package model import ( "encoding/json" "mongo.games.com/goserver/core/logger" "os" ) type BullFightParam struct { // N int32 // = 10 //循环周期 PayUserLost float64 // = 30 //充值用户忍耐倍数 NoPayUserLost float64 // = 50 //非充值用户忍耐倍数 PayCoinBase float64 // = 2000 //充值增加次数倍数 BaseRate float64 // = 4 //默认系数 BankModifyRate float64 // = 500 //输赢修正比例 BankModifyPowRate float64 // = 3 //输赢修正比例 BankModifyMaxRate float64 // = 5000 //最大修正比例 } var BullFightParamPath = "../data/bullfightparam.json" var BullFightParamData = &BullFightParam{} func InitBullFightParam() { buf, err := os.ReadFile(BullFightParamPath) if err != nil { logger.Logger.Warn("InitBullFightParam os.ReadFile error ->", err) } err = json.Unmarshal(buf, BullFightParamData) if err != nil { logger.Logger.Warn("InitBullFightParam json.Unmarshal error ->", err) } if BullFightParamData.N == 0 { BullFightParamData.N = 10 } if BullFightParamData.PayUserLost == 0 { BullFightParamData.PayUserLost = 30 } if BullFightParamData.NoPayUserLost == 0 { BullFightParamData.NoPayUserLost = 50 } if BullFightParamData.BaseRate == 0 { BullFightParamData.BaseRate = 4 } if BullFightParamData.PayCoinBase == 0 { BullFightParamData.PayCoinBase = 4 } if BullFightParamData.BankModifyRate == 0 { BullFightParamData.BankModifyRate = 500 } if BullFightParamData.BankModifyPowRate == 0 { BullFightParamData.BankModifyPowRate = 3 } if BullFightParamData.BankModifyMaxRate == 0 { BullFightParamData.BankModifyMaxRate = 5000 } }