// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.27.1-devel // protoc v3.19.4 // source: protocol/luckydice/luckydice.proto package luckydice import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) //幸运骰子 type LuckyDicePacketID int32 const ( LuckyDicePacketID_PACKET_LUCKYDICE_ZERO LuckyDicePacketID = 0 //弃用消息号 LuckyDicePacketID_PACKET_SC_LUCKYDICE_ROOMINFO LuckyDicePacketID = 5280 //房间信息 LuckyDicePacketID_PACKET_CS_LUCKYDICE_PLAYEROP LuckyDicePacketID = 5281 //玩家操作(客户->服务) LuckyDicePacketID_PACKET_SC_LUCKYDICE_PLAYEROP LuckyDicePacketID = 5282 //玩家操作(服务->客户) LuckyDicePacketID_PACKET_SC_LUCKYDICE_ROOMSTATE LuckyDicePacketID = 5283 //房间状态 LuckyDicePacketID_PACKET_SC_LUCKYDICE_BETCHANGE LuckyDicePacketID = 5284 //投注变化 LuckyDicePacketID_PACKET_SC_LUCKYDICE_GAMEBILLED LuckyDicePacketID = 5285 //游戏结算 LuckyDicePacketID_PACKET_SC_LUCKYDICE_PLAYERHISTORY LuckyDicePacketID = 5286 //玩家押注记录 LuckyDicePacketID_PACKET_SC_LUCKYDICE_ROUNDBETDATA LuckyDicePacketID = 5287 //单局押注记录 LuckyDicePacketID_PACKET_SC_LUCKYDICE_DICEHISTORY LuckyDicePacketID = 5288 //牌局骰子记录 ) // Enum value maps for LuckyDicePacketID. var ( LuckyDicePacketID_name = map[int32]string{ 0: "PACKET_LUCKYDICE_ZERO", 5280: "PACKET_SC_LUCKYDICE_ROOMINFO", 5281: "PACKET_CS_LUCKYDICE_PLAYEROP", 5282: "PACKET_SC_LUCKYDICE_PLAYEROP", 5283: "PACKET_SC_LUCKYDICE_ROOMSTATE", 5284: "PACKET_SC_LUCKYDICE_BETCHANGE", 5285: "PACKET_SC_LUCKYDICE_GAMEBILLED", 5286: "PACKET_SC_LUCKYDICE_PLAYERHISTORY", 5287: "PACKET_SC_LUCKYDICE_ROUNDBETDATA", 5288: "PACKET_SC_LUCKYDICE_DICEHISTORY", } LuckyDicePacketID_value = map[string]int32{ "PACKET_LUCKYDICE_ZERO": 0, "PACKET_SC_LUCKYDICE_ROOMINFO": 5280, "PACKET_CS_LUCKYDICE_PLAYEROP": 5281, "PACKET_SC_LUCKYDICE_PLAYEROP": 5282, "PACKET_SC_LUCKYDICE_ROOMSTATE": 5283, "PACKET_SC_LUCKYDICE_BETCHANGE": 5284, "PACKET_SC_LUCKYDICE_GAMEBILLED": 5285, "PACKET_SC_LUCKYDICE_PLAYERHISTORY": 5286, "PACKET_SC_LUCKYDICE_ROUNDBETDATA": 5287, "PACKET_SC_LUCKYDICE_DICEHISTORY": 5288, } ) func (x LuckyDicePacketID) Enum() *LuckyDicePacketID { p := new(LuckyDicePacketID) *p = x return p } func (x LuckyDicePacketID) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (LuckyDicePacketID) Descriptor() protoreflect.EnumDescriptor { return file_protocol_luckydice_luckydice_proto_enumTypes[0].Descriptor() } func (LuckyDicePacketID) Type() protoreflect.EnumType { return &file_protocol_luckydice_luckydice_proto_enumTypes[0] } func (x LuckyDicePacketID) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use LuckyDicePacketID.Descriptor instead. func (LuckyDicePacketID) EnumDescriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{0} } //操作结果 type OpResultCode int32 const ( OpResultCode_OPRC_Sucess OpResultCode = 0 //成功 OpResultCode_OPRC_Error OpResultCode = 1 //失败 OpResultCode_OPRC_CoinNotEnough OpResultCode = 2 //钱不够 ) // Enum value maps for OpResultCode. var ( OpResultCode_name = map[int32]string{ 0: "OPRC_Sucess", 1: "OPRC_Error", 2: "OPRC_CoinNotEnough", } OpResultCode_value = map[string]int32{ "OPRC_Sucess": 0, "OPRC_Error": 1, "OPRC_CoinNotEnough": 2, } ) func (x OpResultCode) Enum() *OpResultCode { p := new(OpResultCode) *p = x return p } func (x OpResultCode) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (OpResultCode) Descriptor() protoreflect.EnumDescriptor { return file_protocol_luckydice_luckydice_proto_enumTypes[1].Descriptor() } func (OpResultCode) Type() protoreflect.EnumType { return &file_protocol_luckydice_luckydice_proto_enumTypes[1] } func (x OpResultCode) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use