package roulette import ( "fmt" "testing" "time" ) func Test1(t *testing.T) { point := new(PointType) point.Init() max := 0 maxi := 0 min := 500 mini := 0 tim := time.Now() t.Log("===============================11", tim) for i := 0; i <= 36; i++ { pointMapNums := point.PointMapNums[i] betTypes := []int{} for k, _ := range pointMapNums { betTypes = append(betTypes, point.GetBetType(k)) } fmt.Println(i, "betTypes: ", betTypes) rate := 0 for _, v := range betTypes { rate += point.RateMap[v] } if rate > max { max = rate maxi = i } if rate < min { min = rate mini = i } fmt.Println("==============rate: ", rate) } t.Log("===============================22", time.Now().Sub(tim)) fmt.Println(max, maxi) fmt.Println(min, mini) a := []int{10, 20, 30} b := 1 a = append(a[0:], b) fmt.Println("Hello, World!", a) }