syntax = "proto3"; package fruits; option go_package = "mongo.games.com/game/protocol/fruits"; //fruits //水果拉霸 enum FruitsPID { PACKET_FRUITS_ZERO = 0;// 弃用消息号 PACKET_FRUITS_SCFruitsRoomInfo = 5490; //房间信息 PACKET_FRUITS_CSFruitsOp = 5491; PACKET_FRUITS_SCFruitsOp = 5492; PACKET_FRUITS_SCFruitsRoomState = 5493; PACKET_FRUITS_SCFruitsBilled = 5494; PACKET_FRUITS_SCFruitsMaryBilled = 5495; PACKET_FRUITS_SCFruitsPrize = 5496; } message FruitsPlayerData { string Name = 1; //名字 int32 SnId = 2; //账号 int32 Head = 3; //头像 int32 Sex = 4; //性别 int64 Coin = 5; //金币 int32 Pos = 6; //座位位置 int32 Flag = 7; //二进制标记 repeated string Params = 8; //其他数据 如:ip 等 string City = 9; //城市 int32 HeadOutLine = 10; //头像框 int32 VIP = 11; } message FruitsWinLine{ repeated int32 Poss = 1;//中奖 元素组(0-14) int64 WinScore = 2;//单线分数 int32 LineId = 3;//线号 } //房间信息 //PACKET_FRUITS_SCFruitsRoomInfo message SCFruitsRoomInfo { int32 RoomId = 1; //房间id int32 GameFreeId = 2; int32 GameId = 3; //游戏id int32 RoomMode = 4; //游戏模式 repeated int32 Params = 5; //规则参数 int32 NumOfGames = 6; //当前第几局 int32 State = 7; //房间当前状态 repeated int64 ParamsEx = 8; //其他参数 int32 SceneType = 9; //房间模式 FruitsPlayerData Player = 10; //房间内的玩家信息 /// int32 NowGameState = 11;//当前模式 int32 BetIdx = 12;//下注索引 int32 FreeTimes = 13;//剩余免费次数 int32 MaryFreeTimes = 14;//剩余玛丽游戏次数 int64 MaryTotalWin = 15;//玛丽游戏赢的金额 repeated int32 Cards = 16;//元素值 int32 MaryWinId = 17;//玛丽游戏外围索引 repeated int32 MaryCards = 18;//玛丽游戏中间数组 int64 WinLineCoin = 19;//线赢金额 int64 WinJackpot = 20;//当局奖池爆奖 int64 WinEle777Coin = 21;//Jack线钱 int64 FreeTotalWin = 22;//免费赢的金额 int64 WinRate = 23;//赢的倍率 int32 WinFreeTimes = 24;//当局赢的免费次数 repeated FruitsWinLine WinLines = 25;//中奖线 } //玩家操作 //PACKET_FRUITS_CSFruitsOp message CSFruitsOp { int32 OpCode = 1; //操作码 0.旋转 1.切换 repeated int64 Params = 2; //操作参数 下注索引编号 } //玩家操作返回 //PACKET_FRUITS_SCFruitsOp message SCFruitsOp { int32 OpCode = 1; //操作码 int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注 repeated int64 Params = 3; //操作参数 } //房间状态 //PACKET_FRUITS_SCFruitsRoomState message SCFruitsRoomState { int32 State = 1; //房间当前状态 int32 SubState = 2; //房间当前子状态 repeated int32 Params = 3; //状态参数 } //PACKET_FRUITS_SCFruitsPrize message SCFruitsPrize{ int64 PrizePool = 1;//奖池 } //PACKET_FRUITS_SCFruitsBilled message SCFruitsBilled{ int32 NowGameState = 1;//当前游戏状态 0.正常 1.免费游戏 2.玛丽游戏 int32 BetIdx = 2;//下注索引 int64 Coin = 3;//当前身上的金币 int64 FreeTotalWin = 4;//免费游戏获得金额 int64 Jackpot = 5;//当前奖池金额 int64 WinJackpot = 6;//当局奖池爆奖 int64 WinEle777Coin = 7;//线赢的金额 int64 WinRate = 8;//线倍率 repeated int32 Cards = 9;//元素 repeated FruitsWinLine WinLines = 10;//中奖线 int32 FreeTimes = 11;//剩余免费次数 int32 MaryFreeTimes = 12;//剩余玛丽游戏次数 int32 WinFreeTimes = 13;//当局获得的免费次数 int64 WinLineCoin = 14;//当局获得的线钱 } //PACKET_FRUITS_SCFruitsMaryBilled message SCFruitsMaryBilled{ int64 Coin = 1;//当局获得的免费次数 int64 FreeTotalWin = 2;//免费游戏获得的金额 int64 MaryOutTotalWin = 3;//玛丽游戏外圈获得的金额 int64 MaryMidTotalWin = 4;//玛丽游戏内圈获得的金额 int64 MaryWinCoin = 5;//玛丽游戏倍率金额 int32 MaryWinId = 6;//外围索引 repeated int32 MaryCards = 7;//中间数组 int32 MaryFreeTimes = 8;//玛丽游戏剩余次数 }