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4 Commits

Author SHA1 Message Date
sk 8865dc49da Merge branch 'develop' into release 2024-09-18 10:00:48 +08:00
sk df5de58f46 Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-18 10:00:36 +08:00
sk 60ce6ed085 添加索引 2024-09-18 09:55:33 +08:00
by 9aeb5c3d15 娃娃机调转方向 2024-09-18 09:50:06 +08:00
3 changed files with 5 additions and 1 deletions

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@ -30,6 +30,9 @@ func GameDetailedLogsCollection(plt string) *mongo.Collection {
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "gamefreeid"}, Background: true, Sparse: true}) c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "gamefreeid"}, Background: true, Sparse: true})
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true}) c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true})
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true}) c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"ts", "cycleid"}, Background: true, Sparse: true})
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"time", "cycleid"}, Background: true, Sparse: true})
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-time", "cycleid"}, Background: true, Sparse: true})
} }
return c_gamedetailed return c_gamedetailed
} }

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@ -43,6 +43,7 @@ func GamePlayerListLogsCollection(plt string) *mongo.Collection {
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "snid", "gamefreeid"}, Background: true, Sparse: true}) c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "snid", "gamefreeid"}, Background: true, Sparse: true})
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true}) c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true})
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true}) c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"ts", "cycleid"}, Background: true, Sparse: true})
} }
return c_gameplayerlistlog return c_gameplayerlistlog
} }

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@ -82,7 +82,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
sceneEx.playingSnid = p.SnId sceneEx.playingSnid = p.SnId
//发送向前移动指令 //发送向前移动指令
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront) sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonBack)
s.ChangeSceneState(rule.ClawDollSceneStateStart) s.ChangeSceneState(rule.ClawDollSceneStateStart)
sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart)) sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))