package thirteen import ( "mongo.games.com/game/gamesrv/base" ) type GameData struct { Shake int32 // 震动次数 Refresh int64 // 刷新次数 Power int64 // 能量值 Base int64 // 底注 } type PlayerEx struct { *base.Player //玩家信息 *GameData } func NewPushCoinPlayerData(p *base.Player, data *GameData) *PlayerEx { playerEx := &PlayerEx{ Player: p, GameData: data, } return playerEx }