package fortunerabbit import ( "mongo.games.com/game/protocol/fortunerabbit" "mongo.games.com/goserver/core/logger" "mongo.games.com/goserver/core/netlib" "mongo.games.com/game/common" "mongo.games.com/game/gamesrv/base" ) type CSFortuneRabbitOpPacketFactory struct { } type CSFortuneRabbitOpHandler struct { } func (this *CSFortuneRabbitOpPacketFactory) CreatePacket() interface{} { pack := &fortunerabbit.CSFortuneRabbitOp{} return pack } func (this *CSFortuneRabbitOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error { if op, ok := data.(*fortunerabbit.CSFortuneRabbitOp); ok { p := base.PlayerMgrSington.GetPlayer(sid) if p == nil { logger.Logger.Warn("CSFortuneRabbitOpHandler p == nil") return nil } scene := p.GetScene() if scene == nil { logger.Logger.Warn("CSFortuneRabbitOpHandler p.scene == nil") return nil } if !scene.HasPlayer(p) { return nil } if scene.GetScenePolicy() != nil { scene.GetScenePolicy().OnPlayerOp(scene, p, int(op.GetOpCode()), op.GetParams()) } return nil } return nil } func init() { //fortunerabbit common.RegisterHandler(int(fortunerabbit.FortuneRabbitPID_PACKET_FORTUNERABBIT_CSFORTUNERABBITOP), &CSFortuneRabbitOpHandler{}) netlib.RegisterFactory(int(fortunerabbit.FortuneRabbitPID_PACKET_FORTUNERABBIT_CSFORTUNERABBITOP), &CSFortuneRabbitOpPacketFactory{}) }