package mq import ( "mongo.games.com/game/dbproxy/svc" "mongo.games.com/game/model" "mongo.games.com/game/mq" ) func init() { mq.RegisterHandler(&mq.RegisterHandlerParam{ Name: model.CoinLogCollName, Data: &model.CoinLog{}, Handler: func(data interface{}) (err error) { log, ok := data.(*model.CoinLog) if !ok { return } if log.Count == 0 { //玩家冲账探针 mq.Send(mq.WorldLogCoinAck, log) } else { c := svc.CoinLogsCollection(log.Platform) if c != nil { err = c.Insert(log) if err == nil { err = svc.InsertCoinWAL(log.Platform, model.NewCoinWAL(log.SnId, log.Count, log.LogType, log.InGame, log.CoinType, log.RoomId, log.Time.UnixNano())) if err != nil { return } } } } return }, }) }