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No commits in common. "e690d8da769cb95ffd915cd0fac0c88758801d7a" and "f26cb4d2ff295a07e1119f077999a322726609e0" have entirely different histories.

14 changed files with 278 additions and 104 deletions

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@ -103,8 +103,3 @@
²°»€ŽÎ€áë €„¯_XÈ`À¤ÿ
³°»€Æ†<C386>€åšw €”ëÜ`À¶üš
´°»€Œ<E282AC>ž€Êµî €¨Ö¹`€íøµ
Áþ»€›îÀ–± €ÚÄ XÈ` ÝŒ
Ñ̼€ŽÎ€áë €„¯_XÈ`À¤ÿ
áš½€Æ†<C386>€åšw €”ëÜ`À¶üš
ñè½€Œ<E282AC>ž€Êµî €¨Ö¹`€íøµ
<08>·¾€Œ<E282AC>ž€Êµî €¨Ö¹`€íøµ

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@ -1065,46 +1065,6 @@
"UpperLimit": 2000000000,
"CtrlRate": 200,
"InitNovicValue": 650000000
},
{
"Id": 3080001,
"InitValue": 6000000,
"LowerLimit": 5000000,
"UpperLimit": 20000000,
"CtrlRate": 200,
"InitNovicValue": 6500000
},
{
"Id": 3090001,
"InitValue": 60000000,
"LowerLimit": 50000000,
"UpperLimit": 200000000,
"CtrlRate": 200,
"InitNovicValue": 65000000
},
{
"Id": 3100001,
"InitValue": 300000000,
"LowerLimit": 250000000,
"UpperLimit": 1000000000,
"CtrlRate": 200,
"InitNovicValue": 325000000
},
{
"Id": 3110001,
"InitValue": 600000000,
"LowerLimit": 500000000,
"UpperLimit": 2000000000,
"CtrlRate": 200,
"InitNovicValue": 650000000
},
{
"Id": 3120001,
"InitValue": 600000000,
"LowerLimit": 500000000,
"UpperLimit": 2000000000,
"CtrlRate": 200,
"InitNovicValue": 650000000
}
]
}

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@ -291,13 +291,6 @@ func CSDestroyRoom(s *netlib.Session, packetid int, data interface{}, sid int64)
send()
return nil
}
if scene.ExtraData != nil {
gs, ok := scene.ExtraData.(base.GameScene)
if ok {
gs.SceneDestroy(true)
return nil
}
}
scene.Destroy(true)
return nil
}

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@ -76,8 +76,6 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
case 1:
if msg.Result == 1 {
logger.Logger.Tracef("上分成功snid = ", msg.Snid)
//发送向前移动指令
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
} else {
logger.Logger.Tracef("上分失败snid = ", msg.Snid)
}
@ -136,15 +134,15 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
return nil
}
logger.Logger.Tracef("获取娃娃机 appId = %v, serverSecret = %v, streamId = %v,snid = %d", machineInfo.AppId, machineInfo.ServerSecret, machineInfo.StreamId, p.SnId)
logger.Logger.Tracef("获取娃娃机 appId = %v, serverSecret = %v, streamId = %v", machineInfo.AppId, machineInfo.ServerSecret, machineInfo.StreamId)
//生成token
token, err := token04.GenerateToken04(uint32(machineInfo.AppId), strconv.Itoa(int(p.SnId)), machineInfo.ServerSecret, 3600, "")
token, err := token04.GenerateToken04(uint32(machineInfo.AppId), strconv.Itoa(int(p.SnId)), machineInfo.ServerSecret, 7200, "")
if err != nil {
logger.Logger.Error(err)
return err
}
logger.Logger.Trace("======================token========================", token)
logger.Logger.Trace(token)
pack := &clawdoll.SCCLAWDOLLSendToken{
LogicId: scene.DBGameFree.GetId(),
@ -157,6 +155,33 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf
return nil
}
// 娃娃机返回token 通知客户端
func MSSendTokenHandler(session *netlib.Session, packetId int, data interface{}) error {
logger.Logger.Tracef("MSSendTokenHandler")
if msg, ok := data.(*machine.MSSendToken); ok {
//给客户端返回token
token := msg.Token
p := base.PlayerMgrSington.GetPlayerBySnId(msg.GetSnid())
if p == nil {
logger.Logger.Warn("MSSendTokenHandler p == nil")
return nil
}
scene := p.GetScene()
if scene == nil {
return nil
}
pack := &clawdoll.SCCLAWDOLLSendToken{
LogicId: scene.DBGameFree.GetId(),
Appid: msg.Appid,
Token: token,
StreamId: msg.StreamId,
}
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_SENDTOKEN), pack)
}
return nil
}
func init() {
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_PLAYEROP), &CSPlayerOpPacketFactory{})
@ -164,4 +189,6 @@ func init() {
//客户端请求token
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_GETTOKEN), &CSGetTokenPacketFactory{})
//获取token返回
netlib.Register(int(machine.DollMachinePacketID_PACKET_MSSendToken), &machine.MSSendToken{}, MSSendTokenHandler)
}