OpResultCode.Descriptor instead. func (OpResultCode) EnumDescriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{1} } type LuckyDicePlayerData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字 SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号 Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像 Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别 Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币 HeadOutLine int32 `protobuf:"varint,6,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框 VIP int32 `protobuf:"varint,7,opt,name=VIP,proto3" json:"VIP,omitempty"` Bet int64 `protobuf:"varint,8,opt,name=Bet,proto3" json:"Bet,omitempty"` //下注金额 BetSide int32 `protobuf:"varint,9,opt,name=BetSide,proto3" json:"BetSide,omitempty"` //押大押小 0大 1小 Award int64 `protobuf:"varint,10,opt,name=Award,proto3" json:"Award,omitempty"` //奖金 Params []string `protobuf:"bytes,11,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等 } func (x *LuckyDicePlayerData) Reset() { *x = LuckyDicePlayerData{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LuckyDicePlayerData) String() string { return protoimpl.X.MessageStringOf(x) } func (*LuckyDicePlayerData) ProtoMessage() {} func (x *LuckyDicePlayerData) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LuckyDicePlayerData.ProtoReflect.Descriptor instead. func (*LuckyDicePlayerData) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{0} } func (x *LuckyDicePlayerData) GetName() string { if x != nil { return x.Name } return "" } func (x *LuckyDicePlayerData) GetSnId() int32 { if x != nil { return x.SnId } return 0 } func (x *LuckyDicePlayerData) GetHead() int32 { if x != nil { return x.Head } return 0 } func (x *LuckyDicePlayerData) GetSex() int32 { if x != nil { return x.Sex } return 0 } func (x *LuckyDicePlayerData) GetCoin() int64 { if x != nil { return x.Coin } return 0 } func (x *LuckyDicePlayerData) GetHeadOutLine() int32 { if x != nil { return x.HeadOutLine } return 0 } func (x *LuckyDicePlayerData) GetVIP() int32 { if x != nil { return x.VIP } return 0 } func (x *LuckyDicePlayerData) GetBet() int64 { if x != nil { return x.Bet } return 0 } func (x *LuckyDicePlayerData) GetBetSide() int32 { if x != nil { return x.BetSide } return 0 } func (x *LuckyDicePlayerData) GetAward() int64 { if x != nil { return x.Award } return 0 } func (x *LuckyDicePlayerData) GetParams() []string { if x != nil { return x.Params } return nil } type LuckyDiceRoundSimpleInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields WinSide int32 `protobuf:"varint,1,opt,name=WinSide,proto3" json:"WinSide,omitempty"` //赢大赢小 0大 1小 RoundId int32 `protobuf:"varint,2,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //当局ID } func (x *LuckyDiceRoundSimpleInfo) Reset() { *x = LuckyDiceRoundSimpleInfo{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LuckyDiceRoundSimpleInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*LuckyDiceRoundSimpleInfo) ProtoMessage() {} func (x *LuckyDiceRoundSimpleInfo) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LuckyDiceRoundSimpleInfo.ProtoReflect.Descriptor instead. func (*LuckyDiceRoundSimpleInfo) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{1} } func (x *LuckyDiceRoundSimpleInfo) GetWinSide() int32 { if x != nil { return x.WinSide } return 0 } func (x *LuckyDiceRoundSimpleInfo) GetRoundId() int32 { if x != nil { return x.RoundId } return 0 } //房间信息 type SCLuckyDiceRoomInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id RoomMode int32 `protobuf:"varint,3,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式 Params []int32 `protobuf:"varint,4,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数 State int32 `protobuf:"varint,5,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态 TimeOut int32 `protobuf:"varint,6,opt,name=TimeOut,proto3" json:"TimeOut,omitempty"` //该状态已经历时间 单位:秒 StateTimes []int32 `protobuf:"varint,7,rep,packed,name=StateTimes,proto3" json:"StateTimes,omitempty"` //各状态总时间 Dices []int32 `protobuf:"varint,8,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值 展示结果状态用 TotalBet []int64 `protobuf:"varint,9,rep,packed,name=TotalBet,proto3" json:"TotalBet,omitempty"` //总投注:[0]押大总投注 [1]押小总投注 TotalPlayer []int32 `protobuf:"varint,10,rep,packed,name=TotalPlayer,proto3" json:"TotalPlayer,omitempty"` //总人数:[0]押大总人数 [1]押小总人数 RoundHistory []*LuckyDiceRoundSimpleInfo `protobuf:"bytes,11,rep,name=RoundHistory,proto3" json:"RoundHistory,omitempty"` //17个历史牌局输赢结果 0大 1小 RoundId int32 `protobuf:"varint,12,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //当前局数ID Players []*LuckyDicePlayerData `protobuf:"bytes,13,rep,name=Players,proto3" json:"Players,omitempty"` //房间内的玩家信息 ParamsEx []int32 `protobuf:"varint,14,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数 GameFreeId int32 `protobuf:"varint,15,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` } func (x *SCLuckyDiceRoomInfo) Reset() { *x = SCLuckyDiceRoomInfo{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceRoomInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceRoomInfo) ProtoMessage() {} func (x *SCLuckyDiceRoomInfo) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceRoomInfo.ProtoReflect.Descriptor instead. func (*SCLuckyDiceRoomInfo) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{2} } func (x *SCLuckyDiceRoomInfo) GetRoomId() int32 { if x != nil { return x.RoomId } return 0 } func (x *SCLuckyDiceRoomInfo) GetGameId() int32 { if x != nil { return x.GameId } return 0 } func (x *SCLuckyDiceRoomInfo) GetRoomMode() int32 { if x != nil { return x.RoomMode } return 0 } func (x *SCLuckyDiceRoomInfo) GetParams() []int32 { if x != nil { return x.Params } return nil } func (x *SCLuckyDiceRoomInfo) GetState() int32 { if x != nil { return x.State } return 0 } func (x *SCLuckyDiceRoomInfo) GetTimeOut() int32 { if x != nil { return x.TimeOut } return 0 } func (x *SCLuckyDiceRoomInfo) GetStateTimes() []int32 { if x != nil { return x.StateTimes } return nil } func (x *SCLuckyDiceRoomInfo) GetDices() []int32 { if x != nil { return x.Dices } return nil } func (x *SCLuckyDiceRoomInfo) GetTotalBet() []int64 { if x != nil { return x.TotalBet } return nil } func (x *SCLuckyDiceRoomInfo) GetTotalPlayer() []int32 { if x != nil { return x.TotalPlayer } return nil } func (x *SCLuckyDiceRoomInfo) GetRoundHistory() []*LuckyDiceRoundSimpleInfo { if x != nil { return x.RoundHistory } return nil } func (x *SCLuckyDiceRoomInfo) GetRoundId() int32 { if x != nil { return x.RoundId } return 0 } func (x *SCLuckyDiceRoomInfo) GetPlayers() []*LuckyDicePlayerData { if x != nil { return x.Players } return nil } func (x *SCLuckyDiceRoomInfo) GetParamsEx() []int32 { if x != nil { return x.ParamsEx } return nil } func (x *SCLuckyDiceRoomInfo) GetGameFreeId() int32 { if x != nil { return x.GameFreeId } return 0 } //玩家操作 type CSLuckyDiceOp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0:押注 1:查看自己历史下注 2:查看某局下注结果 3:查看近100局骰子值 Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 0押注:Params[0]投注金额[1]押大押小 2查看下注:Params[0]牌局Id } func (x *CSLuckyDiceOp) Reset() { *x = CSLuckyDiceOp{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CSLuckyDiceOp) String() string { return