package crash import "time" const ( CrashStakeAntTimeout = time.Second * 1 //准备押注 CrashStakeTimeout = time.Second * 6 //押注 CrashOpenCardAntTimeout = time.Second * 1 //准备开始 CrashOpenCardTimeout = time.Minute * 30 //开始 CrashBilledTimeout = time.Millisecond * 3500 //结算 CrashBatchSendBetTimeout = time.Second * 1 //发送下注数据时间间隔 ) //场景状态 const ( CrashSceneStateStakeAnt int = iota //准备押注 CrashSceneStateStake //押注 CrashSceneStateOpenCardAnt //准备开始 CrashSceneStateOpenCard //开始 CrashSceneStateBilled //结算 CrashSceneStateMax ) //玩家操作 const ( CrashPlayerOpBet int = iota //下注 CrashPlayerOpGetOLList //获取在线列表 CrashPlayerOpParachute //跳伞 ) //倍率 const ( MinMultiple = 100 //最小倍率 MaxMultiple = 10000 //最大倍率 )