View File

@ -2105,7 +2105,7 @@ func (this *TienLenSceneData) SendFirstGiveTimeItem(p *base.Player) {
// SaveCustomLog 保存竞技馆对局记录
func (this *TienLenSceneData) SaveCustomLog() {
if this.CustomLogSave || !this.IsCustom() || this.NumOfGames == 0 {
if this.CustomLogSave || !this.IsCustom() {
return
}
this.CustomLogSave = true
@ -2117,16 +2117,15 @@ func (this *TienLenSceneData) SaveCustomLog() {
Platform: this.Platform,
CycleId: this.CycleID,
RoomConfigId: this.GetCustom().GetRoomConfigId(),
GameFreeId: this.GetGameFreeId(),
TotalRound: this.TotalOfGames,
PlayerNum: this.PlayerNum,
Password: this.GetCustom().GetPassword(),
CostType: this.GetCustom().GetCostType(),
Voice: this.GetCustom().GetVoice(),
RoomId: this.SceneId,
StartTs: this.GameStartTime.Unix(),
EndTs: time.Now().Unix(),
State: state,
GameFreeId: this.GetGameFreeId(),
TotalRound: this.TotalOfGames,
Password: this.GetCustom().GetPassword(),
CostType: this.GetCustom().GetCostType(),
Voice: this.GetCustom().GetVoice(),
}
for snid := range this.BilledList {
var items []*model.Item

View File

@ -3,12 +3,14 @@ package action
import (
"bytes"
"fmt"
"github.com/zegoim/zego_server_assistant/token/go/src/token04"
"math"
"mongo.games.com/game/machine/machinedoll"
"mongo.games.com/game/protocol/machine"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/timer"
"strconv"
"sync"
"time"
)
@ -69,7 +71,7 @@ func processConnMessageQueue(queue *ConnMessageQueue) {
// 移动
func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data interface{}) error {
fmt.Println("SMDollMachinePerateHandler %v", data)
logger.Logger.Tracef("SMDollMachinePerateHandler %v", data)
msg, ok := data.(*machine.SMDollMachineoPerate)
if !ok {
return nil
@ -119,7 +121,13 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
Process(conn, f1, f2)
case 5:
//投币
machinedoll.Coin(conn)
f1 := []func(){
func() { machinedoll.Coin(conn) },
}
f2 := []func(){
func() {},
}
Process(conn, f1, f2)
go DollMachineGrabResult(session, conn, msg.Snid, msg.GetId())
}
return nil
@ -261,7 +269,7 @@ func SMGameLinkSucceedHandler(session *netlib.Session, packetId int, data interf
return nil
}
/*// 获取进入视频房间token
// 获取进入视频房间token
func SMGetTokenHandler(session *netlib.Session, packetId int, data interface{}) error {
logger.Logger.Tracef("SMGetTokenHandler %v", data)
msg, ok := data.(*machine.SMGetToken)
@ -300,12 +308,12 @@ func SMGetTokenHandler(session *netlib.Session, packetId int, data interface{})
session.Send(int(machine.DollMachinePacketID_PACKET_MSSendToken), info)
fmt.Println("向游戏服务器发送娃娃机token%v", info)
return nil
}*/
}
func init() {
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMDollMachinePerate), &machine.SMDollMachineoPerate{}, SMDollMachinePerateHandler)
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMDollMachineGrab), &machine.SMDollMachineGrab{}, SMDollMachineGrabHandler)
//链接成功 返回消息
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGameLinkSucceed), &machine.SMGameLinkSucceed{}, SMGameLinkSucceedHandler)
//netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGetToken), &machine.SMGetToken{}, SMGetTokenHandler)
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGetToken), &machine.SMGetToken{}, SMGetTokenHandler)
}

View File

@ -382,7 +382,7 @@ var data = []byte{
0x65, //0 几币几玩
0x00, //1 几币几玩占用位
0x2D, //2 游戏时间
0x01, //3 出奖模式0 无概率 1 随机模式 2 固定模式 3 冠兴模式
0x00, //3 出奖模式0 无概率 1 随机模式 2 固定模式 3 冠兴模式
0x0F, //4 出奖概率
0x00, //5 出奖概率占用位
0x00, //6 空中抓物 0关闭 1开启