protoimpl.X.MessageStringOf(x) } func (*CSLuckyDiceOp) ProtoMessage() {} func (x *CSLuckyDiceOp) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CSLuckyDiceOp.ProtoReflect.Descriptor instead. func (*CSLuckyDiceOp) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{3} } func (x *CSLuckyDiceOp) GetOpCode() int32 { if x != nil { return x.OpCode } return 0 } func (x *CSLuckyDiceOp) GetParams() []int64 { if x != nil { return x.Params } return nil } //玩家操作返回 type SCLuckyDiceOp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家ID OpCode int32 `protobuf:"varint,2,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 0押注:Params[0]投注总金额;Params[1]玩家余额 OpRetCode OpResultCode `protobuf:"varint,4,opt,name=OpRetCode,proto3,enum=luckydice.OpResultCode" json:"OpRetCode,omitempty"` //操作结果 } func (x *SCLuckyDiceOp) Reset() { *x = SCLuckyDiceOp{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceOp) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceOp) ProtoMessage() {} func (x *SCLuckyDiceOp) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceOp.ProtoReflect.Descriptor instead. func (*SCLuckyDiceOp) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{4} } func (x *SCLuckyDiceOp) GetSnId() int32 { if x != nil { return x.SnId } return 0 } func (x *SCLuckyDiceOp) GetOpCode() int32 { if x != nil { return x.OpCode } return 0 } func (x *SCLuckyDiceOp) GetParams() []int64 { if x != nil { return x.Params } return nil } func (x *SCLuckyDiceOp) GetOpRetCode() OpResultCode { if x != nil { return x.OpRetCode } return OpResultCode_OPRC_Sucess } //投注变化 type SCLuckyDiceBetChange struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields TotalBet []int64 `protobuf:"varint,1,rep,packed,name=TotalBet,proto3" json:"TotalBet,omitempty"` //总投注:[0]押大总投注 [1]押小总投注 TotalPlayer []int32 `protobuf:"varint,2,rep,packed,name=TotalPlayer,proto3" json:"TotalPlayer,omitempty"` //总人数:[0]押大总人数 [1]押小总人数 } func (x *SCLuckyDiceBetChange) Reset() { *x = SCLuckyDiceBetChange{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceBetChange) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceBetChange) ProtoMessage() {} func (x *SCLuckyDiceBetChange) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[5] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceBetChange.ProtoReflect.Descriptor instead. func (*SCLuckyDiceBetChange) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{5} } func (x *SCLuckyDiceBetChange) GetTotalBet() []int64 { if x != nil { return x.TotalBet } return nil } func (x *SCLuckyDiceBetChange) GetTotalPlayer() []int32 { if x != nil { return x.TotalPlayer } return nil } //发送给客户端的数据 结算 type SCLuckyDiceGameBilled struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局ID Dices []int32 `protobuf:"varint,2,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值 Bet int64 `protobuf:"varint,3,opt,name=Bet,proto3" json:"Bet,omitempty"` //总下注 Refund int64 `protobuf:"varint,4,opt,name=Refund,proto3" json:"Refund,omitempty"` //返还押注数 Award int64 `protobuf:"varint,5,opt,name=Award,proto3" json:"Award,omitempty"` //获奖金额 Balance int64 `protobuf:"varint,6,opt,name=Balance,proto3" json:"Balance,omitempty"` //玩家余额 } func (x *SCLuckyDiceGameBilled) Reset() { *x = SCLuckyDiceGameBilled{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceGameBilled) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceGameBilled) ProtoMessage() {} func (x *SCLuckyDiceGameBilled) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[6] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceGameBilled.ProtoReflect.Descriptor instead. func (*SCLuckyDiceGameBilled) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{6} } func (x *SCLuckyDiceGameBilled) GetRoundId() int32 { if x != nil { return x.RoundId } return 0 } func (x *SCLuckyDiceGameBilled) GetDices() []int32 { if x != nil { return x.Dices } return nil } func (x *SCLuckyDiceGameBilled) GetBet() int64 { if x != nil { return x.Bet } return 0 } func (x *SCLuckyDiceGameBilled) GetRefund() int64 { if x != nil { return x.Refund } return 0 } func (x *SCLuckyDiceGameBilled) GetAward() int64 { if x != nil { return x.Award } return 0 } func (x *SCLuckyDiceGameBilled) GetBalance() int64 { if x != nil { return x.Balance } return 0 } // 玩家押注记录信息 type LuckyDicePlayerHistoryInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局id CreatedTime int64 `protobuf:"varint,2,opt,name=CreatedTime,proto3" json:"CreatedTime,omitempty"` //时间 Dices []int32 `protobuf:"varint,3,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值 BetSide int32 `protobuf:"varint,4,opt,name=BetSide,proto3" json:"BetSide,omitempty"` //押大押小 0大 1小 Bet int64 `protobuf:"varint,5,opt,name=Bet,proto3" json:"Bet,omitempty"` //总下注 Refund int64 `protobuf:"varint,6,opt,name=Refund,proto3" json:"Refund,omitempty"` //返还押注数 Award int64 `protobuf:"varint,7,opt,name=Award,proto3" json:"Award,omitempty"` //获奖金额 } func (x *LuckyDicePlayerHistoryInfo) Reset() { *x = LuckyDicePlayerHistoryInfo{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LuckyDicePlayerHistoryInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*LuckyDicePlayerHistoryInfo) ProtoMessage() {} func (x *LuckyDicePlayerHistoryInfo) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[7] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LuckyDicePlayerHistoryInfo.ProtoReflect.Descriptor instead. func (*LuckyDicePlayerHistoryInfo) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{7} } func (x *LuckyDicePlayerHistoryInfo) GetRoundId() int32 { if x != nil { return x.RoundId } return 0 } func (x *LuckyDicePlayerHistoryInfo) GetCreatedTime() int64 { if x != nil { return x.CreatedTime } return 0 } func (x *LuckyDicePlayerHistoryInfo) GetDices() []int32 { if x != nil { return x.Dices } return nil } func (x *LuckyDicePlayerHistoryInfo) GetBetSide() int32 { if x != nil { return x.BetSide } return 0 } func (x *LuckyDicePlayerHistoryInfo) GetBet() int64 { if x != nil { return x.Bet } return 0 } func (x *LuckyDicePlayerHistoryInfo) GetRefund() int64 { if x != nil { return x.Refund } return 0 } func (x *LuckyDicePlayerHistoryInfo) GetAward() int64 { if x != nil { return x.Award } return 0 } // 玩家押注记录 type SCLuckyDicePlayerHistory struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields PlayerHistory []*LuckyDicePlayerHistoryInfo `protobuf:"bytes,1,rep,name=PlayerHistory,proto3" json:"PlayerHistory,omitempty"` } func (x *SCLuckyDicePlayerHistory) Reset() { *x = SCLuckyDicePlayerHistory{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDicePlayerHistory) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDicePlayerHistory) ProtoMessage() {} func (x *SCLuckyDicePlayerHistory) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[8] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDicePlayerHistory.ProtoReflect.Descriptor instead. func (*SCLuckyDicePlayerHistory) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{8} } func (x *SCLuckyDicePlayerHistory) GetPlayerHistory() []*LuckyDicePlayerHistoryInfo { if x != nil { return x.PlayerHistory } return nil } type LuckyDiceRoundPlayerBet struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BetTime int64 `protobuf:"varint,1,opt,name=BetTime,proto3" json:"BetTime,omitempty"` //押注时间 UserName string `protobuf:"bytes,2,opt,name=UserName,proto3" json:"UserName,omitempty"` //昵称 Bet int64 `protobuf:"varint,3,opt,name=Bet,proto3" json:"Bet,omitempty"` //总下注 Refund int64 `protobuf:"varint,4,opt,name=Refund,proto3" json:"Refund,omitempty"` //返还押注数 } func (x *LuckyDiceRoundPlayerBet) Reset() { *x = LuckyDiceRoundPlayerBet{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LuckyDiceRoundPlayerBet) String() string { return protoimpl.X.MessageStringOf(x) } func (*LuckyDiceRoundPlayerBet) ProtoMessage() {} func (x *LuckyDiceRoundPlayerBet) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LuckyDiceRoundPlayerBet.ProtoReflect.Descriptor instead. func (*LuckyDiceRoundPlayerBet) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{9} } func (x *LuckyDiceRoundPlayerBet) GetBetTime() int64 { if x != nil { return x.BetTime } return 0 } func (x *LuckyDiceRoundPlayerBet) GetUserName() string { if x != nil { return x.UserName } return "" } func (x *LuckyDiceRoundPlayerBet) GetBet() int64 { if x != nil { return x.Bet } return 0 } func (x *LuckyDiceRoundPlayerBet) GetRefund() int64 { if x != nil { return x.Refund } return 0 } // 单局押注记录 type SCLuckyDiceRoundBetHistory struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RoundId int32 `protobuf:"varint,1,opt,name=RoundId,proto3" json:"RoundId,omitempty"` //牌局id Dices []int32 `protobuf:"varint,2,rep,packed,name=Dices,proto3" json:"Dices,omitempty"` //骰子值 TotalBet []int64 `protobuf:"varint,3,rep,packed,name=TotalBet,proto3" json:"TotalBet,omitempty"` //所有人总押注 [0]押大总数 [1]押小总数 BigBetters []*LuckyDiceRoundPlayerBet `protobuf:"bytes,4,rep,name=BigBetters,proto3" json:"BigBetters,omitempty"` //押大玩家列表 SmallBetters []*LuckyDiceRoundPlayerBet `protobuf:"bytes,5,rep,name=SmallBetters,proto3" json:"SmallBetters,omitempty"` //押小玩家列表 } func (x *SCLuckyDiceRoundBetHistory) Reset() { *x = SCLuckyDiceRoundBetHistory{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceRoundBetHistory) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceRoundBetHistory) ProtoMessage() {} func (x *SCLuckyDiceRoundBetHistory) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceRoundBetHistory.ProtoReflect.Descriptor instead. func (*SCLuckyDiceRoundBetHistory) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{10} } func (x *SCLuckyDiceRoundBetHistory) GetRoundId() int32 { if x != nil { return x.RoundId } return 0 } func (x *SCLuckyDiceRoundBetHistory) GetDices() []int32 { if x != nil { return x.Dices } return nil } func (x *SCLuckyDiceRoundBetHistory) GetTotalBet() []int64 { if x != nil { return x.TotalBet } return nil } func (x *SCLuckyDiceRoundBetHistory) GetBigBetters() []*LuckyDiceRoundPlayerBet { if x != nil { return x.BigBetters } return nil } func (x *SCLuckyDiceRoundBetHistory) GetSmallBetters() []*LuckyDiceRoundPlayerBet { if x != nil { return x.SmallBetters } return nil } // 牌局骰子记录 type SCLuckyDiceDiceHistory struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Dice1 []int32 `protobuf:"varint,1,rep,packed,name=Dice1,proto3" json:"Dice1,omitempty"` //骰子1 Dice2 []int32 `protobuf:"varint,2,rep,packed,name=Dice2,proto3" json:"Dice2,omitempty"` //骰子2 Dice3 []int32 `protobuf:"varint,3,rep,packed,name=Dice3,proto3" json:"Dice3,omitempty"` //骰子3 } func (x *SCLuckyDiceDiceHistory) Reset() { *x = SCLuckyDiceDiceHistory{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceDiceHistory) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceDiceHistory) ProtoMessage() {} func (x *SCLuckyDiceDiceHistory) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceDiceHistory.ProtoReflect.Descriptor instead. func (*SCLuckyDiceDiceHistory) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{11} } func (x *SCLuckyDiceDiceHistory) GetDice1() []int32 { if x != nil { return x.Dice1 } return nil } func (x *SCLuckyDiceDiceHistory) GetDice2() []int32 { if x != nil { return x.Dice2 } return nil } func (x *SCLuckyDiceDiceHistory) GetDice3() []int32 { if x != nil { return x.Dice3 } return nil } // 大奖记录信息 type LuckyDiceWinRankInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields RankIndex int32 `protobuf:"varint,1,opt,name=RankIndex,proto3" json:"RankIndex,omitempty"` //排行id TotalWin int64 `protobuf:"varint,2,opt,name=TotalWin,proto3" json:"TotalWin,omitempty"` //总赢分 UserName string `protobuf:"bytes,3,opt,name=UserName,proto3" json:"UserName,omitempty"` //昵称 } func (x *LuckyDiceWinRankInfo) Reset() { *x = LuckyDiceWinRankInfo{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *LuckyDiceWinRankInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*LuckyDiceWinRankInfo) ProtoMessage() {} func (x *LuckyDiceWinRankInfo) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LuckyDiceWinRankInfo.ProtoReflect.Descriptor instead. func (*LuckyDiceWinRankInfo) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{12} } func (x *LuckyDiceWinRankInfo) GetRankIndex() int32 { if x != nil { return x.RankIndex } return 0 } func (x *LuckyDiceWinRankInfo) GetTotalWin() int64 { if x != nil { return x.TotalWin } return 0 } func (x *LuckyDiceWinRankInfo) GetUserName() string { if x != nil { return x.UserName } return "" } // 大奖记录 type SCLuckyDiceWinRank struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields WinRank []*LuckyDiceWinRankInfo `protobuf:"bytes,1,rep,name=WinRank,proto3" json:"WinRank,omitempty"` } func (x *SCLuckyDiceWinRank) Reset() { *x = SCLuckyDiceWinRank{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceWinRank) String() string { return protoimpl.X.MessageStringOf(x) } func (*SCLuckyDiceWinRank) ProtoMessage() {} func (x *SCLuckyDiceWinRank) ProtoReflect() protoreflect.Message { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SCLuckyDiceWinRank.ProtoReflect.Descriptor instead. func (*SCLuckyDiceWinRank) Descriptor() ([]byte, []int) { return file_protocol_luckydice_luckydice_proto_rawDescGZIP(), []int{13} } func (x *SCLuckyDiceWinRank) GetWinRank() []*LuckyDiceWinRankInfo { if x != nil { return x.WinRank } return nil } //房间状态 type SCLuckyDiceRoomState struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态 Params []int32 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` } func (x *SCLuckyDiceRoomState) Reset() { *x = SCLuckyDiceRoomState{} if protoimpl.UnsafeEnabled { mi := &file_protocol_luckydice_luckydice_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *SCLuckyDiceRoomState) String() string { return 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var file_protocol_luckydice_luckydice_proto_goTypes = []interface{}{ (LuckyDicePacketID)(0), // 0: luckydice.LuckyDicePacketID (OpResultCode)(0), // 1: luckydice.OpResultCode (*LuckyDicePlayerData)(nil), // 2: luckydice.LuckyDicePlayerData (*LuckyDiceRoundSimpleInfo)(nil), // 3: luckydice.LuckyDiceRoundSimpleInfo (*SCLuckyDiceRoomInfo)(nil), // 4: luckydice.SCLuckyDiceRoomInfo (*CSLuckyDiceOp)(nil), // 5: luckydice.CSLuckyDiceOp (*SCLuckyDiceOp)(nil), // 6: luckydice.SCLuckyDiceOp (*SCLuckyDiceBetChange)(nil), // 7: luckydice.SCLuckyDiceBetChange (*SCLuckyDiceGameBilled)(nil), // 8: luckydice.SCLuckyDiceGameBilled (*LuckyDicePlayerHistoryInfo)(nil), // 