package main import ( _ "mongo.games.com/game" _ "mongo.games.com/game/mgrsrv/api" _ "mongo.games.com/game/srvdata" "time" "mongo.games.com/game/common" "mongo.games.com/game/model" "mongo.games.com/game/srvdata" "mongo.games.com/goserver/core" "mongo.games.com/goserver/core/logger" "mongo.games.com/goserver/core/module" ) func main() { core.RegisterConfigEncryptor(common.ConfigFE) defer core.ClosePackages() core.LoadPackages("config.json") model.InitGameParam() logger.Logger.Warnf("log data %v", srvdata.Config.RootPath) waiter := module.Start() waiter.Wait("main()") } func init() { //首先加载游戏配置 core.RegisteHook(core.HOOK_BEFORE_START, func() error { model.StartupRPClient(common.CustomConfig.GetString("MgoRpcCliNet"), common.CustomConfig.GetString("MgoRpcCliAddr"), time.Duration(common.CustomConfig.GetInt("MgoRpcCliReconnInterV"))*time.Second) return nil }) core.RegisteHook(core.HOOK_AFTER_STOP, func() error { model.ShutdownRPClient() return nil }) }