package common const ( ClientState_WaitBindBundle int = iota ClientState_WaitLogin ClientState_Logined ClientState_WaiteGetPlayerInfo ClientState_CreatePlayer ClientState_GetPlayerInfo ClientState_EnterGame ClientState_EnterMap ClientState_EnterFight ClientState_WaitLogout ClientState_Logouted ClientState_Dropline ClientState_Droplined ClientState_WaitRehold ClientState_Reholded )