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"86c9f692-be00-4d13-88a2-289f80251c60", "6fecd80b-3aa1-465e-a723-174c44c46213", "2bd2caca-136a-4e2c-9822-722df79a15be" ] }, "86c9f692-be00-4d13-88a2-289f80251c60": { "id": "86c9f692-be00-4d13-88a2-289f80251c60", "name": "GetPlayerTakeCoin", "category": "action", "title": "GetPlayerTakeCoin()", "description": "获得玩家入场携带金币\ngINKey 保存黑板key", "properties": { "gINKey": "takeCoin" }, "display": { "x": 924, "y": 1236 } }, "2bd2caca-136a-4e2c-9822-722df79a15be": { "id": "2bd2caca-136a-4e2c-9822-722df79a15be", "name": "CheckPlayerCoin", "category": "condition", "title": "CheckPlayerCoin(,)", "description": "检查用户金币\ngIPCoin 支持@ 用户需要比较的金币\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于", "properties": { "gIPCoin": "takeCoin", "cmp": 0 }, "display": { "x": 912, "y": 1428 } }, "8b13cab6-11cb-496e-81db-3fb2c38113e1": { "id": "8b13cab6-11cb-496e-81db-3fb2c38113e1", "name": "SetIntMulti", "category": "action", "title": "SetIntMulti(,,)", "description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@", "properties": { "gINKey": "takeCoin", "gIPValue1": "takeCoin", "gIPValue2": "takeCoinDiv" }, "display": { "x": 972, "y": 1140 } }, "6fecd80b-3aa1-465e-a723-174c44c46213": { "id": "6fecd80b-3aa1-465e-a723-174c44c46213", "name": "SetIntDiv", "category": "action", "title": "SetIntDiv(,,)", "description": "设定除法保存数据到黑板\ngINKey \ngIPValue1\ngIPValue2", "properties": { "gINKey": "takeCoin", "gIPValue1": "takeCoin", "gIPValue2": "@100" }, "display": { "x": 936, "y": 1344 } } }, "display": { "camera_x": 582.9299999917857, "camera_y": -88.36499998209183, "camera_z": 0.75, "x": -480, "y": 252 }, "custom_nodes": [ { "version": "0.3.0", "scope": "node", "name": "RVBSceneState", "category": "condition", "title": "RVBSceneState()", "description": "红黑场景状态判定\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 结算", "properties": { "state": 0 } }, { "version": "0.3.0", "scope": "node", "name": "RandIntAction", "category": "action", "title": "RandIntAction(,,)", "description": "随机获得一个[min,max)的整数,保存到黑板的index key中", "properties": { "index": "key", "min": 0, "max": 1 } }, { "version": "0.3.0", "scope": "node", "name": "RandWait", "category": "action", "title": "RandWait(,)", "description": "节点暂停[minTime,maxTime)毫秒", "properties": { "minTime": 0, "maxTime": 1 } }, { "version": "0.3.0", "scope": "node", "name": "RandomWeightComposite", "category": "composite", "title": "RandomWeightComposite()", "description": "根据权重随机,选择一个子节点。\n权重使用|分割。\n需要注意子节点的顺序,个数需要和权重对应", "properties": { "weight": "\"\"" } }, { "version": "0.3.0", "scope": "node", "name": "CheckBool", "category": "condition", "title": "CheckBool()", "description": "检查一个黑板的key值", "properties": { "keyName": "key" } }, { "version": "0.3.0", "scope": "node", "name": "CheckInt", "category": "condition", "title": "CheckInt(,,)", "description": "检查黑板的一个值和待比较值\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于", "properties": { "keyName": "key", "value": 0, "cmp": 0 } }, { "version": "0.3.0", "scope": "node", "name": "LogAction", "category": "action", "title": "LogAction(,)", "description": "输出日志", "properties": { "info": "info", "level": 0 } }, { "version": "0.3.0", "scope": "node", "name": "RVBBetPct", "category": "action", "title": "RVBBetPct(,)", "description": "红黑下注\ngIPpct 下注百分比,黑板key 支持@\ngIPArea 下注区域,黑板key 支持@", "properties": { "gIPpct": "key", "gIPArea": 1 } }, { "version": "0.3.0", "scope": "node", "name": "RVBLastWinArea", "category": "action", "title": "RVBLastWinArea()", "description": "获得最后的下注结果保存到key,没有返回失败", "properties": { "gINKey": "key" } }, { "version": "0.3.0", "scope": "node", "name": "LeaveGame", "category": "action", "title": "LeaveGame", "description": "离开游戏", "properties": {} }, { "version": "0.3.0", "scope": "node", "name": "CheckPlayerCoin", "category": "condition", "title": "CheckPlayerCoin(,)", "description": "检查用户金币\ngIPCoin 