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2 Commits

Author SHA1 Message Date
sk 345e4db7a5 修改兔子拉霸游戏记录 2024-11-28 17:45:25 +08:00
sk bcb97edff2 修改兔子拉霸游戏记录 2024-11-28 16:39:46 +08:00
1 changed files with 7 additions and 5 deletions

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@ -504,7 +504,7 @@ func (this *ScenePolicyFortuneRabbit) GetSceneState(s *base.Scene, stateid int)
func FortuneRabbitAndSaveLog(sceneEx *FortuneRabbitSceneData, playerEx *FortuneRabbitPlayerData, data assemble.GameEnd) {
if !playerEx.IsRob {
data.SnId = playerEx.SnId
if playerEx.isFree {
if data.Results[0].FreeStatus != 1 && data.Results[0].FreeNumMax != 0 {
data.TotalBet = 0
}
info, err := model.MarshalGameNoteByROLL(data)
@ -512,11 +512,13 @@ func FortuneRabbitAndSaveLog(sceneEx *FortuneRabbitSceneData, playerEx *FortuneR
logid, _ := model.AutoIncGameLogId()
playerEx.currentLogId = logid
sceneEx.SaveGameDetailedLog(logid, info, &base.GameDetailedParam{})
var totalin int64
if !playerEx.isFree {
var totalin, totalout int64
if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
totalin = playerEx.totalBet
}
totalout := int64(data.RoundReward) + playerEx.taxCoin
if data.Results[0].FreeStatus == 3 || data.Results[0].FreeNumMax == 0 {
totalout = int64(data.RoundReward) + playerEx.taxCoin
}
validFlow := totalin + totalout
validBet := common.AbsI64(totalin - totalout)
logParam := &base.SaveGamePlayerListLogParam{
@ -530,7 +532,7 @@ func FortuneRabbitAndSaveLog(sceneEx *FortuneRabbitSceneData, playerEx *FortuneR
TotalOut: totalout,
TaxCoin: playerEx.taxCoin,
BetAmount: playerEx.totalBet,
WinAmountNoAnyTax: int64(data.RoundReward),
WinAmountNoAnyTax: int64(totalout - totalin - playerEx.taxCoin),
ValidBet: validBet,
ValidFlow: validFlow,
IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player),