9: luckydice.LuckyDicePlayerHistoryInfo (*SCLuckyDicePlayerHistory)(nil), // 10: luckydice.SCLuckyDicePlayerHistory (*LuckyDiceRoundPlayerBet)(nil), // 11: luckydice.LuckyDiceRoundPlayerBet (*SCLuckyDiceRoundBetHistory)(nil), // 12: luckydice.SCLuckyDiceRoundBetHistory (*SCLuckyDiceDiceHistory)(nil), // 13: luckydice.SCLuckyDiceDiceHistory (*LuckyDiceWinRankInfo)(nil), // 14: luckydice.LuckyDiceWinRankInfo (*SCLuckyDiceWinRank)(nil), // 15: luckydice.SCLuckyDiceWinRank (*SCLuckyDiceRoomState)(nil), // 16: luckydice.SCLuckyDiceRoomState } var file_protocol_luckydice_luckydice_proto_depIdxs = []int32{ 3, // 0: luckydice.SCLuckyDiceRoomInfo.RoundHistory:type_name -> luckydice.LuckyDiceRoundSimpleInfo 2, // 1: luckydice.SCLuckyDiceRoomInfo.Players:type_name -> luckydice.LuckyDicePlayerData 1, // 2: luckydice.SCLuckyDiceOp.OpRetCode:type_name -> luckydice.OpResultCode 9, // 3: luckydice.SCLuckyDicePlayerHistory.PlayerHistory:type_name -> luckydice.LuckyDicePlayerHistoryInfo 11, // 4: luckydice.SCLuckyDiceRoundBetHistory.BigBetters:type_name -> luckydice.LuckyDiceRoundPlayerBet 11, // 5: luckydice.SCLuckyDiceRoundBetHistory.SmallBetters:type_name -> luckydice.LuckyDiceRoundPlayerBet 14, // 6: luckydice.SCLuckyDiceWinRank.WinRank:type_name -> luckydice.LuckyDiceWinRankInfo 7, // [7:7] is the sub-list for method output_type 7, // [7:7] is the sub-list for method input_type 7, // [7:7] is the sub-list for extension type_name 7, // [7:7] is the sub-list for extension extendee 0, // [0:7] is the sub-list for field type_name } func init() { file_protocol_luckydice_luckydice_proto_init() } func file_protocol_luckydice_luckydice_proto_init() { if File_protocol_luckydice_luckydice_proto != nil { return } if !protoimpl.UnsafeEnabled { file_protocol_luckydice_luckydice_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LuckyDicePlayerData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LuckyDiceRoundSimpleInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceRoomInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CSLuckyDiceOp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceOp); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceBetChange); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceGameBilled); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LuckyDicePlayerHistoryInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDicePlayerHistory); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LuckyDiceRoundPlayerBet); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceRoundBetHistory); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceDiceHistory); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*LuckyDiceWinRankInfo); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceWinRank); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_protocol_luckydice_luckydice_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCLuckyDiceRoomState); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_protocol_luckydice_luckydice_proto_rawDesc, NumEnums: 2, NumMessages: 15, NumExtensions: 0, NumServices: 0, }, GoTypes: file_protocol_luckydice_luckydice_proto_goTypes, DependencyIndexes: file_protocol_luckydice_luckydice_proto_depIdxs, EnumInfos: file_protocol_luckydice_luckydice_proto_enumTypes, MessageInfos: file_protocol_luckydice_luckydice_proto_msgTypes, }.Build() File_protocol_luckydice_luckydice_proto = out.File file_protocol_luckydice_luckydice_proto_rawDesc = nil file_protocol_luckydice_luckydice_proto_goTypes = nil file_protocol_luckydice_luckydice_proto_depIdxs = nil }