View File

@ -496,6 +496,150 @@ func (x *MSUpdateDollMachineStatus) GetVideoAddr() string {
return ""
}
//获取token
type SMGetToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"`
AppId int64 `protobuf:"varint,2,opt,name=AppId,proto3" json:"AppId,omitempty"`
ServerSecret string `protobuf:"bytes,3,opt,name=ServerSecret,proto3" json:"ServerSecret,omitempty"`
StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"`
}
func (x *SMGetToken) Reset() {
*x = SMGetToken{}
if protoimpl.UnsafeEnabled {
mi := &file_machine_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SMGetToken) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SMGetToken) ProtoMessage() {}
func (x *SMGetToken) ProtoReflect() protoreflect.Message {
mi := &file_machine_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SMGetToken.ProtoReflect.Descriptor instead.
func (*SMGetToken) Descriptor() ([]byte, []int) {
return file_machine_proto_rawDescGZIP(), []int{7}
}
func (x *SMGetToken) GetSnid() int32 {
if x != nil {
return x.Snid
}
return 0
}
func (x *SMGetToken) GetAppId() int64 {
if x != nil {
return x.AppId
}
return 0
}
func (x *SMGetToken) GetServerSecret() string {
if x != nil {
return x.ServerSecret
}
return ""
}
func (x *SMGetToken) GetStreamId() string {
if x != nil {
return x.StreamId
}
return ""
}
//返回token
type MSSendToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"`
Appid int64 `protobuf:"varint,2,opt,name=Appid,proto3" json:"Appid,omitempty"`
Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"`
StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"`
}
func (x *MSSendToken) Reset() {
*x = MSSendToken{}
if protoimpl.UnsafeEnabled {
mi := &file_machine_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MSSendToken) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MSSendToken) ProtoMessage() {}
func (x *MSSendToken) ProtoReflect() protoreflect.Message {
mi := &file_machine_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MSSendToken.ProtoReflect.Descriptor instead.
func (*MSSendToken) Descriptor() ([]byte, []int) {
return file_machine_proto_rawDescGZIP(), []int{8}
}
func (x *MSSendToken) GetSnid() int32 {
if x != nil {
return x.Snid
}
return 0
}
func (x *MSSendToken) GetAppid() int64 {
if x != nil {
return x.Appid
}
return 0
}
func (x *MSSendToken) GetToken() string {
if x != nil {
return x.Token
}
return ""
}
func (x *MSSendToken) GetStreamId() string {
if x != nil {
return x.StreamId
}
return ""
}
var File_machine_proto protoreflect.FileDescriptor
var file_machine_proto_rawDesc = []byte{
@ -533,29 +677,44 @@ var file_machine_proto_rawDesc = []byte{
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0x74, 0x6f, 0x33,
}
var (
@ -571,7 +730,7 @@ func file_machine_proto_rawDescGZIP() []byte {
}
var file_machine_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_machine_proto_goTypes = []interface{}{
(DollMachinePacketID)(0), // 0: machine.DollMachinePacketID
(*SMGameLinkSucceed)(nil), // 1: machine.SMGameLinkSucceed
@ -581,6 +740,8 @@ var file_machine_proto_goTypes = []interface{}{
(*MSDollMachineList)(nil), // 5: machine.MSDollMachineList
(*DollMachine)(nil), // 6: machine.DollMachine
(*MSUpdateDollMachineStatus)(nil), // 7: machine.MSUpdateDollMachineStatus
(*SMGetToken)(nil), // 8: machine.SMGetToken
(*MSSendToken)(nil), // 9: machine.MSSendToken
}
var file_machine_proto_depIdxs = []int32{
6, // 0: machine.MSDollMachineList.data:type_name -> machine.DollMachine
@ -681,6 +842,30 @@ func file_machine_proto_init() {
return nil
}
}
file_machine_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SMGetToken); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_machine_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MSSendToken); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -688,7 +873,7 @@ func file_machine_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_machine_proto_rawDesc,
NumEnums: 1,
NumMessages: 7,
NumMessages: 9,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -59,3 +59,17 @@ message MSUpdateDollMachineStatus{
int32 Status = 2; //1- 0-使
string VideoAddr = 3;
}
//token
message SMGetToken{
int32 Snid = 1;
int64 AppId = 2;
string ServerSecret = 3;
string StreamId = 4;
}
//token
message MSSendToken{
int32 Snid = 1;
int64 Appid = 2;
string Token = 3;
string StreamId = 4;
}

View File

@ -513,7 +513,7 @@ func init() {
}
}
if !scene.IsMatchScene() && !scene.IsCustom() { // 比赛没金币是积分
if !scene.IsMatchScene() { // 比赛没金币是积分
player.Coin = playerBet.GetCoin()
player.GameCoinTs = playerBet.GetGameCoinTs()
player.GameTax += playerBet.GetTax()

View File

@ -1226,13 +1226,6 @@ func (this *ShopMgr) SendAPICreateOrder(p *Player, ConfigPayId int32, data any,
}
switch shopInfo.Page {
case ShopPageFangKa:
remark = fmt.Sprintf("房卡|%v", shopInfo.Id)
default:
}
dbShop = this.NewDbShop(p, shopInfo.Page, amount[:], ShopConsumeMoney, costNum,
common.GainWay_ShopBuy, itemInfo, shopInfo.Id, shopInfo.Name, 0, remark, []int32{})
err := model.InsertDbShopLog(dbShop)

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