryInfo) ProtoMessage() {} func (x *CSHundredSceneGetHistoryInfo) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[8] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CSHundredSceneGetHistoryInfo.ProtoReflect.Descriptor instead. func (*CSHundredSceneGetHistoryInfo) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{8} } func (x *CSHundredSceneGetHistoryInfo) GetGameId() int32 { if x != nil { return x.GameId } return 0 } func (x *CSHundredSceneGetHistoryInfo) GetGameHistoryModel() int32 { if x != nil { return x.GameHistoryModel } return 0 } // 游戏记录信息 type GameHistoryInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GameNumber string `protobuf:"bytes,1,opt,name=GameNumber,proto3" json:"GameNumber,omitempty"` // 游戏编号 CreatedTime int64 `protobuf:"varint,2,opt,name=CreatedTime,proto3" json:"CreatedTime,omitempty"` // 时间 Multiple int64 `protobuf:"varint,3,opt,name=Multiple,proto3" json:"Multiple,omitempty"` //下注倍率 Hash string `protobuf:"bytes,4,opt,name=Hash,proto3" json:"Hash,omitempty"` //Hash } func (x *GameHistoryInfo) Reset() { *x = GameHistoryInfo{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *GameHistoryInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameHistoryInfo) ProtoMessage() {} func (x *GameHistoryInfo) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameHistoryInfo.ProtoReflect.Descriptor instead. func (*GameHistoryInfo) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{9} } func (x *GameHistoryInfo) GetGameNumber() string { if x != nil { return x.GameNumber } return "" } func (x *GameHistoryInfo) GetCreatedTime() int64 { if x != nil { return x.CreatedTime } return 0 } func (x *GameHistoryInfo) GetMultiple() int64 { if x != nil { return x.Multiple } return 0 } func (x *GameHistoryInfo) GetHash() string { if x != nil { return x.Hash } return "" } // 玩家记录信息 type PlayerHistoryInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields SpinID string `protobuf:"bytes,1,opt,name=SpinID,proto3" json:"SpinID,omitempty"` // 操作id CreatedTime int64 `protobuf:"varint,2,opt,name=CreatedTime,proto3" json:"CreatedTime,omitempty"` // 时间 TotalBetValue int64 `protobuf:"varint,3,opt,name=TotalBetValue,proto3" json:"TotalBetValue,omitempty"` // 总下注 TotalPriceValue int64 `protobuf:"varint,4,opt,name=TotalPriceValue,proto3" json:"TotalPriceValue,omitempty"` // 总赢分 IsFree bool `protobuf:"varint,5,opt,name=IsFree,proto3" json:"IsFree,omitempty"` // 是否免费 TotalBonusValue int64 `protobuf:"varint,6,opt,name=TotalBonusValue,proto3" json:"TotalBonusValue,omitempty"` // 是否免费 Multiple int64 `protobuf:"varint,7,opt,name=Multiple,proto3" json:"Multiple,omitempty"` //下注倍率 } func (x *PlayerHistoryInfo) Reset() { *x = PlayerHistoryInfo{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerHistoryInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerHistoryInfo) ProtoMessage() {} func (x *PlayerHistoryInfo) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerHistoryInfo.ProtoReflect.Descriptor instead. func (*PlayerHistoryInfo) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{10} } func (x *PlayerHistoryInfo) GetSpinID() string { if x != nil { return x.SpinID } return "" } func (x *PlayerHistoryInfo) GetCreatedTime() int64 { if x != nil { return x.CreatedTime } return 0 } func (x *PlayerHistoryInfo) GetTotalBetValue() int64 { if x != nil { return x.TotalBetValue } return 0 } func (x *PlayerHistoryInfo) GetTotalPriceValue() int64 { if x != nil { return x.TotalPriceValue } return 0 } func (x *PlayerHistoryInfo) GetIsFree() bool { if x != nil { return x.IsFree } return false } func (x *PlayerHistoryInfo) GetTotalBonusValue() int64 { if x != nil { return x.TotalBonusValue } return 0 } func (x *PlayerHistoryInfo) GetMultiple() int64 { if x != nil { return x.Multiple } return 0 } // 玩家记录 // PACKET_SC_GAMEPLAYERHISTORY type SCPlayerHistory struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields PlayerHistory []*PlayerHistoryInfo `protobuf:"bytes,1,rep,name=PlayerHistory,proto3" json:"PlayerHistory,omitempty"` GameHistory []*GameHistoryInfo `protobuf:"bytes,2,rep,name=GameHistory,proto3" json:"GameHistory,omitempty"` } func (x *SCPlayerHistory) Reset() { *x = SCPlayerHistory{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCPlayerHistory) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCPlayerHistory) ProtoMessage() {} func (x *SCPlayerHistory) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCPlayerHistory.ProtoReflect.Descriptor instead. func (*SCPlayerHistory) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{11} } func (x *SCPlayerHistory) GetPlayerHistory() []*PlayerHistoryInfo { if x != nil { return x.PlayerHistory } return nil } func (x *SCPlayerHistory) GetGameHistory() []*GameHistoryInfo { if x != nil { return x.GameHistory } return nil } // 大奖记录信息 type BigWinHistoryInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields SpinID string `protobuf:"bytes,1,opt,name=SpinID,proto3" json:"SpinID,omitempty"` // 操作id CreatedTime int64 `protobuf:"varint,2,opt,name=CreatedTime,proto3" json:"CreatedTime,omitempty"` // 时间 BaseBet int64 `protobuf:"varint,3,opt,name=BaseBet,proto3" json:"BaseBet,omitempty"` // 单条线下注(底注) PriceValue int64 `protobuf:"varint,4,opt,name=PriceValue,proto3" json:"PriceValue,omitempty"` // 大奖赢分 UserName string `protobuf:"bytes,5,opt,name=UserName,proto3" json:"UserName,omitempty"` // 昵称 IsVirtualData bool `protobuf:"varint,6,opt,name=IsVirtualData,proto3" json:"IsVirtualData,omitempty"` // 是否为虚拟数据 TotalBet int64 `protobuf:"varint,7,opt,name=TotalBet,proto3" json:"TotalBet,omitempty"` // 总下注 Cards []int32 `protobuf:"varint,8,rep,packed,name=Cards,proto3" json:"Cards,omitempty"` //牌型 } func (x *BigWinHistoryInfo) Reset() { *x = BigWinHistoryInfo{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BigWinHistoryInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*BigWinHistoryInfo) ProtoMessage() {} func (x *BigWinHistoryInfo) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BigWinHistoryInfo.ProtoReflect.Descriptor instead. func (*BigWinHistoryInfo) Descriptor() ([]byte, []int) { return file_hundredscene_proto_rawDescGZIP(), []int{12} } func (x *BigWinHistoryInfo) GetSpinID() string { if x != nil { return x.SpinID } return "" } func (x *BigWinHistoryInfo) GetCreatedTime() int64 { if x != nil { return x.CreatedTime } return 0 } func (x *BigWinHistoryInfo) GetBaseBet() int64 { if x != nil { return x.BaseBet } return 0 } func (x *BigWinHistoryInfo) GetPriceValue() int64 { if x != nil { return x.PriceValue } return 0 } func (x *BigWinHistoryInfo) GetUserName() string { if x != nil { return x.UserName } return "" } func (x *BigWinHistoryInfo) GetIsVirtualData() bool { if x != nil { return x.IsVirtualData } return false } func (x *BigWinHistoryInfo) GetTotalBet() int64 { if x != nil { return x.TotalBet } return 0 } func (x *BigWinHistoryInfo) GetCards() []int32 { if x != nil { return x.Cards } return nil } // 大奖记录 type SCBigWinHistory struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BigWinHistory []*BigWinHistoryInfo `protobuf:"bytes,1,rep,name=BigWinHistory,proto3" json:"BigWinHistory,omitempty"` GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` } func (x *SCBigWinHistory) Reset() { *x = SCBigWinHistory{} if protoimpl.UnsafeEnabled { mi := &file_hundredscene_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCBigWinHistory) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCBigWinHistory) ProtoMessage() {} func (x *SCBigWinHistory) ProtoReflect() protoreflect.Message { mi := &file_hundredscene_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCBigWinHistory.ProtoReflect.Descriptor instead. func (*SCBigWinHistory) Descriptor() ([]byte, []int) 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0x54, 0x4f, 0x52, 0x59, 0x10, 0xd4, 0x12, 0x12, 0x1a, 0x0a, 0x15, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x42, 0x44, 0x5f, 0x47, 0x41, 0x4d, 0x45, 0x4a, 0x41, 0x43, 0x4b, 0x50, 0x4f, 0x54, 0x10, 0xd5, 0x12, 0x42, 0x28, 0x5a, 0x26, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x68, 0x61, 0x6c, 0x6c, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( file_hundredscene_proto_rawDescOnce sync.Once file_hundredscene_proto_rawDescData = file_hundredscene_proto_rawDesc ) func file_hundredscene_proto_rawDescGZIP() []byte { file_hundredscene_proto_rawDescOnce.Do(func() { file_hundredscene_proto_rawDescData = protoimpl.X.CompressGZIP(file_hundredscene_proto_rawDescData) }) return file_hundredscene_proto_rawDescData } var file_hundredscene_proto_enumTypes = make([]protoimpl.EnumInfo, 2) var file_hundredscene_proto_msgTypes = make([]protoimpl.MessageInfo, 14) var file_hundredscene_proto_goTypes = []interface{}{ (OpResultCode_Hundred)(0), // 0: gamehall.OpResultCode_Hundred (HundredScenePacketID)(0), // 1: gamehall.HundredScenePacketID (*CSHundredSceneOp)(nil), // 2: gamehall.CSHundredSceneOp (*SCHundredSceneOp)(nil), // 3: gamehall.SCHundredSceneOp (*CSHundredSceneGetPlayerNum)(nil), // 4: gamehall.CSHundredSceneGetPlayerNum (*SCHundredSceneGetPlayerNum)(nil), // 5: gamehall.SCHundredSceneGetPlayerNum (*CSHundredSceneGetGameJackpot)(nil), // 6: gamehall.CSHundredSceneGetGameJackpot (*GameJackpotFundInfo)(nil), // 7: gamehall.GameJackpotFundInfo (*SCHundredSceneGetGameJackpot)(nil), // 8: gamehall.SCHundredSceneGetGameJackpot (*BroadcastGameJackpot)(nil), // 9: gamehall.BroadcastGameJackpot (*CSHundredSceneGetHistoryInfo)(nil), // 10: gamehall.CSHundredSceneGetHistoryInfo (*GameHistoryInfo)(nil), // 11: gamehall.GameHistoryInfo (*PlayerHistoryInfo)(nil), // 12: gamehall.PlayerHistoryInfo (*SCPlayerHistory)(nil), // 13: gamehall.SCPlayerHistory (*BigWinHistoryInfo)(nil), // 14: gamehall.BigWinHistoryInfo (*SCBigWinHistory)(nil), // 15: gamehall.SCBigWinHistory } var file_hundredscene_proto_depIdxs = []int32{ 0, // 0: gamehall.SCHundredSceneOp.OpCode:type_name -> gamehall.OpResultCode_Hundred 7, // 1: gamehall.SCHundredSceneGetGameJackpot.GameJackpotFund:type_name -> gamehall.GameJackpotFundInfo 12, // 2: gamehall.SCPlayerHistory.PlayerHistory:type_name -> gamehall.PlayerHistoryInfo 11, // 3: gamehall.SCPlayerHistory.GameHistory:type_name -> gamehall.GameHistoryInfo 14, // 4: gamehall.SCBigWinHistory.BigWinHistory:type_name -> gamehall.BigWinHistoryInfo 5, // [5:5] is the sub-list for method output_type 5, // [5:5] is the sub-list for method input_type 5, // [5:5] is the sub-list for extension type_name 5, // [5:5] is the sub-list for extension extendee 0, // [0:5] is the sub-list for field type_name } func init() { file_hundredscene_proto_init() } func file_hundredscene_proto_init() { if File_hundredscene_proto != nil { return } if !protoimpl.UnsafeEnabled { file_hundredscene_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSHundredSceneOp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCHundredSceneOp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSHundredSceneGetPlayerNum); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCHundredSceneGetPlayerNum); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSHundredSceneGetGameJackpot); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameJackpotFundInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCHundredSceneGetGameJackpot); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*BroadcastGameJackpot); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSHundredSceneGetHistoryInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*GameHistoryInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*PlayerHistoryInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCPlayerHistory); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*BigWinHistoryInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hundredscene_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCBigWinHistory); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_hundredscene_proto_rawDesc, NumEnums: 2, NumMessages: 14, NumExtensions: 0, NumServices: 0, }, GoTypes: file_hundredscene_proto_goTypes, DependencyIndexes: file_hundredscene_proto_depIdxs, EnumInfos: file_hundredscene_proto_enumTypes, MessageInfos: file_hundredscene_proto_msgTypes, }.Build() File_hundredscene_proto = out.File file_hundredscene_proto_rawDesc = nil file_hundredscene_proto_goTypes = nil file_hundredscene_proto_depIdxs = nil }