支持@ 用户需要比较的金币\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于", "properties": { "gIPCoin": "key", "cmp": 0 } }, { "version": "0.3.0", "scope": "node", "name": "GetOutLimitCoin", "category": "action", "title": "GetOutLimitCoin()", "description": "获得玩家游戏踢出限制\ngINKey 保存到黑板key", "properties": { "gINKey": "key" } }, { "version": "0.3.0", "scope": "node", "name": "CheckPlayerGameNum", "category": "condition", "title": "CheckPlayerGameNum(,)", "description": "检查用户游戏次数\ngIPGameNum支持@ 用户需要游戏次数\ncmp 比较\t\n 0 //小于\n 1 //小于等于\n 2 //等于\n 3 //大于\n 4 //大于等于", "properties": { "gIPGameNum": "key", "cmp": 0 } }, { "version": "0.3.0", "scope": "node", "name": "CheckPlayerLastWinOrLost", "category": "condition", "title": "CheckPlayerLastWinOrLost(,)", "description": "检查玩家上次输赢情况\ngIPLResult 比较值 支持@\ncmp 比较", "properties": { "gIPLResult": "key", "cmp": 0 } }, { "version": "0.3.0", "scope": "node", "name": "SetIntAction", "category": "action", "title": "SetIntAction(,)", "description": "设置int参数值\ngINKey 黑版key值\ngIPValue 设置的值,支持@", "properties": { "gINKey": "key", "gIPValue": 0 } }, { "version": "0.3.0", "scope": "node", "name": "RVBBetCoin", "category": "action", "title": "RVBBetCoin(,)", "description": "红黑押注\ngIPBetCoin 押注金额 支持@\ngIPArea 押注区域支持@", "properties": { "gIPBetCoin": "key", "gIPArea": 0 } }, { "version": "0.3.0", "scope": "node", "name": "RVBCheckBetCoin", "category": "action", "title": "RVBCheckBetCoin(,)", "description": "修正押注金额,保存到黑板key\ngIPSrcCoin 押注金额支持@\ngINSaveCoin 保存后key", "properties": { "gIPSrcCoin": "key", "gINSaveCoin": 0 } }, { "version": "0.3.0", "scope": "node", "name": "SetIntMulti", "category": "action", "title": "SetIntMulti(,,)", "description": "设置乘法,保存数值\ngINKey 保存黑版key\ngIPValue1 v1 支持@\ngIPValue2 v2 支持@", "properties": { "gINKey": "key", "gIPValue1": 0, "gIPValue2": 0 } }, { "version": "0.3.0", "scope": "node", "name": "GetPlayerCoin", "category": "action", "title": "GetPlayerCoin()", "description": "得到玩家金币\ngINKey 保存key", "properties": { "gINKey": "key" } }, { "version": "0.3.0", "scope": "node", "name": "SetIntDiv", "category": "action", "title": "SetIntDiv(,,)", "description": "设定除法保存数据到黑板\ngINKey \ngIPValue1\ngIPValue2", "properties": { "gINKey": "key", "gIPValue1": 0, "gIPValue2": 0 } }, { "version": "0.3.0", "scope": "node", "name": "RVBHistoryIsSame", "category": "condition", "title": "RVBHistoryIsSame()", "description": "判定是上几局都是相同的结果", "properties": { "gIPNum": "key", "num": 0 } }, { "version": "0.3.0", "scope": "node", "name": "GetPlayerTakeCoin", "category": "action", "title": "GetPlayerTakeCoin()", "description": "获得玩家入场携带金币\ngINKey 保存黑板key", "properties": { "gINKey": "key" } }, { "version": "0.3.0", "scope": "node", "name": "DVTHistoryIsSame", "category": "condition", "title": "DVTHistoryIsSame()", "description": "判定是上几局都是相同的结果\ngIPNum 支持@", "properties": { "gIPNum": "key" } }, { "version": "0.3.0", "scope": "node", "name": "DVTLastWinArea", "category": "action", "title": "DVTLastWinArea()", "description": "龙虎最后获胜的区域保存到黑板", "properties": { "gINKey": "key" } }, { "version": "0.3.0", "scope": "node", "name": "DVTBetCoin", "category": "action", "title": "DVTBetCoin(,)", "description": "龙虎押注", "properties": { "gIPBetCoin": "key", "gIPArea": 0 } }, { "version": "0.3.0", "scope": "node", "name": "DVTCheckBetCoin", "category": "action", "title": "DVTCheckBetCoin(,)", "description": "龙虎检查下注额度", "properties": { "gIPSrcCoin": 0, "gINSaveCoin": 0 } }, { "version": "0.3.0", "scope": "node", "name": "DVTSceneState", "category": "condition", "title": "DVTSceneState()", "description": "龙虎状态检查\n0 准备押注\n1 押注\n2 准备开牌\n3 开牌\n4 结算", "properties": { "state": 0 } } ] }