package transact import ( "mongo.games.com/game/common" "mongo.games.com/game/gamesrv/base" "mongo.games.com/goserver/core/logger" "mongo.games.com/goserver/core/netlib" "mongo.games.com/goserver/core/transact" "time" ) var QueryCoinPoolTimeOut = time.Second * 30 const ( QueryCoinPoolTransactParam_ParentNode int = iota QueryCoinPoolTransactParam_Data ) type QueryCoinPoolTransactHandler struct { } func (this *QueryCoinPoolTransactHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult { logger.Logger.Trace("QueryCoinPoolTransactHandler.OnExcute ") pack := &common.W2GQueryCoinPool{} err := netlib.UnmarshalPacketNoPackId(ud.([]byte), pack) if err == nil { settings := base.CoinPoolMgr.GetCoinPoolSettingByGame(pack.Platform, pack.GameId, pack.GameMode, pack.GroupId) tNode.TransRep.RetFiels = settings } return transact.TransExeResult_Success } func (this *QueryCoinPoolTransactHandler) OnCommit(tNode *transact.TransNode) transact.TransExeResult { logger.Logger.Trace("QueryCoinPoolTransactHandler.OnCommit ") return transact.TransExeResult_Success } func (this *QueryCoinPoolTransactHandler) OnRollBack(tNode *transact.TransNode) transact.TransExeResult { logger.Logger.Trace("QueryCoinPoolTransactHandler.OnRollBack ") return transact.TransExeResult_Success } func (this *QueryCoinPoolTransactHandler) OnChildTransRep(tNode *transact.TransNode, hChild transact.TransNodeID, retCode int, ud interface{}) transact.TransExeResult { logger.Logger.Trace("QueryCoinPoolTransactHandler.OnChildTransRep ") return transact.TransExeResult_Success } func init() { transact.RegisteHandler(common.TransTypeQueryCoinPool, &QueryCoinPoolTransactHandler{}) }